Droknar's Forge Running

!!! aa !!!!

!!! aa !!!!

Banned

Join Date: Jun 2006

Aeser Mages [AM]

W/Mo

I think this run should be nerfed...
1) Droknar's Forge contains max armor which low levels should not wear.
2) Droknar's Forge contains perfect collecters which should not be accessible to all players.
3) Players will not get power leveled and will have to play there characters so they will actually understand how to use there characters.

^^

Cybah

Cybah

Banned

Join Date: Nov 2005

Europe

Guardians Of Eternal Sands [GoeS]

W/

4) droknar's forge got perfect items on weapon trader

are you serious? you wanna make droknar's forge pointless, not the run.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

ANet already said how they feel on running. I say if you've already beaten the game and make a new char; getting a run to Droks is fine.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Tarun
ANet already said how they feel on running. I say if you've already beaten the game and make a new char; getting a run to Droks is fine.
QFT. If people choose to skip the content in the game, that's their own choice. The 4th time or so through the game, it gets a little tedious doing all the ridiculously easy missions before the fun ones.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by !!! aa !!!!
I think this run should be nerfed...
1) Droknar's Forge contains max armor which low levels should not wear.
2) Droknar's Forge contains perfect collecters which should not be accessible to all players.
3) Players will not get power leveled and will have to play there characters so they will actually understand how to use there characters.

^^
1) They can get a run to desert and get collectors armor, not a huuuuge difference
2) They can get a guildie/friend to buy it for them
3) Trolls arent the only way to get power levled

!!! aa !!!!

!!! aa !!!!

Banned

Join Date: Jun 2006

Aeser Mages [AM]

W/Mo

Quote:
Originally Posted by Arkantos
1) They can get a run to desert and get collectors armor, not a huuuuge difference
2) They can get a guildie/friend to buy it for them
3) Trolls arent the only way to get power levled
you have a point there but at least less people will be prompted to sell collecters items for more than there cost...
and yes the desert and droks armor makes a big differance
also, there is not much more to power level at and keep a power leveler happy with how much there making...or just nerf them to

BrotherGilburt

BrotherGilburt

Wilds Pathfinder

Join Date: Feb 2006

USA

Mo/

I think this run should be nerfed...
1) Droknar's Forge contains max armor which low levels should not wear.
2) Droknar's Forge contains perfect collecters which should not be accessible to all players.
3) Players will not get power leveled and will have to play there characters so they will actually understand how to use there characters.

1. Desert collectors armor is even cheaper to get...

2. Yes, you can ask a friend to get them for you....

3. Theres many other places you can get ran to get power leveled.

this run is fair.... Also after you make 1 or 2 chars which you play out the game with not everyone wants to continue to play the whole game out with them...

/notsigned

Brother Gilburt

Matsumi

Matsumi

Jungle Guide

Join Date: Mar 2006

I agree somewhat. What I would like to see, is when you got through the entire game with one character, those places are revealed for your other characters. No need for runners really after that. Once the hard part (not really) is accomplished by your first character, you wouldn't have to repeat everything with the other characters.

Cjlr

Wilds Pathfinder

Join Date: Aug 2005

SMS

E/Me

Simple solution:

Take the Factions Gate system, and rewire it to be account-wide. Beauty! First-timers have to play through in order, and the rest of us get to skip 90% of the game on our eighth run-through.

M C H A M M E R

M C H A M M E R

Wilds Pathfinder

Join Date: Dec 2005

Drunken Rangers [DR], Sig of Ultimate Doom [SiG]

W/

My question is...why do you care? o.0

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

You know, let's nerf mapping to cantha from LA too. Since you can do that and go buy your max canthan armor, that has more stat options than tryia armor.

We nerf that, then everyone wants to goto droks again, or finish the desert and ascend(the original plan for being able to goto cantha...). So now they have to pay to get their armor, keeping all new players from doing so.

Vetran players may not want to play through the game again. Infact most don't.

You've already said powerleveling isin't exclusive to trolls, and max armor isin't exclusive to droknars forge, so why nerf the forge run and not nerf everything else? That's kind of pointless to me.

/notsigned

Imp

Imp

Krytan Explorer

Join Date: Apr 2005

Novum Igneus [NI]

Rt/

hell, if you buy factions you can just port to kai and get the max armor there once you get to LA.

Kai Nui

Kai Nui

Desert Nomad

Join Date: Aug 2005

Behind you with a knife

Celebrity Gangsters [FamE]

Me/

Lets nerf running to droks. Or better yet, lets nerf unblurring lornars pass.

Lateralus

Lateralus

Krytan Explorer

Join Date: Oct 2005

W/Mo

Quote:
Originally Posted by !!! aa !!!!
I think this run should be nerfed...
Look... if droks get nerfed imagine how many runs there will be going through all of Kryta and Maguma. Also, think about how many runners will go back to augury dis 1... Just leave it how it is.

Hippie Bane

Ascalonian Squire

Join Date: Feb 2006

California

All the Pros Stay In [Pre]

W/

Quote:
1) Droknar's Forge contains max armor which low levels should not wear.
2) Droknar's Forge contains perfect collecters which should not be accessible to all players.
Sounds to me like someone was spanked by a twink in the ascalon arena, and is a tad bitter about it....

Jessyi

Jessyi

Krytan Explorer

Join Date: Dec 2005

Mo/

I don't like having to state the obvious, but once again I'll do so anyways. On every occasion that I started a PvE character I played through the game in about a week's time (because I played the whole thing through - no runs for me). To actually COMPLETE that character (ie. all quests/mission bonuses/ideal weapons) would take months. Actually, the truth is I've never actually *completed* a character in that sense. Now consider all the titles available to work on with new characters...

My point here is that the amount of time needed to actually play the game through (in the sense of merely making it from pre-sear to Hell's Precipice) is absolutely miniscule compared to the amount of time needed to actually complete (or even come close to completing) a character. If you're going to spend 500 hours on a character, what's another 5? Complaining that the gameplay is tedious when you're going to spend hundreds more hours on a character anyways...is...uh...pretty stupid? Unless of course you merely intend to use up a character slot on your account by running a character to Droks, power-levelling it, equipping it, and then calling it done, in which case I have to ask: why did you even bother? Of course lots of people do this and then go back to get the sections of the game they missed in which case the amount of time they saved is even less and only goes to further my point. Congratulations, by the time you've finished you've saved a few hours.

The Droks run has never been necessary, and it's only notable purpose has been to generate a lot of annoying bullshi* (twinking Ascalon Arena is a prime example). Yes, I'm aware that Ascalon Arena is in no way representative of...well...really I don't even know why it's in the game. It's only conceivable purpose I guess would be to give new players a small taste of PvP, but it certainly doesn't do that job. Oh dear, I've gotten off topic. I think I was talking about how the Droks run only serves to spoil the integrity of the game. Oh well, if I haven't convinced you by now, nothing else I've got to say will, so I'll shut up and leave now.

-Jessyi

Lurid

Lurid

Jungle Guide

Join Date: Mar 2006

Mo/

I don't really see why you guys even care, the only real reason why I could imagine is if you were getting your ass kicked in the little arenas. I don't really like the anti-run code, as I like to play more than one character, and don't necessarily want to have to do every primary quest and co-op to get to an elite, or the like.

With all of my characters, with the exception of one, I got them ran to droks and outfitted. Then I proceeded to finish the game, I just can't imagine why anyone cares that much, that they would have a complaint about this.

/edit - typo

Argen

Frost Gate Guardian

Join Date: Dec 2005

Shadow Nation [SN]

I don't agree with running the first character through... I think everyone should play through the whole game. But honestly, how much fun is it to churn through some of those Maguuma missions... the 9th time??? Honestly, once a player has a good hand-hold on the build they are playing, why not allow them to get ran to wherever they basically please.

Lordhelmos

Lordhelmos

Wilds Pathfinder

Join Date: Apr 2006

Sentients of Shadow (noir)

Me/E

/unsigned

The run to droknar's forge has already been nerfed with giant worms and all sorts of nasty enemy snares in earlier builds. It's evolved into a great warrior challenge that captures the interest of alot of people. There are a ton of people that put time into coming up with the perfect route and have created taxi services for taking new players to the forge. If forge was nerfed who would be there to stand and watch the giant worms tear the noob runner to pieces? Droks run is already a powerful cultural point in the game. Do you want to turn droknar's into a wasteland city like Denravi? The run if half the flavor of droks. Seriously think of better things to nerf.

led-zep

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by !!! aa !!!!
I think this run should be nerfed...
1) Droknar's Forge contains max armor which low levels should not wear.
2) Droknar's Forge contains perfect collecters which should not be accessible to all players.
3) Players will not get power leveled and will have to play there characters so they will actually understand how to use there characters.

^^
someone get beaten in ascalon arena and decided to have a little rant?

pointless complaining, most people i know who made new tyrian characters have just gone to la and travelled to cantha and got their armour then power levelled there.

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

Lordhelmos, it's already fast becoming that way. People prefer just getting run to LA and mapping to Kaieng(SP) to get different skins of cheap armor, that also have more actual stat variations to pick from.

jummeth

Wilds Pathfinder

Join Date: Mar 2006

London

Diary of a Madman [SiKK]

Quote:
Originally Posted by Zui
You know, let's nerf mapping to cantha from LA too. Since you can do that and go buy your max canthan armor, that has more stat options than tryia armor.

/notsigned
I thought you needed to be ascended for that.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by jummeth
I thought you needed to be ascended for that.
You thought wrong

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

Quote:
Originally Posted by jummeth
I thought you needed to be ascended for that.
No, ANET said that you would have to be ascended to goto Cantha. They lied.

Tien ak

Tien ak

Lion's Arch Merchant

Join Date: Feb 2006

Crystal Indignation

R/W

I think the person who made this either

a) has been in ascalon RA recently and seen someone with Droks
or
B) Can't run to droks

Sorry but I have 5 chars and 4 of em got run to lions arch or Droks...why? it was hard enough bringing my Ranger threw the entire game and getting the money and materials for it...so I think its fine as it is no need for a nerf at all...and also I will type out what Arena net have put in the Factions game guide about runners

Runner: Applies to high level player who will guide lower level players through dangerous territory they could not easily traverse on their own, usually in exchange for gold (though some benevolent runners offer their services for free). Thought this is an effective way to unviel the map, it can be expensive, robs lower-level players of the the full game experiance, and is not officaly endorsed in any way. If you feel you must pay a runner to reach a paticular area, however, it is wise to avoid those who demand the full fee up front- such "runners" might be trying to con you out of your hard earned gold. Note that "runner" is also sometimes used as shorthand for "flag runner".

So to cut that down basicly they are saying it will make the game easier and ruin the challenge but its up to you what you want to do with your money...heck they even gave the customer some tips good ol Arena net

oh and /notsigned

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Tarun
ANet already said how they feel on running. I say if you've already beaten the game and make a new char; getting a run to Droks is fine.
I fully agree with your statement! When you have finished the game and start a new character and take a run to Droks there is nothing wrong with it.

Armor doesn't teach you how to play your character it just helps you a bit in the beginning to get through the boring missions and quests in the beginning. You still need to learn how to play your character even ith the best armor.

The milk shake

The milk shake

Krytan Explorer

Join Date: Jul 2005

Pre-Searing Ascalon

R/

i agree, theres no point, maybe they should just make it harder by removing holy veil's hex remove ability

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by The milk shake
i agree, theres no point, maybe they should just make it harder by removing holy veil's hex remove ability
ANet has already made the run to Droks harder, they added a lot of extra baddies on the way. I started doing the Droks ru all on my own just to see if I could do it. And believe me they have made it a bit harder then what it was in the beginning, also holy veil is not the only way to remove hexes it is just faster then most other, you can use at least 2 or 3 other skills to remove hexes that i know of.

One thing I do get irretated about is the ppl in beacons that always keep on shouting that paying 1.5K or 2K for a run is way to expensive. Have they ever done this run?? Or are these the noobs that are supposed to still actually finish their first charcter and don't have the money to pay for the run. If they don't have the money to pay for the run then they won't have the money to buy the droks armor in any case, so why run there??

I don't mind paying someone 2K to run me to droks on my new character, 1stly because i know what it takes to run to Droks, its their effort and time & 2ndly they had to work hard to be able to run droks. We all know that anybody can run from Ascelon to Beacons, but very few of those can actually run all the way to droks.

So I would say, if its your first character then play out the game so you know the story, if its your 2nd or 10th char take a run and don't be skimpy about paying someone for their effort and expertise

Well thats just my 2 cents worth

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Cjlr
Simple solution:

Take the Factions Gate system, and rewire it to be account-wide. Beauty! First-timers have to play through in order, and the rest of us get to skip 90% of the game on our eighth run-through.
/signed.

Beautiful solution.

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Cjlr
Simple solution:

Take the Factions Gate system, and rewire it to be account-wide. Beauty! First-timers have to play through in order, and the rest of us get to skip 90% of the game on our eighth run-through.
This actually sounds like an exelent solution the more I think of it, also ANet can add a string to that, if you don't have the next mission open already and completed up to droks, then you can't exit the gate, the skills you can cap there you can do when you get to droks

Or maybe just the first part, so once one of your chars has gotten somewhere then all your other chars can get there too

Alcazanar

Alcazanar

Lion's Arch Merchant

Join Date: Jan 2006

Cavalon (swe)

Desert Flame [DF]

W/N

there is nothing wrong with droknars runs what so ever
you still need to get ascended so sooner or later
you will do all missions.