Area of Displacement, otherwise known as AoD, is the only shadowstepping skill in the game that lets us get in and get out. Most people in top guilds would not consider running a build without it. But the problem with it is it's elite status.
Besides AoD, other good elites include Temple Strike, Palm Strike, Flashing Blades, and Moebius Strike. But if you want to use any of these other elites, you need two shadow stepping skills: one to get in and one to get out. Added in with a self heal, evasive stance, and res, you don't have enough room for a spike combo, which is the entire point of the assassin: get in spike and get out.
Personally, I think there should be a non elite like AoD that lets us in and out, but has some sort of negative effect, like slowed movement for a short amount of time, or a long recharge. This would allow the use of other elites and a more diverse game resulting in more fun, because know one wants to see the same build run over and over again.
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