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Okay, so the global damage reduction from knights isn't a glitch right?
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No one except Anet will know that. The global reduction has been there since Guild Wars was released.
Maybe if Anet change the Knight's set the way that damage reductions from the each part stacks but armor is lower like 70 plus maybe 10 vs physical. Chest knight armor would give -3, leggings -2, boots -1 and gloves -1
Maybe if Anet change the Knight's set the way that damage reductions from the each part stacks but armor is lower like 70 plus maybe 10 vs physical. Chest knight armor would give -3, leggings -2, boots -1 and gloves -1
technically speaking, it is indeed a "bug", as only knights (warrior) and performers (mesmer) armor bonusses are global. But it has been like this since forever, and Anet is well aware of it, yet they haven't "fixed" it.
i took the glads armor with knights boots combo for my fissure, it's by far the best combo, and even if they ever "fix" it, you only lose 1nrg anyway
i took the glads armor with knights boots combo for my fissure, it's by far the best combo, and even if they ever "fix" it, you only lose 1nrg anyway
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