Proffesion constructs

The undead Mesmer

The undead Mesmer

Delphian Scribe

Join Date: May 2005

Holland

No guild ;_;

N/Me

Ahem after some thinking (yeah i think ^^) i came up with this idea....
Constructs these nifty creatures are for all classes and buff the stats of those.

Warrior construct [e] 10 adr 2/60
raises a stationary warrior construct that improves all warrior attributes with 1 point for 10-40 seconds the spirit's effect ends after time passes by or it gets destroyed.

Ranger construct [e] 15/2/60
raises a stationary ranger construct that improves all ranger attributes with 1 point for 10-40 seconds the spirit's effect ends after time passes by or it gets destroyed.

Mesmer construct [e] 15/5/60
raises a stationary Mesmer construct that improves all Mesmer attributes with 1 point for 10-40 seconds the spirit's effect ends after time passes by or it gets destroyed.

Necromancer construct [e] 15/3/60
raises a stationary necro construct that improves all necro attributes with 1 point for 10-40 seconds the spirit's effect ends after time passes by or it gets destroyed.

Elementalist construct [e] 25/3/60
raises a stationary elementalist construct that improves all elementalist attributes with 1 point for 10-40 seconds the spirit's effect ends after time passes by or it gets destroyed.

Monk construct [e] 15/3/60
raises a stationary monkr construct that improves all monk attributes with 1 point for 10-40 seconds the spirit's effect ends after time passes by or it gets destroyed.

Assassin construct [e] 15/2/60
raises a stationary Assassin construct that improves all assassin attributes with 1 point for 10-40 seconds the spirit's effect ends after time passes by or it gets destroyed.

Ritualist construct [e] 15/3/60
raises a stationary ritualist construct that improves all ritualist attributes with 1 point for 10-40 seconds the spirit's effect ends after time passes by or it gets destroyed.

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it spans the whole radar atleast so far it can improve it but instead of only improving your attributes it also improves the ones of the other team... (enemies)