new migraine build
2 pages • Page 2
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Hey since when do jade armors use skills anywho? Same goes for Murzaat peoples and the towers...Rawr.
WW is also less prone to interrupts; is great for mind games; and with said mind games can be used as a shutdown skill-which is fun. All the while outdamaging degen, stacking with degen, and still allowing the mesmer to cast interrupts at will ^_^ (wait...why will? Cause he owes me money.)
WW is also less prone to interrupts; is great for mind games; and with said mind games can be used as a shutdown skill-which is fun. All the while outdamaging degen, stacking with degen, and still allowing the mesmer to cast interrupts at will ^_^ (wait...why will? Cause he owes me money.)
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Quote:
Originally Posted by Eaimirth Etaivella
Hey since when do jade armors use skills anywho? Same goes for Murzaat peoples and the towers...Rawr.
WW is also less prone to interrupts; is great for mind games; and with said mind games can be used as a shutdown skill-which is fun. All the while outdamaging degen, stacking with degen, and still allowing the mesmer to cast interrupts at will ^_^ (wait...why will? Cause he owes me money.) I hope you were joking about Jade Armors and Musaats.
WW is good for the following:
Bosses
Right after an opponent is knocked down
When foe is depleted of energy and adrenaline
When hexes that interupt the next spell/skill used are on the opponent.
I like using Migrain + Shame + WW = very hurting monk. Use Power Spike to interupt any additional healing as well.
WW is also less prone to interrupts; is great for mind games; and with said mind games can be used as a shutdown skill-which is fun. All the while outdamaging degen, stacking with degen, and still allowing the mesmer to cast interrupts at will ^_^ (wait...why will? Cause he owes me money.) I hope you were joking about Jade Armors and Musaats.
WW is good for the following:
Bosses
Right after an opponent is knocked down
When foe is depleted of energy and adrenaline
When hexes that interupt the next spell/skill used are on the opponent.
I like using Migrain + Shame + WW = very hurting monk. Use Power Spike to interupt any additional healing as well.

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Never seen them use hammer; but I know they have it (due to boss guy) guess we killed them before they got the adrin. They only use wild if they are attacking a target under a stance; or so in my experience anyways. Spectral agony is used WAY before you can even cast WW if you tried >.> (or should be casting it...lord knows you should be casting empathy)
Arcane theft...the only way (that is actually obtainable) to long term disable a boon prot's rof-if you think you can diversion it you are an idiot.
Arcane theft...the only way (that is actually obtainable) to long term disable a boon prot's rof-if you think you can diversion it you are an idiot.
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...guess other people who "fall for a diversion" on their spells are either extremely unlucky (I mean I can cancel a spell before an interrupt hits it (if watching the mesmer that is) so getting a 3 second spell to land (and trigger) the monk must not be watching, and it must be within under a 1/4second of error...or less than, I know there are a lot of players better than me.) or dumb >.> seriously I set "cancel" to the c button just for cases like this! Fake out interrupts etc. less down time than moving as well, plus you don't move (which is good in most cases).
Of course this ignores my entire flame/rant on diversion of the whole "I don't fuggin care I'm going to cast this spell to save my teammate/kill your teammate" standpoint on it...waaaaay too many a mesmer die because they don't realize that sometimes me casting through diversion is bad for them.
Of course this ignores my entire flame/rant on diversion of the whole "I don't fuggin care I'm going to cast this spell to save my teammate/kill your teammate" standpoint on it...waaaaay too many a mesmer die because they don't realize that sometimes me casting through diversion is bad for them.
Quote:
Originally Posted by Dragannia
Try cancelling a 1 second to cast about half way through. It's really quite hard.
Or even better, I'd love to see the guy who could cancel the 1/4 sec cast.
Monks have better things to do than 'watch the mesmer'. I keep a close eye on the hexes on me. But like I said, it's a tad hard to cancel that 1/4 sec cast.
Monks have better things to do than 'watch the mesmer'. I keep a close eye on the hexes on me. But like I said, it's a tad hard to cancel that 1/4 sec cast.
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Which is exactly what blackout would have done, except it would have done it better and for longer...but lets not get this into a diversion vs blackout thread.
Also if the monk was running from a tank; that is what he should be dedicating his time to, and letting the other monk worry about RoF or guardian.
Also if the monk was running from a tank; that is what he should be dedicating his time to, and letting the other monk worry about RoF or guardian.

