1. Insightful Inscribed Staff of Shelter
11-22
Req. 11 Domination
Halves skill recharge of spells (9%)
Energy +3
Armor +6 (Physical)
2. Sundering War Hammer of Enchanting
19-35
Req. 13 Hammer
19% below 50
20/19 AP
Enchantments last 19% longer
3. Defensive Inscribed Staff of Enchanting
10-20
Req. 10 Domination
Reduces Crippled Duration 20%
Armor +5
Enchantments last 20% longer
4. Cleaver of Enchanting
6-28
Req. 10 Axe
+15% vs. Hexed
Enchantments last 20% longer
5. Barbed Cleaver of Axe Mastery
6-28
Req. 8 Axe
Lengthens bleeding 33%
Axe Mastery +1 (18%)
6. Water Staff of Earth Magic
11-22
Req. 11 Water
Halves casting time of Earth Magic spells (19%)
Earth Magic +1 (19%)
7. Water Wand
11-22
Req. 13 Water
Halves skill recharge of spells (10%)
Energy +5 below 50%
8. Insightful Accursed Staff of Fortitude
11-22
Req. 12 Curses
Halves casting time of spells (10%)
Energy +5
Health +29
That'd be it..
