AFkers in Fort aspenwood

EF2NYD

Wilds Pathfinder

Join Date: Jun 2005

They should make faction gained based on kills (like exp) and amber collected, and bonus faction if you win (+100 or something).

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

Quote:
Originally Posted by CyberNigma
Fort Aspenwood (Mission)
http://gw.gamewikis.org/wiki/Fort_Aspenwood

People are leeching faction by sitting in there AFK. The losing team gets around 320 faction now and the winning team around 600 so they get faction regardless. Of course this means one less team member per AFK'er for the team. It is annoying to the other people that are actually trying to enjoy the mission and beat the opponents (as well as getting just a slight bit more faction, though not much, by winning).
Actually, the loosing side doesn't get 320 faction. We had three people drop for various reasons this morning, lost, and got a total of... 80 faction. Wondering if that has something to do with people quitting when there's a afk guy there and the amount of faction therefore being less so as to discourage afk'ers... not really fair to a group where no-one is afk and people drop anyway, but.. probably not a bad idea if it's there to discourage people.

ChildeOfMalkav

Frost Gate Guardian

Join Date: Feb 2006

I dont see how AFK leeching is any different from bot farming...and yet chinese bot farmers are getting banned. At least bot farmers are not disrupting other players' gameplay.

I think if you get reported enough times you should get banned. I dont care what excuse you have. I mean come on, who actually has a real life "emergency" 5 matches in a row? And to actually click Enter Mission between those emergencies? Riiiiggghtt.

Fort Aspenwood really is not as much fun anymore with the leechers. It's demoralizing to see one or two afkers right at the start. What's the point of making it PVP when most of the time, the people arent even there to play?

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by lg5000
Actually, the loosing side doesn't get 320 faction. We had three people drop for various reasons this morning, lost, and got a total of... 80 faction. Wondering if that has something to do with people quitting when there's a afk guy there and the amount of faction therefore being less so as to discourage afk'ers... not really fair to a group where no-one is afk and people drop anyway, but.. probably not a bad idea if it's there to discourage people.
Don't quote me on this but this is how I believe factions are calculated. For the kurzicks you get 4 faction per % of completion for "God's vengence" and an additional 200 factions to ensure Gunther lives.

For the Luxons you get 80 factions per gate breached plus an additional 200 factions to kill Gunther. Both works out to 600 if you win =)

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Quote:
Originally Posted by EF2NYD
They should make faction gained based on kills (like exp) and amber collected, and bonus faction if you win (+100 or something).
GL playing without monks in Aspenwood after that.

Quote:
Originally Posted by generik
For the Luxons you get 80 factions per gate breached plus an additional 200 factions to kill Gunther. Both works out to 600 if you win
Think the faction for losing is capped at 400, haven't gotten more than that. Tho it seems if the Gatekeepers are alive when Gunther is killed, the faction reward is much smaller.

crystalklear64

Academy Page

Join Date: Jan 2006

Dynasty Warrior

W/Me

Quote:
Originally Posted by ChildeOfMalkav
Fort Aspenwood really is not as much fun anymore with the leechers. It's demoralizing to see one or two afkers right at the start. What's the point of making it PVP when most of the time, the people arent even there to play?
Exactly. PvP has no place in PvE. A big TY to those who still join aspenwood, makes it so afkers can get faction

zakaria

zakaria

Lion's Arch Merchant

Join Date: Jan 2006

Reasons of AFKers in Fort Aspenwood :

1- Bots leeching faction whether they are in winning or losing side they get faction points -->exchange it with amber/jade -->sell them-->gold enough to ebay it-->economy suck more.

2- Some stupid ppl think they are cool to go AFK on the opposite side to make his faction teams win.

3- Befriending with (insert opposite faction) quest to continue playing/unlocking outposts and towns.Some players doesn't like to play side quests with rewarded opposite faction to accumulate the the 10K so they go AFK in fort to get the faction needed thinking that they also doing favor for his faction to make them win.

4- Reseting the timer over and over may make some ppl try do something else until they hook up with match (TV,telephone...etc.) can result an AFK players also.

CyberNigma

Jungle Guide

Join Date: Jan 2006

San Antonio, TX

W/R

On a side note, it would be nice to have an explorable version of these two (Jade Quarry) because they are required to be mapped for Grandmaster Cartographer. I actually split my time between mapping and fighting on one char. For the other char I entered one side while a guildie entered the other side so we would balance it out (1 on each team, but still splitting time between fighting/dying/mapping). Some people though join in, say they are just mapping, and don't help at all (we try to split time and if it takes more than once so be it). Grandmaster Cartographer is a nice title to strive for (for some ppl) and I don't blame other ppl for wanting to map there. It does affect the match, though,and if someone doesn't help at all (just maps), it's pretty similar to someone being AFK. I think that was plain just a bonehead move on ANet's part, but could be fixed. At least with the challenge missions you can map them without affecting anyone else. In Dragon's Throat and the alliance battles, they don't even map, so there's no problem there either.

Ravenglass

Ravenglass

Academy Page

Join Date: Jan 2006

W/N

The solution is simple /votekick 'playername' - just like in many online FPS games - one player types /votekick 'playername' - this then brings up a menu - would you like to kick 'playername' 1 = Yes, 2 = No - if the majority of the team (4 or more) vote Yes - then the player is kicked. The faction leechers will soon get the message that this tactic isn't working anymore, and move on to do something else just as irritating.

I do wonder however how many people get up and walk away from thier PC while waiting to find a team to battle (a common problem on the Kurzick side). With no intention of leeching, but just forget to come back. A simple kick (instead of ban) would not infuriate the masses.

SilentAssassin

SilentAssassin

Wilds Pathfinder

Join Date: Dec 2005

Belgium

Remnants of Ascalon, KT alliance

R/N

Quote:
Originally Posted by Ravenglass
The solution is simple /votekick 'playername' - just like in many online FPS games - one player types /votekick 'playername' - this then brings up a menu - would you like to kick 'playername' 1 = Yes, 2 = No - if the majority of the team (4 or more) vote Yes - then the player is kicked. The faction leechers will soon get the message that this tactic isn't working anymore, and move on to do something else just as irritating.
Well yes thats a very good idea, wich has been suggested many times, but I would also like it to be that when you kick som1 or som1 leaves the game he gets replaced by a henchman.

But I think there is a reason Anet isn't implementing something like this, maybe its because its darn hard to implement these things in the way they coded the game or something else I don't know, but there is a reason

jimmy_logic

jimmy_logic

Wilds Pathfinder

Join Date: Sep 2005

R/

You really can't have the /boot or /kick options why? How many would need to do that in order to boot one player? How would they stop it from being abused?

Also the Ban List whilst a good idea but very hard to implement i.e. would take alot of server ticks to match up everyone to make sure those who are banned on one person list aren't playing in the same game.

Very hard to implement anything here that wouldn't be defeated. There is one option make it so you need a minimum set of players to group with you before going in therefore the humans will check if they are bots or not. But then that introduces problems with people making sure they take a certain class with them in the party.

Damn Botters.

Regards

Ravenglass

Ravenglass

Academy Page

Join Date: Jan 2006

W/N

Quote:
Originally Posted by jimmy_logic
You really can't have the /boot or /kick options why? How many would need to do that in order to boot one player? How would they stop it from being abused?
Well the votekick, works in just about any other game without any abuse - the majority rules, hard to abuse that, especially in a random arena. 8 players - 5 people say 'yes' to kick, then the person is gone, pretty simple.

I think the problem with this solution may lay in what another poster said, it may be too hard to implement into the code at this stage.

Riplox

Riplox

Krytan Explorer

Join Date: Apr 2005

North Carolina

Shrophire Protectors [Lion]

W/

I don't think it would be that difficult. Heck, they added whole new parts and quests to the Tyrian map and do updates like adding emotes and new commands, so making a votekick system should be beyond them.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

We could start an active players movement. Both Kurzicks and Luxons could agree to leave the map completely if there are any leechers on either team.
Now if I'm not mistaken, if neither team has active players, nothing happens and the game continues indefinitely, right?
That'd teach the leechers. Come back 8 hours later only to find the same game continuing with no faction gain for you!

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by Riplox
I don't think it would be that difficult. Heck, they added whole new parts and quests to the Tyrian map and do updates like adding emotes and new commands, so making a votekick system should be beyond them.
The problem is when you are with just two players and some really good stuff drops. Can you kick the other player and get all the drops? Or how about when you, and a good friend decide to kick the third complete stranger for these greens? There is a universe open for abuse there, unless the kicked person get an option to take the stuff with him/her. To difficult, I think.

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Quote:
Originally Posted by zakaria
Reasons of AFKers in Fort Aspenwood :
No in game moderators?

Meiludor The Quick

Meiludor The Quick

Ascalonian Squire

Join Date: May 2006

R/Me

I've whitnessed this myself at aspenwood (rarely at Jade Quarry but those matches have to be scheduled, lol).

It's actually starting to spread. I used to only see one every now and then but now I have had as many as two on my team (6 left to fight). At one point a leecher got very comfortable and had no problem ruining many many matches one after another. He was in several of mine, and got mixed in some alternate teams. I know this cause I warped back to camp after the battle ended to see a flood of spam about this same ndividual.

It's very very unsportman like and their should be some kind of punishment for it but I can't think of anything that would'nt also hurt a legitimate player as well. Perhaps a voting menu for kicking a team mate in only aspenwood might help. if say 60% of the team votes for a kick, it succeeds, unless 60% of the team is leeching

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Silent Kitty
The problem is when you are with just two players and some really good stuff drops. Can you kick the other player and get all the drops? Or how about when you, and a good friend decide to kick the third complete stranger for these greens? There is a universe open for abuse there, unless the kicked person get an option to take the stuff with him/her. To difficult, I think.
Well simple solution: only implement the command in PvP.

It would obviously get abused in PvE where expesive items can drop (Greens, Ectos, Golds) and the other members (espesially when it's a guild group with a random extra) might kick them to get it.

Seeing how things like whole new map areas, items, and emotes have been added before, this wouldn't be a big thing. As well many things only work in PvE or PvP (Mini-pets) and not both.

Amity and Truth

Amity and Truth

Jungle Guide

Join Date: Jun 2006

W/N

There actually is NO valid reason to NOT implement a votekick function. That is just nonsense. Don't make up all these arguments about "someone might pirate an item this way, omgz0r".

What's better?

The guarantee to have an absolute retard on your team you can't do a damn thing about and have to endure it the whole time

or

Being able to simply kick the stupid thing out of the team. Sure, there might be the occasional abuse but i promise and guarantee you right here:

The problems a votekick function can cause are ultimately inferior to the problems the LACK of a votekick function actually causes. Because as it is now, the idiot ultimately wins. He gets to piss of a full team. He get's things easy and he still gets the game done. Heck, is there a reason to NOT be a moron in GuildWars? It pays off big time because the normal players can't do a damn thing about it. Scam, Steal items, abuse other players, leech faction afk. You name it. The amount of times people tried to scam me in GuildWars as of lately is just downright ridiculous, but proves one thing. Abusing fellow players is en vogue in GW.

Besides, there would be many ways to prevent abuse of the votekick function. For example have the drops automatically follow the player into the outpost. Ooops, no ecto vote kick anymore. Downright genius, isn't it?

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Amity and Truth
Besides, there would be many ways to prevent abuse of the votekick function. For example have the drops automatically follow the player into the outpost. Ooops, no ecto vote kick anymore. Downright genius, isn't it?
So what you're saying is that if for example:

Player A gets an ecto that dropped reserved for him.
Player B and C want that ecto.
They intice the whole group to /votekick Player A.
Player A is kicked back to the outpost, but (like when you end a mission) all items reserved for him at the time are put in the "Unclaimed Items" box and removed from the explorable area that Player A was kicked from as a result.

If that were to happen, then I don't see very many ways that the system could be abused.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by Curse You

If that were to happen, then I don't see very many ways that the system could be abused.
You'll be amazed what a 12 year old can do.
They could kick someone before the end of a mission, just because that person did't perform as they expected. Grief is just around the corner.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Silent Kitty
You'll be amazed what a 12 year old can do.
They could kick someone before the end of a mission, just because that person did't perform as they expected. Grief is just around the corner.
Oh yea. Maybe they should not allow kicks after certain things happen (killing certain mobs, specific time passed)

Meiludor The Quick

Meiludor The Quick

Ascalonian Squire

Join Date: May 2006

R/Me

I actually consider this thread to be a very important one for anet to address. I was in Aspenwood and across a span of 3 days I had seen the same warrior "Leeching" in several of the missions.

On day one it was annoying, I was only in aspenwood for maybe an hour or two and the leecher was non repsponsive to my teams taunts.

On day two it was downright insulting, again no response. I wasn't at aspenwood long the second day just wanted to get in some pvp action there and some faction.

The third day I was at aspen for a while and this dude was in nearly every other match I was in and it was the same player from the previous two days. I suspected a bot was in use and opened a ticket to Anet to look into. I don't believe anyone would be sitting at thier computer clicking "Enter Battle" and actually not participate in the battle for many battles. How boring would that be. And in some cases he was right back in which would mean he would need to know when the last battle ended to go back in so quickly. He had to be using a bot but I would leave that up to anet.

The bottom line is that this type of dishonest behaviour will ruin any competitive atmosphere. Look at real life sports in which bribery and match fixing have demoralized fans. Its a very serious issue and if you suspect a bot leecher I would report the abuse to Arena Net and let them decide. They have ways of detecting what is really going on and using a bot is clearly a violation of thier license agreement, if i'm not mistaken there is also verbiage in there about unprofessional sportsmans like conduct of which i consider this to be as well.

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

Here's a few leeches I've come across in the span of only about 10 games or so. There's at least one in every round, usually 2-3 and to top that, some quitters as well. The premise of Aspenwood is nice but it's just not fun to play when your side (Kurzick) is always at a disadvantage.



If you know these people, give 'em a swift kick in the butt.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

ArenaNet doesn't care. According to checking out leechers and bots I've reported, and talking to other people in FA who've reported leechers, not one of the people ever reported has ever been banned.

I reported one guy as a bot, even, as many of them are now using a macro that makes them move around a little bit every 10s or so, to make it appear like they are players at the beginning of the match (they get stuck in the wall pretty quickly and stay there for the duration). No dice, the guy is still doing it, days later.

Venom4112

Venom4112

Frost Gate Guardian

Join Date: Mar 2006

We are all pretty [Ugly]

Mo/Me

Please remove the names from that post, Traveller, even if they could be bots.

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

meh kurzick always gets rolled unless lux wars get glitched or lux has afkers/leaver so i really don't mind. if they come in for 2 minutes evne helping out i totally don't mind.

not going to waste my time to report them i've won as kurzick even with 2+ leechers so not a big deal to me ;~.

elLOCOmutha

elLOCOmutha

Lion's Arch Merchant

Join Date: May 2005

Ascalon City, Tyria

Free Agent

W/

Quote:
Originally Posted by Demesis
After seeing the amount of ppl going AFK and how I got verbally abused by a guy who was AFking, I think I'll go AFK as well. I found no use to be nice to anyone on GW anymore.
Lol, you used to be nice to people online...wow what a new concept in todays day and age.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Demesis
After seeing the amount of ppl going AFK and how I got verbally abused by a guy who was AFking, I think I'll go AFK as well. I found no use to be nice to anyone on GW anymore.
Wait, you were being abused by a guy who was AFK? How is that even possible, did he have an auto abuse bot going or something?

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Ravenglass
The solution is simple /votekick 'playername' - just like in many online FPS games
Yes, good idea, and suggested a thousand times. It's by now obvious that ANet is dead set against /votekick and will never implement it, so although it's the obvious solution, it's out.

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Quote:
Originally Posted by Curse You
Wait, you were being abused by a guy who was AFK? How is that even possible, did he have an auto abuse bot going or something?
Easily, just because you're type /afk doesn't mean you're not actually there.

I rarely diss ANet but they obviously didn't think the concept all the way through when they made those missions in Factions - they should do something to fix them since as they are now they are effectivly broken.

Someone make a plea to Anet and get them to fix it.. I'm to lazy to do it myself.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

hasnt this horse been beaten enough?

honestly anet doesnt see it as that big of a deal, otherwise it would have been taken care of. People are going to do whatever they can to get somethign for nothing, wether it be in this game, another game, or real life. why else do u think we have trade scams, runner scams, afk's, and greifers... life has these 2. only were allowed to put people in jail for them such as its robbery, murder, assault, etc...

luinks

luinks

Frost Gate Guardian

Join Date: May 2006

Purple Ravens

Mo/E

Quote:
Originally Posted by Silent Kitty
The problem is when you are with just two players and some really good stuff drops. Can you kick the other player and get all the drops? Or how about when you, and a good friend decide to kick the third complete stranger for these greens? There is a universe open for abuse there, unless the kicked person get an option to take the stuff with him/her. To difficult, I think.
you get drops in AB?

IIIPowerIII

IIIPowerIII

Wilds Pathfinder

Join Date: Nov 2005

Canada

R/Mo

Most of the ppl in AB with Tag [SS] are leecher also... We usually get 2-3 leechers on luxon side, but still wining...

My Sweet Revenga

Krytan Explorer

Join Date: Nov 2005

R/

Yeh. I stopped playing aspenwood after the event. The whole experience got soured by leechers. Would it kill anet to code in some kind of restriction where you don't get jack if you don't do anything?

dawnrain

Frost Gate Guardian

Join Date: Nov 2005

I think ANet's lack of reply/game modification is pretty evident. Nothing is going to be done about this problem, despite several seemingly workable suggestions.

As such, you have two choices: "grin and bear it," or don't play Fort Aspenwood. Hopefully if enough people choose the latter, FA dries up like Jade Quarry and the leechers have nothing to leech from.

eternal pho

Banned

Join Date: Nov 2005

The Licious Fame Farmers {TLG}

W/E

This is what the search option is for.

Phaern Majes

Phaern Majes

Desert Nomad

Join Date: Sep 2005

Anywhere but up

The Panserbjorne [ROAR]

R/Mo

ZOMG LEECHERS!!!!!

Oh but on a side note, but somewhat relative... A guy I reported for trying to scam people using the "duping" method no longer exists. I recieved my "case closed" email today so thought I'd add the guys name to see if he logs in. Went to add the name and got "That character does not exist". Anet: 1, Scammers: 13084702437832470470387, but meh its a start

Rancour

Rancour

Wilds Pathfinder

Join Date: Aug 2005

Camp Rancor (Rancour :D)

I'm a free spirit (that's not what the guild is called, I just am)

W/R

I dunno if it's been suggested, but why not only give rewards to the winners? Personally, I always play Ft. Aspenwood as it should be played, but come on, giving you 300 Faction for doing squat is almost inviting people to leech.

I mean, if I didn't have fun doing Ft. Aspenwood I'd leech too; reward for no effort? I mean, who came up with THAT blunder of an idea?

Leechers in missions aren't the same, because if the team loses, the leech does too. They are urged to participate if they want to reap the rewards, as some mission really do require a full team to be completed.

Just remove the rewards for the losers and increase the reward for winners (so that people don't leave Ft. Aspenwood alone out of fear of losing).

Phaern Majes

Phaern Majes

Desert Nomad

Join Date: Sep 2005

Anywhere but up

The Panserbjorne [ROAR]

R/Mo

Quote:
Originally Posted by Rancour
I dunno if it's been suggested, but why not only give rewards to the winners? Personally, I always play Ft. Aspenwood as it should be played, but come on, giving you 300 Faction for doing squat is almost inviting people to leech.

I mean, if I didn't have fun doing Ft. Aspenwood I'd leech too; reward for no effort? I mean, who came up with THAT blunder of an idea?

Leechers in missions aren't the same, because if the team loses, the leech does too. They are urged to participate if they want to reap the rewards, as some mission really do require a full team to be completed.

Just remove the rewards for the losers and increase the reward for winners (so that people don't leave Ft. Aspenwood alone out of fear of losing).
+1
/signed
way to find the actual issue and propose a reasonable solution