Remember the game is called Guild Wars not Cookie-Cutter wars
Kai Nui
I have this same problem with guilds. As a matter of fact, me and another person on here invented minion factory a long time ago, and I still make up builds to this day. With all the new skills out, it makes it so much more fun to invent builds. Perhaps they don't always work, but a lot of the time it's fun to just fight guilds and keep them guessing because we're not anything like they think we are. Of course my guild disbanded a long time ago, and I'm looking for a new one that still believes in these simple plans of GVG, HOH, TA, and mind stimulating inventing. It just really bothers me to see touch rangers and IWAY.
Gonzo
I decided to PUG a mission yesterday and felt sorry before even going in. Once we were in it went smoothly, but it took forever to get a team, because the leader wanted a cooky cutter team setup. 2 tanks, 2 monks, 1 echo nuker, 1 ranger, 1 MM, 1 SS.
There was a severe shortage of Necro's and monks, and not that much E/Me arround either, but any other class combination just wouldn't do. It saddened me, there was a mesmer looking for a group! I like mesmers, I like to have them in my party, but he wouldn't even think about inviting him because the last spot was for a SS.
There was a severe shortage of Necro's and monks, and not that much E/Me arround either, but any other class combination just wouldn't do. It saddened me, there was a mesmer looking for a group! I like mesmers, I like to have them in my party, but he wouldn't even think about inviting him because the last spot was for a SS.
pigdestroyer
Quote:
Originally Posted by Huntmaster
Omfg, OP, why weren't you running Eviscerate/TF build!
|
I bet your poisonous pet will be the new metagame congrats!
Slainster
Quote:
Originally Posted by aB-
This problem arises in nearly every game. What people want are effective builds, and let's be honest, cookie-cutter builds ARE effective. I'm not saying they aren't more effective builds in existance, but simply put, cookie-cutter builds work well.
Part of the problem is the masses do not support "different" builds. You see people spamming "GLF MM necro, SS necro". Well, if you are a necromancer, it can be hard to get in a group if you claim you are something other than an MM or SS necro. |
markus_thom
When I play PvE though, I see myself switching to MM to be able to get into groups... that or just saying Im an SS and using the build I mentioned.... hehehe its not like anyone ever notices
~prime[/QUOTE]
These solutions could be changed when you look at alot of the mob layouts in guild wars you ussualy see alot more of certain classes or builds within the enemies that spawn around guild wars making tanks very effective and mm usefull due to being able to take the pressure off groups due to minions.
If anet were to vary mobs a little it might make certain classes more usefull in certain situations.
I mean all anet would have to do is to make more layouts of monster spawns that counter and hurt the more used proffesions.
Reminds me of ages back when the whole order and mm barragers/pets thing that would do tombs runs.
I decided to go trapper Instead of the normal barrager of course still bringing a pet for mm. This was before the minion nerf.
I brought skills like healing springs whirling defence, sheilds up dust trap barbed confort and charm pet skills it varied. Mainly built around the idea of increasing the minions armour with sheilds up and dust trap for blinding healing springs for healing. We got through tombs in quick time yet people left at start of game because I wasnt a barrager.
Thoe rember this and rember it well.
In life we have the sheep of the world who copy each other, its just the same as guild wars thank god the so called creative people still exist.
~prime[/QUOTE]
These solutions could be changed when you look at alot of the mob layouts in guild wars you ussualy see alot more of certain classes or builds within the enemies that spawn around guild wars making tanks very effective and mm usefull due to being able to take the pressure off groups due to minions.
If anet were to vary mobs a little it might make certain classes more usefull in certain situations.
I mean all anet would have to do is to make more layouts of monster spawns that counter and hurt the more used proffesions.
Reminds me of ages back when the whole order and mm barragers/pets thing that would do tombs runs.
I decided to go trapper Instead of the normal barrager of course still bringing a pet for mm. This was before the minion nerf.
I brought skills like healing springs whirling defence, sheilds up dust trap barbed confort and charm pet skills it varied. Mainly built around the idea of increasing the minions armour with sheilds up and dust trap for blinding healing springs for healing. We got through tombs in quick time yet people left at start of game because I wasnt a barrager.
Thoe rember this and rember it well.
In life we have the sheep of the world who copy each other, its just the same as guild wars thank god the so called creative people still exist.
makosi
Quote:
Originally Posted by General Surena
This game is not life, don't mix things up. I read a disgusting level of arrogance in this thread. Some people use their brains off-game and play games to relax not scientifically. You are not your uber-build, your armour, your sundering zodiac sword of zomgness. If it annoys you, accept it or leave the game.
|
BeowulfKamdas
Cookie cutter or not, I think it really comes down to how the build is played and even moreso on how well the you use the build to react and adapt with your teammates to overcome the opposition.
This is probably why I can't stand the RA anymore. Because there isn't that much room for adaptation and teamwork as there is in Team Arenas or in GvGs. (because who you get as a teammate is really a #@#$shoot
Well, in the end, if I'm setting a GvG up or a TA team, I would much rather take a Shock Axe Warrior a crazy mystery warrior.
This is probably why I can't stand the RA anymore. Because there isn't that much room for adaptation and teamwork as there is in Team Arenas or in GvGs. (because who you get as a teammate is really a #@#$shoot
Well, in the end, if I'm setting a GvG up or a TA team, I would much rather take a Shock Axe Warrior a crazy mystery warrior.
led-zep
Quote:
Originally Posted by Desert Penguin
I did not say that my build was the #1 prime reason that we won 16 times in a row. And I never said my build was "oh so AMAZING", I just said it was effective, thats all. Stop exaggerating.
And yes, I make up 25% of of my team so I did influence how the team went. So you have seen a build similar to mine? That's good, it is nice to see people designing new things. And as for the SS Necro, he used Arcane Echo + Spiteful Spirit, which is VERY typical. Do not try to tell me that is not cookie-cutter. |
i take it in your build you had charm animal and maybe comfort animal? does this make you a cookie cutter pet/barrager?
what an incredibly judgemental person you are
art_
Quote:
Originally Posted by Kizukaseru
When on earth did "cookie-cutter" and "efficient" become synonymous?
|
^ word up homeboy
[NRN] Kepa Nimo
Sorry nOOb question, but am new. Where can i find more info on the cookie cutter, MM and SS you all talk about?
Marty Silverblade
Where do all these 'cookie cutter' builds come from anyway? Someone thought out these builds, found out that it works well, and then people found out about it.
Navaros
Simple fact: 99% of "test builds" royally suck.
I'd take a cookie cutter over a "losing test build" any day.
The game may not be called "Cookie Cutter Wars", but it is also not called "Losing Test Build Wars".
I'd take a cookie cutter over a "losing test build" any day.
The game may not be called "Cookie Cutter Wars", but it is also not called "Losing Test Build Wars".
Desert Penguin
Quote:
Originally Posted by led-zep
so you judged him by 2 skills?
i take it in your build you had charm animal and maybe comfort animal? does this make you a cookie cutter pet/barrager? what an incredibly judgemental person you are |
I did not flame or abuse that necro for using Arcane Echo + SS. I was okay with him. But he certainly abused me for using a pet that uses Poison Bite.
Desert Penguin
Quote:
Originally Posted by Navaros
Simple fact: 99% of "test builds" royally suck.
I'd take a cookie cutter over a "losing test build" any day. The game may not be called "Cookie Cutter Wars", but it is also not called "Losing Test Build Wars". |
I feel sorry for you. Are you telling me you do not have the ability to design something for yourself?
PS: The build I used was is no longer a "test build" because I have testd it A LOT an it works great. I find it funny that you see only 2 types of builds - Test builds and Cookie-cutter builds.
Navaros
Quote:
Originally Posted by Desert Penguin
You have to keep improving and altering "losing test builds" until they become good builds. If you have a W/Mo and think Mending is rubbish, switch it to Vigorous Spirit. I did this with my ex-Mending Wammo and now he has become a more efficient Wammo.
I feel sorry for you. Are you telling me you do not have the ability to design something for yourself? PS: The build I used was is no longer a "test build" because I have testd it A LOT an it works great. I find it funny that you see only 2 types of builds - Test builds and Cookie-cutter builds. |
Why would I want to spend time losing during a "testing" phase?
For me, and I think, for most players:
Winning = fun.
Losing = boring.
Which is precisely why cookie cutter builds will always dominate Guild Wars.
I can see your point about you made a good new build, and that's respectable. But, for every one like you with a good new build, the 99 others doing "something new" will be a handicap to their team and make it akin to 3v4 for the enemy team. Do you see that side of the coin as well?
Thom
These types of builds are around the forums. That or ask basically anyone in game.
"Boon/Prot" isn't a build it is a skill and a strategy.
"Minion Master" isn't a build it is a strategy.
"Shock Warrior" normally refers to an ax build... but their aren't that many ax skills to begin with. Could also refer to a sword varient.
"Knockdown Warrior", strategy not a build
.
"SS necro" Few skills and a strategy.
"Bonder" Two skills and a strategy
...
When played by a good player, "cookie cutter builds" are often effective strategies. Bad players can take the same skills and be horrible. These builds have been around for a while largely because they can't be easily countered.
I love making my own builds which are extremely nuts at times, but they also tend to be incredibly gimmicky or easier when done another way. Sometimes you find yourself doing something with 4 skills that you'd do just as well with 2 skills. The OP was talking about using poison bite... why not drop the pet and just bring apply poison? Now you have at least 2 slots free to increase the damage of your sword attacks. Gimmicks are often countered by a single skill: a single target condition builds die hard to mend condition, a fairly common monk skill. IW gets owned by enchantment removal, but still slips under the radar many times in RA.
I enjoy taking this game somewhat seriously and if I didn't it really wouldn't be as fun. I don't take RA seriously and I often use it to test builds. I have gimmick RA builds which would last 30 seconds in TA, but they get 10 wins in random arenas. "Cookie cutter" builds are good to learn and understand if you want to be a well rounded guild wars player, but they aren't necessary to casual players.
Top PvP teams are constantly adjusting, modifying and overhauling their builds. Their isn't one exact build, let along build type which is universal in top end PvP. Guild wars has more than enough strategic depth to tinker and provide an amazing competitive environment, but this doesn't mean that it is easy to come up with combinations that rival popular cookie-cutters.
"Boon/Prot" isn't a build it is a skill and a strategy.
"Minion Master" isn't a build it is a strategy.
"Shock Warrior" normally refers to an ax build... but their aren't that many ax skills to begin with. Could also refer to a sword varient.
"Knockdown Warrior", strategy not a build
.
"SS necro" Few skills and a strategy.
"Bonder" Two skills and a strategy
...
When played by a good player, "cookie cutter builds" are often effective strategies. Bad players can take the same skills and be horrible. These builds have been around for a while largely because they can't be easily countered.
I love making my own builds which are extremely nuts at times, but they also tend to be incredibly gimmicky or easier when done another way. Sometimes you find yourself doing something with 4 skills that you'd do just as well with 2 skills. The OP was talking about using poison bite... why not drop the pet and just bring apply poison? Now you have at least 2 slots free to increase the damage of your sword attacks. Gimmicks are often countered by a single skill: a single target condition builds die hard to mend condition, a fairly common monk skill. IW gets owned by enchantment removal, but still slips under the radar many times in RA.
I enjoy taking this game somewhat seriously and if I didn't it really wouldn't be as fun. I don't take RA seriously and I often use it to test builds. I have gimmick RA builds which would last 30 seconds in TA, but they get 10 wins in random arenas. "Cookie cutter" builds are good to learn and understand if you want to be a well rounded guild wars player, but they aren't necessary to casual players.
Top PvP teams are constantly adjusting, modifying and overhauling their builds. Their isn't one exact build, let along build type which is universal in top end PvP. Guild wars has more than enough strategic depth to tinker and provide an amazing competitive environment, but this doesn't mean that it is easy to come up with combinations that rival popular cookie-cutters.
Desert Penguin
Quote:
Originally Posted by Navaros
I don't know if I have the ability to design something myself or not. The point is, why would I want to? There is no worthwhile reason to.
Why would I want to spend time losing during a "testing" phase? For me, and I think, for most players: Winning = fun. Losing = boring. Which is precisely why cookie cutter builds will always dominate Guild Wars. |
Somebody in this thread mentioned that these forums encourage cookie-cutter builds. I disagree. To the contrary, these forums are against cookie-cutter, since I always see people say "Please give me suggestions on my new build" or "Here is a build I designed myslef, what do you's think of it".
There are benefits of bringing non-cookie cutter. First off, people don't know how to counter you properly if they do not know what your build looks like. For example, when I played a non-cookie-cutter Me/W that does not use Ilusion Weapon, I noticed that everybody was using "Shatter Enchantment" or "Strip Enchantment" on me, thinking I have Illusion Weapon, even thought I had no enchantments. They just wasted their energy on me. See what I mean?
It is okay to play cookie-cutter. However it is not okay to flame people who do not play cookie-cutter like that SS Necro in my thread.
Quote:
I can see your point about you made a good new build, and that's respectable. But, for every one like you with a good new build, the 99 others doing "something new" will be a handicap to their team and make it akin to 3v4 for the enemy team. Do you see that side of the coin as well? |
Quote:
The OP was talking about using poison bite... why not drop the pet and just bring apply poison? Now you have at least 2 slots free to increase the damage of your sword attacks. |
joncoish
These threads are so stupid. Basically the only reason you made the thread in the first place was to show how cool you are, and how "hardcore" because you make up your own builds ALL the time, and of course have NEVER used anything someone else did. Let people play the game how they want to, and quit judging them for it, because really, WHO CARES?!?!?!?
lyra_song
Quote:
Originally Posted by joncoish
These threads are so stupid. Basically the only reason you made the thread in the first place was to show how cool you are, and how "hardcore" because you make up your own builds ALL the time, and of course have NEVER used anything someone else did. Let people play the game how they want to, and quit judging them for it, because really, WHO CARES?!?!?!?
|
Just because you ARENT using a cookie cutter build doesnt mean you cant be a good player.
This thread is a complaint to those players who pigeonhole and stereotype professions into very very few specific builds and refuse to work with them if their build is not a "proven" cookie cutter style build.
Its a very legitimate complaint.
striderkaaru
i like cookies.
Desert Penguin
Quote:
Originally Posted by joncoish
These threads are so stupid. Basically the only reason you made the thread in the first place was to show how cool you are, and how "hardcore" because you make up your own builds ALL the time, and of course have NEVER used anything someone else did. Let people play the game how they want to, and quit judging them for it, because really, WHO CARES?!?!?!?
|
Do I use cookie-cutter myself? YES! I have played millions of different cookie-cutter builds (IWAY, Touch Ranger, Echo Nuker, Mending Wammo, E-denial Mesmer, etc) and I love them alot, HOWEVER my point was that you don't need to use cookie-cutter build to be effective.
Why would I think I am "cool" and "hardcore" for designing my own build? Anybody with an IQ of at least 65 can design their own builds. I am not praising myself for designing my own build. Anybody can do that. :S
Stockholm
Quote:
Originally Posted by joncoish
These threads are so stupid. Basically the only reason you made the thread in the first place was to show how cool you are, and how "hardcore" because you make up your own builds ALL the time, and of course have NEVER used anything someone else did. Let people play the game how they want to, and quit judging them for it, because really, WHO CARES?!?!?!?
|
And you should let the OP expres his/her opinions. Thats what a Forum is for.
If you don't have something constructive to say regarding the subject then WHO CARES.
Ppl need to start showing more respect for others(players or someone posting a valid point on a forum).
Jetdoc
I think the true value of "cookie cutter" builds are those that take them, play with them, and then ADAPT them to fit their playstyle.
No offense to anyone on the boards, but I personally am repulsed by those that simply "plug build A into my skill bar", ask for specifics on HOW to use it, and then just simple click on the buttons in the required order to catch a kill/score a win. Maybe that's just the innovative side of me saying "I personally just CAN'T do that", but I think that taking that path is the easiest way to find yourself quitting GW in a few months when you get bored.
I found it very amusing the other day when I was playing around in the Tombs and became the main Order of Pain/Order of the Vampire necromancer in a party. I was immediately scolded by the monk for not being a N/Mo..."why don't you quit, go find the standard Orders build, change your secondary and rejoin our group?" Wow...it took me 50 times playing and adjusting in Tombs to find a much more superior Orders skill combo, but I was somehow "inferior" for not being a N/Mo.
It's fascinating how dumb some players want the game to be.
No offense to anyone on the boards, but I personally am repulsed by those that simply "plug build A into my skill bar", ask for specifics on HOW to use it, and then just simple click on the buttons in the required order to catch a kill/score a win. Maybe that's just the innovative side of me saying "I personally just CAN'T do that", but I think that taking that path is the easiest way to find yourself quitting GW in a few months when you get bored.
I found it very amusing the other day when I was playing around in the Tombs and became the main Order of Pain/Order of the Vampire necromancer in a party. I was immediately scolded by the monk for not being a N/Mo..."why don't you quit, go find the standard Orders build, change your secondary and rejoin our group?" Wow...it took me 50 times playing and adjusting in Tombs to find a much more superior Orders skill combo, but I was somehow "inferior" for not being a N/Mo.
It's fascinating how dumb some players want the game to be.
Navaros
Quote:
Originally Posted by Desert Penguin
I would think that by the time somebody reaches RA/TA and has played GW for at least 30 hours, they have designed their own build and it works reasonably well. The "testing phase" is normally during the beginning of PvE or the first time they entered a PvP mission. |
Given the complex nature of PVP, there is no reasonable way to test a new build other than "trial by fire" by testing it while you are on a live team. Except, why should the other 3 people on your team be "guinea pigs" for your test, especially since it is probably handicapping them? Some of them may not want to be guinea pigs. They may be playing to win and/or get Glad points. Not to be guinea pigs for some other dude who they don't even know, who is most likely using a build that is far less useful than a cookie cutter build would have been.
I'm not saying this necessarily applies to your specific situation/build listed in this thread. But for the vast majority of the time, it does apply. That is why people do not want to take non cookie-cutter builds onto their team.
Mr_eX
Quote:
Originally Posted by Thom
These types of builds are around the forums. That or ask basically anyone in game.
"Boon/Prot" isn't a build it is a skill and a strategy. "Minion Master" isn't a build it is a strategy. "Shock Warrior" normally refers to an ax build... but their aren't that many ax skills to begin with. Could also refer to a sword varient. "Knockdown Warrior", strategy not a build . "SS necro" Few skills and a strategy. "Bonder" Two skills and a strategy ... When played by a good player, "cookie cutter builds" are often effective strategies. Bad players can take the same skills and be horrible. These builds have been around for a while largely because they can't be easily countered. I love making my own builds which are extremely nuts at times, but they also tend to be incredibly gimmicky or easier when done another way. Sometimes you find yourself doing something with 4 skills that you'd do just as well with 2 skills. The OP was talking about using poison bite... why not drop the pet and just bring apply poison? Now you have at least 2 slots free to increase the damage of your sword attacks. Gimmicks are often countered by a single skill: a single target condition builds die hard to mend condition, a fairly common monk skill. IW gets owned by enchantment removal, but still slips under the radar many times in RA. I enjoy taking this game somewhat seriously and if I didn't it really wouldn't be as fun. I don't take RA seriously and I often use it to test builds. I have gimmick RA builds which would last 30 seconds in TA, but they get 10 wins in random arenas. "Cookie cutter" builds are good to learn and understand if you want to be a well rounded guild wars player, but they aren't necessary to casual players. Top PvP teams are constantly adjusting, modifying and overhauling their builds. Their isn't one exact build, let along build type which is universal in top end PvP. Guild wars has more than enough strategic depth to tinker and provide an amazing competitive environment, but this doesn't mean that it is easy to come up with combinations that rival popular cookie-cutters. |
Just because players' build employ one of the above strategies doesn't make them the Übermenschen of Guild Wars.
Live and let live. Cookie-cutter builds/strategies will always be a standby in Guild Wars, but don't be afraid to accept somebody into your party who breaks the mold. Build innovation is good.
Yichi
Quote:
Originally Posted by Thom
These types of builds are around the forums. That or ask basically anyone in game.
"Boon/Prot" isn't a build it is a skill and a strategy. "Minion Master" isn't a build it is a strategy. "Shock Warrior" normally refers to an ax build... but their aren't that many ax skills to begin with. Could also refer to a sword varient. "Knockdown Warrior", strategy not a build . "SS necro" Few skills and a strategy. "Bonder" Two skills and a strategy ... When played by a good player, "cookie cutter builds" are often effective strategies. Bad players can take the same skills and be horrible. These builds have been around for a while largely because they can't be easily countered. Top PvP teams are constantly adjusting, modifying and overhauling their builds. Their isn't one exact build, let along build type which is universal in top end PvP. Guild wars has more than enough strategic depth to tinker and provide an amazing competitive environment, but this doesn't mean that it is easy to come up with combinations that rival popular cookie-cutters. |
Most people will use the so called "cookie cutter" builds because they have been tried and they o work, but its the player behind the character that will make them effective or not. and yes there are certian builds that will ALWAYS work better than others depending on the situation, thats life. There is always something out there that will work better in another situation than what youre currently doing, but its how you adapt and respond to it that makes you successful or not.
Swampgirl Inez
This thread is steadily becoming more and more argumentative.
Closed.
Closed.