Assassins + Flourish

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

I haven't seen any posts suggesting the Flourish elite for the assassin, so I might as well spill some beans I've been playing with this elite for about a week on my A/W, and it's been very useful.

Flourish doesn't work too well for warriors because a majority of their attack skills were adrenal based or had extremely short recharge times anyway. However, Flourish is much more usable for assassins considering their lengthly dagger skill cooldown lengths.

Here's a sample build that can use Flourish:

1- Unsuspecting Strike (fast recycle) or Leaping Mantis Sting (lower energy cost)
2- Wild Strike (fast recycle)
3- Horns of the Ox
4- Falling Spider
5- Death Blossom
6- Flourish {E}
7- Shadow Refuge
8- Return or Critical Eye

The above build can perform chain knockdowns and abuse Flourish to recycle Horns of the Ox or Death Blossom. For the above, you could use this skill sequence:

Unsuspecting Strike -> Wild Strike -> Horns of the Ox -> Fallng Spider -> Flourish -> Horns of the Ox -> Falling Spider -> Death Blossom.

The important thing is to use as many 5-energy cost attacks as much as possible, since you'll be executing roughly 10 non-stop high damage dagger hits (1 lead, 3 offhands, 3 dual attacks).

I've also started experimenting with this endless energy build:

1- Mirrored Stance (or any other hex you like)
2- Critical Eye (optional due to Black Lotus Strike)
3- Black Lotus Strike
4- Horns of the Ox
5- Falling Spider
6- Critical Strike or any other dual attack you want
7- Flourish {E}
8- Shadow Refuge

Flourish effectively reduces Black Lotus Strike's recharge cycle from 25 seconds down to 10, thereby prepetuating the assassin's available energy. It also recharges all dagger attacks, making even more enticing.

Flourish also negate the effects of Disrupting Chop, Diversion, or any other skills that can normally cripple your dagger attack sequence. Moebius Strike does offer some similarities to Flourish, but it's not nearly as flexible. Assassin's promise requires a kill, thereby making it a little too situational as well.

Flourish does have potential when used by assassins... it's up to us to figure out the rest of the possible combo's.

Credits: /raises hand...

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

cool.. i shoudl go cap it and try it

eh fudge i gotta go all the to mineral springs... >_<

Chikara

Ascalonian Squire

Join Date: May 2006

im using kind of this build and like it...
Mine is 16crit 9dagger 11shadow
Flourish
Shadowy burden or Mark of instability, or any Hex
Black lotus
Twisting fangs
Critical strikes
Shadow refuge
Critical Eye
Res

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

wow... i completely forgot about Flourish... i really wish it was under Tactics tho...

Useless_Fighter

Useless_Fighter

Banned

Join Date: Apr 2006

yeah Flourish being under Strength really makes it not so useful, otherwise my Flourish+Debilitating ranger would own

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by Useless_Fighter
yeah Flourish being under Strength really makes it not so useful, otherwise my Flourish+Debilitating ranger would own That's not the case with the assassin, since they get 4 pips energy regen as opposed to the warrior's lowly 2 regen. This makes Flourish a nearly free all-attack-skills recharge button since each recharged skill returns 1 energy. The 5 total spent energy used to activate Flourish returns almost immediately.

CKaz

Jungle Guide

Join Date: Feb 2005

well and have a decent crit skill and if still an issue, zeal daggs

flipside one wonders how well a w/a strength/dagger mastery/? might do
likely not quite as well in some ways obviously but allows for some different possibilities