Monk/Mesmer
Attributes:
Healing Prayers: 16 (12 + 3 + 1)
Divine Favor: 10 (9 + 1 )
Inspiration Magic: 9
Skills:
1) Divine Boon
2) Mantra of Recall{e}
3) Ether Signet/CoP/Mend Ailment/remove hex..etc
4) Jamei's Gaze (or heal other, same skill)
5) Healing Whisper
6) Healing Touch
7) Orison of Healing
8) Resurrection Chant
Skill Set
Addition skill sets:
Set for MaxieMonster (has condition and hex removal

Build Breakdown:
- This build has worked awesome for myself in both pve and pvp. I was having a lot of success with it up until I started playing at Fort Aspenwood when I really realized how useful it was to the group. The point of any Boon healing build is to use low cost healing spells for Large HP heals. Adding 55 health points to every heal from Divine Boon and another 32+ from your Divine Favor. With this build you ALWAYS maintain divine boon which beefs up your heals but makes your healing spells cost an extra 2 energy. Also keep casting MoR for your energy... I have never had a problem with energy managment since MoR was added to my skill bar.... when it wears off, recast it. Skill slot #3 is really your preference. I prefer ether signet which with these attributes is still quite useful. If you run into a problem and have to spam heals like crazy leaving yourself with little energy and waiting for MoR to expire... just cast ether signet when your under 8 energy and you will receive 16 energy... then when MoR expires your back in business. Many MoR Boon healers prefer CoP so it really is your preference. Now for skill #4 you can use either Jamei's Gaze or Heal Other seeing they are the same exact skill. This skill should ONLY be used in emergencies when you need a very powerful heal, otherwise your other healing skills should be plenty. Now skill #5 is a powerful heal for only 5 energy but the one downfall is that it only has half range. I still find that I can use this very often for close by casters and many times it will still reach the melee fighters. Skill #6 is mainly your self heal seeing it doubles the heal from Divine Favor its very effective. Its also great for close by casters... just don't run into the middle of an aggro to heal touch a wammo. Skill #7 is your SPAM HEAL skill. If you can't reach a foe with Healing Whisper and you don't need to use Jamei's Gaze emergency heal then this is the skilll you should be using. Once again for 5 energy(7 with DB) its a powerful heal with the help of DF amd DB. Skill Slot #8 is for your res skill. Several Monks I play with prefer Rebirth and I aslo believe its a great skill but what I like about Res Chant is that I find it works great for mid-battle res's.
Weapons: (your preference, no enchantment mods due to MoR)
20/20 Wand
20/20 Offhand
NOTE: This build is for Boon Healing and does not include Hex and condition removal which is usually taken care of by your protection monk. Hex and condition removal is something your group should discuss and delegate. If you prefer to bring hex or condition removals then depending on the area choose hex or conditon removal and use skill slot #3.
more to come tommorrow!