Major Runes - should they take less life?

Sheriff

Sheriff

Jungle Guide

Join Date: May 2006

Heroic Order of Tyria

R/W

Hi,

Nobody seems to use Major Runes nowadays. This is perfectly understandable imho, people willing to lose life will go for the superior, and those that do not want to lose life, chose the minor instead.

Perhaps Major runes should be rebalanced and only take, say, 30 life instead of 50 life?

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

http://www.guildwarsguru.com/forum/s....php?t=3048176

Quote:
Update - Thursday June 1
  • Decreased the Health penalty on attribute-boosting major runes from 50 to 35. Existing runes are unaffected.

Argen

Frost Gate Guardian

Join Date: Dec 2005

Shadow Nation [SN]

Ummmm... yeah, about that, all new Major Runes now take a 35 hp penalty instead of the old 50 point penalty...

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

As others have mentioned, the health loss with major runes was decreased from 50 to 35 in a recent update.

Closed.