New Build, June 10th 2:30am EST

Ludic

Ascalonian Squire

Join Date: Apr 2005

[XoO]

N/

There's no changelog on the official website. What was changed? 2nd build release in 24 hours?

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

The first build accidentally made all the preseering enemies drop ectoplasms.. they had to patch that up quickly.... lol

robrobrob

Banned

Join Date: May 2006

Quote:
Originally Posted by Diabloâ„¢
The first build accidentally made all the preseering enemies drop ectoplasms.. they had to patch that up quickly.... lol
Damnit, I knew making new characters in Cantha only would come back to bite me in the ass!

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Where is this 'pre-searing'.

Ha.

arcady

arcady

Wilds Pathfinder

Join Date: May 2006

San Francisco native

Mo/P

Should have logged in my pre-searing character today... Oh well...

Charqus

Krytan Explorer

Join Date: Nov 2005

Mo/

Were you bein sarcastic?
If you werent Did they have to roll back afew hours/minutes to fix it?

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Sarcasm indeed.

salaboB

Academy Page

Join Date: Apr 2006

Quote:
Update - Friday June 8

* Improved the way henchmen choose to use resurrection skills.
* Fixed bugs and made improvements to the following quests: Cash Crops, A New Escort, Death with Honor, The Egg Hunter, The Drunken Master, In the Army Now [Kurzick], and In the Army Now [Luxon].
* Fixed the merchants and Avatar of Grenth in Pongmei Valley so that they respond to players.
* Allowed foreign visitors in Shing Jea Monastery to enter the Shing Jea Arena Outpost.
* Added visible resurrection countdown timers to the Jade Quarry and Fort Aspenwood competitive missions. The Unyielding Aura and Vengeance skills now work properly in these missions.
* Fixed a bug with resurrection timers in alliance battles.
* Fixed a crash bug related to the use of several miniature creatures.
* Fixed a bug that caused Vizunah Square to appear as though it had been completed with a Master's Reward when, in fact, it had only been completed with a Standard or Expert's Reward. This caused some players to believe incorrectly that they had completed the Protector of Cantha title.
* Fixed a bug that prevented some players from correctly unlocking the Random Arena outpost.
* Fixed an exploit related to the use of seeds in the Druid's Isle guild battle map.
Yes, it has the wrong date for Friday (There's actually a thread devoted to that topic).