Make titles account wide.
Imp
This way you can get drunk with your monk
Do bonuses with your Ritualist
Explore with your warrior
And everyone gets to wear the title proud.
A few titles that should update over all characters.
Drunk - does it really matter which toon is getting drunk? you are getting drunk for the same amount of time.
Elite - 90 elites on one character? yeesh, make it character wide and unlocked like, so you only get it for the unlocked ones, and can't cap the same elite over and over.
Wisdom
Chest opened
Kind of a big deal
Titles you must do with one toon, but after earning the title, all can wear.
Survivor
Exploration
Bonuses
Thanks for your time.
Do bonuses with your Ritualist
Explore with your warrior
And everyone gets to wear the title proud.
A few titles that should update over all characters.
Drunk - does it really matter which toon is getting drunk? you are getting drunk for the same amount of time.
Elite - 90 elites on one character? yeesh, make it character wide and unlocked like, so you only get it for the unlocked ones, and can't cap the same elite over and over.
Wisdom
Chest opened
Kind of a big deal
Titles you must do with one toon, but after earning the title, all can wear.
Survivor
Exploration
Bonuses
Thanks for your time.
Kai Nui
Nah, that'd take some of the difficulty out of it. I worked hard on my character to get the titles I have, it's fine the way it is. I only use one PVE character mainly, as I'm sure most people do, and if you're going to do it, do it on your main.
Lurid
Kind of a Big Deal IMO should never be account wide, as it would take the skill out of getting it. As of now (to me atleast) only one title is really easy at all to get the highest level of, and thats Protector. It in itself is a feat, as it takes a considerable amount of time.
led-zep
sounds like a good idea to me, i know theres no way in hell im gonna drag myself around tyria again just to get the same exlorer title for my other chars that i have already earnt.
fame emotes are account (which could result in a player using a new pvp character he has no idea how to play getting into a good group) so why arent titles account wide, who cares if your ele didnt get the explorer or protecter titles for example, YOU did. and im all for some titles eing earnt over all characters too, all those elites on one character?i just dont have the time to play that much gw, does this mean i shouldnt be allowed these titles because i have other ways to spend my free time?
fame emotes are account (which could result in a player using a new pvp character he has no idea how to play getting into a good group) so why arent titles account wide, who cares if your ele didnt get the explorer or protecter titles for example, YOU did. and im all for some titles eing earnt over all characters too, all those elites on one character?i just dont have the time to play that much gw, does this mean i shouldnt be allowed these titles because i have other ways to spend my free time?
Aera
Another "omg the titles are too hard to get"-like post. You do not HAVE to get the titles. It's something you need to earn only if you like to. And the word "earning" says it all: you have to do something for it. What's cooler than having TWO characters with the drunkard title?
Ishmaeel
About the exploration titles: What if your character is proudly displaying "Grandmaster Cartographer" (earned with another of your chars) and when the group asks you to map from an outpost to another but you have to reply that you don't have it unlocked on your map since you skipped that part with that character? That would sound real silly.
Kaguya
Quote:
Originally Posted by Ishmaeel
when the group asks you to map from an outpost to another but you have to reply that you don't have it unlocked on your map since you skipped that part with that character? That would sound real silly.
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And what situations would require the whole party to move from outpost to another, if they are grouped to do quest X or mission Y?
/unsigned for the initial suggestion tho :P
Imp
Quote:
Originally Posted by Aera
Another "omg the titles are too hard to get"-like post.
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bilateralrope
I feel that Survivor, Mission completion and Exploration should stay per character as they say things about how well you play that class.
Big Deal - Currently its per character, but if you have 5 maxed per-account skills, it becomes per account. So if you can show 5 other max titles, you can show it. It doesn't make sense to have this title if you can't show the other 5.
Gold IDing can be placed on a character as soon as it gets storage access by transfering over golds and ID kits. So I say it should be per account, but up the requirements for it simply because of how easy it is to cheat it (if you can aquire the golds).
Chest opening shows that you were able to reach the chests on that character, showing eaither some skill to find them, or lots of repetitive action to keep the easy to find chests spawning. Keep it per-character, though I don't really care if its made account based
Drunkard - well it shows you can aquire large ammounts of ale, and then consume them over time. Per account would make sense as it says things about you, not your characters.
As for skill hunter, if it was per account I would of earned it already. But as ANET probably hasnn't recorded that I unlocked all skills through PvE (why would they before they planned titles ?) they would be unable to tell me apart from those who spent faction on elite skills.
Big Deal - Currently its per character, but if you have 5 maxed per-account skills, it becomes per account. So if you can show 5 other max titles, you can show it. It doesn't make sense to have this title if you can't show the other 5.
Gold IDing can be placed on a character as soon as it gets storage access by transfering over golds and ID kits. So I say it should be per account, but up the requirements for it simply because of how easy it is to cheat it (if you can aquire the golds).
Chest opening shows that you were able to reach the chests on that character, showing eaither some skill to find them, or lots of repetitive action to keep the easy to find chests spawning. Keep it per-character, though I don't really care if its made account based
Drunkard - well it shows you can aquire large ammounts of ale, and then consume them over time. Per account would make sense as it says things about you, not your characters.
As for skill hunter, if it was per account I would of earned it already. But as ANET probably hasnn't recorded that I unlocked all skills through PvE (why would they before they planned titles ?) they would be unable to tell me apart from those who spent faction on elite skills.
JoeKnowMo
Who knows what role PvE titles will come to play later in the game. If like PvP fame, it's needed to get into groups, then it would make more sense for some titles to be character wide. Maybe Anet will come up with something innovative that's account wide besides titles.
"I'm a Kind of a Big Deal on my other char, I'm not a noob. I swear"
"I'm a Kind of a Big Deal on my other char, I'm not a noob. I swear"
Guildmaster Cain
Quote:
Originally Posted by Aera
What's cooler than having TWO characters with the drunkard title?
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dargon
Quote:
Originally Posted by Guildmaster Cain
Ehm.... having THREE characters with drunkard title?
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Loviatar
Quote:
Originally Posted by dargon
Or 1 character with the Incorrigable Alehound title
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come next winters day i will buy 33,333 spiked egnogs to get it for them all (all 10 characters when i buy nightfall)
Janus_Zeal
/unsigned
I like the titles system the way it is. The ones that are character specific are as they should be, in my opinion.
I like the titles system the way it is. The ones that are character specific are as they should be, in my opinion.
Evilsod
Drunk - Dunno, wouldn't really make your other characters Incorrigible Ale Houns would it...
Elite - No, theres no reason to make this account based at all
Wisdom - Yes, its hard enough finding rare items as it is, let alone doing it with each character
Chest opened - Yes, see above
Kind of a big deal - No point in the title then
Survivor - No...
Exploration - No, how have your characters got 100% exploration if they havent?
Bonuses - No, each character can do the bonus' on there own, you can complete them all quite easily on each character.
Not all of them should be. Just some...
Elite - No, theres no reason to make this account based at all
Wisdom - Yes, its hard enough finding rare items as it is, let alone doing it with each character
Chest opened - Yes, see above
Kind of a big deal - No point in the title then
Survivor - No...
Exploration - No, how have your characters got 100% exploration if they havent?
Bonuses - No, each character can do the bonus' on there own, you can complete them all quite easily on each character.
Not all of them should be. Just some...
Ristaron
Quote:
Originally Posted by Imp
This way you can get drunk with your monk
Do bonuses with your Ritualist Explore with your warrior And everyone gets to wear the title proud. A few titles that should update over all characters. Drunk - does it really matter which toon is getting drunk? you are getting drunk for the same amount of time. Elite - 90 elites on one character? yeesh, make it character wide and unlocked like, so you only get it for the unlocked ones, and can't cap the same elite over and over. Wisdom Chest opened Kind of a big deal Titles you must do with one toon, but after earning the title, all can wear. Survivor Exploration Bonuses Thanks for your time. |
/Notsigned
Seriously, what is the point of having titles if you can specialize with different characters and have them able to wear a title they didn't earn.
Titles are designed for the roleplaying aspect, what your CHARACTER has accomplished. Not what your account has done overall.
Think of it this way: given the choice between Battletank and Archmage (not supposed to be real titles, just examples), which would you use on an Elementalist heavy into casting? Obviously the one that suits them (Archmage). So what would be the point in having the extra title?
Vilaptca
I think what they need to do is just add more account based titles?
Really how many are there? Just a couple. And aren't they all PvP based?
A better suggestion would be to add more account based titles.
Really how many are there? Just a couple. And aren't they all PvP based?
A better suggestion would be to add more account based titles.
lyra_song
Quote:
Originally Posted by Vilaptca
I think what they need to do is just add more account based titles?
Really how many are there? Just a couple. And aren't they all PvP based? A better suggestion would be to add more account based titles. |
fiery
I belive Glad and HA title is account based only.
Vermilion
Quote:
Originally Posted by Vilaptca
I think what they need to do is just add more account based titles?
Really how many are there? Just a couple. And aren't they all PvP based? A better suggestion would be to add more account based titles. |
I agree with the points made about Character-only titles and such..Id almost say make more character-based. Gladiator title for instance..Now THATS bridging PvE and PvP. (kidding)
Dougal Kronik
/not signed for original post.
/signed for the creation of more Titles that are account based.
/signed for the creation of more Titles that are account based.
Ole Man Bourbon
I agree, titles should be account-wide. Kinda lame to get a hard one and not be able to show it off.
Navaros
/signed for making titles account-based.
You have to put in very hard work and immense time to get titles, so you should be able to use them on any character.
Plus, you can't even get Survivor on your old main character so that should be account-based for that reason alone.
Right now the only max title that is possible to get that is account-based is the Gladiator max level title, and the Faction donating titles but people who don't own Factions can't get those.
No normal (ie: not a -super-hardcore. plays GW 24/7 and is in a top Guild) person is ever going to get the Champion Title, or the maximum rank Title. So might as well take those off the table for the purpose of consideration.
Chapter 1 only owners = only 1 viable account-based title to strive for (Gladiator).
Chapter 1 & 2 owners = only 3 viable account-based titles to strive for (Gladiator and both Stewards).
Yet, there are 7 viable character-based titles to strive for. Or 9 for those who "double dip" both Protector and Mapping Titles.
Plus, why should only PVE characters be eligible to have the Kind of a Big Deal Title? That seems like discrimination against PVP players.
Clearly the balance between account-based and character-based is out of whack.
You have to put in very hard work and immense time to get titles, so you should be able to use them on any character.
Plus, you can't even get Survivor on your old main character so that should be account-based for that reason alone.
Right now the only max title that is possible to get that is account-based is the Gladiator max level title, and the Faction donating titles but people who don't own Factions can't get those.
No normal (ie: not a -super-hardcore. plays GW 24/7 and is in a top Guild) person is ever going to get the Champion Title, or the maximum rank Title. So might as well take those off the table for the purpose of consideration.
Chapter 1 only owners = only 1 viable account-based title to strive for (Gladiator).
Chapter 1 & 2 owners = only 3 viable account-based titles to strive for (Gladiator and both Stewards).
Yet, there are 7 viable character-based titles to strive for. Or 9 for those who "double dip" both Protector and Mapping Titles.
Plus, why should only PVE characters be eligible to have the Kind of a Big Deal Title? That seems like discrimination against PVP players.
Clearly the balance between account-based and character-based is out of whack.
Tetram The Troll
Quote:
Originally Posted by Vilaptca
I think what they need to do is just add more account based titles?
Really how many are there? Just a couple. And aren't they all PvP based? A better suggestion would be to add more account based titles. |
Xaero Gouki Kriegor
i wish they had a title related to survival title, but instead, the most amount of times you have died, first rank would be 10,000 deaths, Asker Of Deaths, next 50,000, Kami Kazi Fool, next 100,000, Crazy A$$ SuICIDAL MotherF!@#er
Viruzzz
Quote:
Originally Posted by Vilaptca
I think what they need to do is just add more account based titles?
Really how many are there? Just a couple. And aren't they all PvP based? A better suggestion would be to add more account based titles. |
Juicey Shake
+ Champion
bilateralrope
Quote:
Originally Posted by Xaero Gouki Kriegor
i wish they had a title related to survival title, but instead, the most amount of times you have died, first rank would be 10,000 deaths, Asker Of Deaths, next 50,000, Kami Kazi Fool, next 100,000, Crazy A$$ SuICIDAL MotherF!@#er
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Imp
Quote:
Originally Posted by Evilsod
Survivor - No...
Exploration - No, how have your characters got 100% exploration if they havent? Bonuses - No, each character can do the bonus' on there own, you can complete them all quite easily on each character. |
Quote:
Originally Posted by Ristaron
Think of it this way: given the choice between Battletank and Archmage (not supposed to be real titles, just examples), which would you use on an Elementalist heavy into casting? Obviously the one that suits them (Archmage). So what would be the point in having the extra title?
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Most of these post seem to be from people who have spent their entire time earning their title and want other people to suffer as well. Well I'm sorry, I don't want to capture every single elite on one cahracter, that is just dumb, you should be rewarded for capturing and unlocking all the elites in general.
Pompeyfan
The main one I'd like to account based is Skill Hunter as it's bloody stupid wasting time/effort/gold on capping skills your character won't or can't use
Tien ak
hmm I don't all of them should be account based just the following...
Elites: it costs what? 1k per capture sig and you only get one cap sig free so thats I think, 90k on each char so if you want them all on all 6 not including if you have a second account that could go up to 1080k...so its just plain stupid.
Rare Items: defintly needs to be made account based as I can remeber at the top of my head how many times you need to id a gold weapon...but it'll cost a bomb and of course 6 chars or 12 so its way to much...
Chests: same as above.
Apart from these three all the rest should be kept the way they are.
Elites: it costs what? 1k per capture sig and you only get one cap sig free so thats I think, 90k on each char so if you want them all on all 6 not including if you have a second account that could go up to 1080k...so its just plain stupid.
Rare Items: defintly needs to be made account based as I can remeber at the top of my head how many times you need to id a gold weapon...but it'll cost a bomb and of course 6 chars or 12 so its way to much...
Chests: same as above.
Apart from these three all the rest should be kept the way they are.
Xaero Gouki Kriegor
Quote:
Originally Posted by bilateralrope
Sad thing is, I believe there is someone who has exceeded the 100'000 deaths because of that death-farming craze a few months back
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Farrell-Zander
Quote:
Originally Posted by bilateralrope
Sad thing is, I believe there is someone who has exceeded the 100'000 deaths because of that death-farming craze a few months back
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As for account based titles.. I would like more
CorstedPirate
I don't think that any of the current titles should be changed. Yeah, the Treasure Hunter and Wisdom Seeker ones are hard, but they should be. I like using them to indentify the farming characters, lol. The Skill Hunter one that everyone wants changed so bad should stay the same! People that have that on a character went through a whole lot to get it! The same areas many times over and then some. I don't have the tilte myself. I likely never will, because I see no point in having all elites on a char if I will never use them on that char. Yet, those people that do that should be able to display it, untarnished by those seeking the easy road.
It would be nice if there were more account based titles. It would be nice if the account based titles weren't all PvP or Factions only! No, I am not saying that PvE needs yet another title. I do think it stinks that if you don't have Factions and don't PvP much, you can't get an account based title.
It would be nice if there were more account based titles. It would be nice if the account based titles weren't all PvP or Factions only! No, I am not saying that PvE needs yet another title. I do think it stinks that if you don't have Factions and don't PvP much, you can't get an account based title.
Bane of Worlds
/unsigned
inscribed
/signed
I think some of the people on here are treating PvE like its a roleplaying game. Being able to have elites I captured on various characters count towards a single skill hunter title does not detract from my character's 'personality'. Having the Drunkard title count number of drinks from all of my characters does not make my characters less unique.
Nor is this a request to make titles easier to get. Most of the people in favor of this change are the ones who actually earned several of the titles, and want to be able to show them off on all of their characters, not just a single one. The titles would still have the same requirements, and more people would actually pursue gold sink titles if they knew it'd be accessible to all characters. Those of you looking keep some kind of 'special personality' for your characters can simply choose not to show certain titles on some of your characters.
The simple fact is, the PvE titles were introduced as character-based simply because the factors that determined PvE title were already built into the game as character based. Extra work would have been required of the developers to make the titles account-based. This was not a decision made in some attempt to 'keep characters unique and special', or whatever thats supposed to mean. It was a time vs. reward decision. We just have to show enough support for PvE titles being made account based, so that the developers will revisit them and throw in the extra work.
Let's face it, why should my warrior/elementalist have to capture a energy storage elite when it's impossible for him to use it, and my elementalist primary already has it captured?
/signed again for good measure.
I think some of the people on here are treating PvE like its a roleplaying game. Being able to have elites I captured on various characters count towards a single skill hunter title does not detract from my character's 'personality'. Having the Drunkard title count number of drinks from all of my characters does not make my characters less unique.
Nor is this a request to make titles easier to get. Most of the people in favor of this change are the ones who actually earned several of the titles, and want to be able to show them off on all of their characters, not just a single one. The titles would still have the same requirements, and more people would actually pursue gold sink titles if they knew it'd be accessible to all characters. Those of you looking keep some kind of 'special personality' for your characters can simply choose not to show certain titles on some of your characters.
The simple fact is, the PvE titles were introduced as character-based simply because the factors that determined PvE title were already built into the game as character based. Extra work would have been required of the developers to make the titles account-based. This was not a decision made in some attempt to 'keep characters unique and special', or whatever thats supposed to mean. It was a time vs. reward decision. We just have to show enough support for PvE titles being made account based, so that the developers will revisit them and throw in the extra work.
Let's face it, why should my warrior/elementalist have to capture a energy storage elite when it's impossible for him to use it, and my elementalist primary already has it captured?
/signed again for good measure.