I know capping skills in Prophecies was rough...

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nirhan shadowmauler
Lion's Arch Merchant
#21
who fights there way to dreadnoughts when capping FoC? 6 hench me and some guy i paid 2 plat to run me out there and map out FTW!!!!!!
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BowLad21
Frost Gate Guardian
#22
Quote:
Originally Posted by beanerman_99
LOL Reminds me of the old Bug Bunny cartoons with the Sheep Dog and the Coyote...I guess that shows my age a bit




OMG I hit these exact same groups with me Hench team. 4 monks healing every bit of damage I could dish out, henchs dropping like flies, henchs rushing in and aggroing EVERY monster in that little hollow, DP at 60%, me crying alone at my keyboard...

I decided to use a Candy Cane and try one more time. For some unknown reason, the Dolyaks came out of that hollow alone and I was able to draw them even further out and finally take them down.

This whole process of capping this Elite?: 1 hour 30 mins.
Times I died?: 8
Times I wanted to smash my computer?: 5
Curse words I uttered that day?:1,436
Experience of Capping Mark of Protection?:NOT Priceless

.....would have had a more enjoyable time pulling my eyeballs slowing from thier sockets and stuffing the holes with salt.
There are much easier areas to cap MoP...like the desert for example, or one of the southern shiverpeak missions.
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The Great Al
Forge Runner
#23
if you are doing the southern shiverpeaks...make sure no one has DDF
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zelira
Elite Guru
#24
Quote:
Originally Posted by The Great Al
if you are doing the southern shiverpeaks...make sure no one has DDF
Am I the only one that think capping Mineral Springs is easier with DDF quest?

Titans and avicara fight each other and titans always win.
eudas
eudas
Wilds Pathfinder
#25
capping mineral springs is more or less equal difficulty with DDF active or not active, the titans make things slightly more difficult, but that's balanced out by the fact that the titans and avicara fight.

and no, the titans don't always win...

eudas
lg5000
lg5000
Jungle Guide
#26
Mineral Springs is my least favourite spot for skill caps. I don't like avicaras AT ALL!

FoC capping wouldn't have been so bad, if I hadn't decided that I was going to use IW to get up there.. with henchies... switched build, tried again, and got through with a lot less deaths all around.

As for the double bosses in Factions, that's great.. but.. seeing as they do double damage, could they at least make it so I can pull only one of the two bosses? I enjoy capping from single bosses more than double bosses. I'm ok with the ele boss and monk boss combo from abaddon's mouth.. just not the same class boss twice.
Seef II
Seef II
Desert Nomad
#27
You can pull only one of the two, I did it yesterday. Full load of henchies meant no greens though.
TheLordOfBlah
TheLordOfBlah
Jungle Guide
#28
Quote:
Originally Posted by eudas
Feast of Corruption was quite a difficult cap. I'd forgotten that one. I was W/N with henchies, and it was a PITA to get there, even leaving from Deldrimor War Camp. Very tedious. I wish I'd taken players, but how are you going to get 7 other players to go out in the middle of nowhere to help you cap a random elite when it's such a pain in the arse? Nope, it's henchies or guildies. With a PUG, you'd get 75% of the way there, then people would start ragequitting, leaving, or just get tired of it, and then the whole group's hosed, and it was all for nothing. Henchies are at least reliable and won't quit out.

eudas
Maw spawns in other places you know. I think ones right outside droks. He's very fickle however.
Avarre
Avarre
Bubblegum Patrol
#29
I capped FoC as Me/N before SF... fought all the way from rankor, ended at 60% dp (hench die in 2 hits from maw or so) and finally killed him with backfire/shatter hex spam. Not really fun

Dryder/Rof Windrider caps were second worst.
Theos
Theos
Wilds Pathfinder
#30
I simply marched up Snake's Dance, saved a few dwarves, and beat up Maw with his own... I took his skills > Echo + Thievery for a skill-less Maw.

The worst was easily the Windriders and the spider in RoF. They just didn't like spawning EVER. If I went as an me/ele, the monk and mesmer would spawn. If I went as a me/mo the ele and mesmer would spawn. Went I went Me/R the boss didn't spawn... that mission must really hate me.
Opeth11
Opeth11
Desert Nomad
#31
Quote:
Originally Posted by TheLordOfBlah
Maw spawns in other places you know. I think ones right outside droks. He's very fickle however.
Outside of Deldrimore War Camp. I have never seen him spawn outside Droknars.
art_
art_
Jungle Guide
#32
Quote:
Originally Posted by Thy Shadow Wolf
Seriously though, I love how the new bosses have static spawns. It is most definitely for the win! (No more running through RoF 20 times to that windrider spawn for shield of deflection x.x)
Tell me about it. I still haven't managed to get Restore Condition on my monk =(
Hidden in the Mist
Hidden in the Mist
Banned
#33
The worst elite skills to capture has to be those in Ring of Fire and Abaddon's Mouth.
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ThunderStruck
Krytan Explorer
#34
Quote:
Originally Posted by Carinae Dragonblood
Hello?!! You're capping FoC on a Mo/N and complaining that the build can't handle whats up there? It's NOT a required cap for you. It's a feather in your cap. Admittedly, it's a difficult cap, even for a N/Mo, but definately attainable with hench.

I capped 13 Monk elites yesterday, and when I started I was dreading it. But, I got in a rythym and rolled boss after boss. (MM's hate monk bosses BTW)

I still have to cap Restore Condition which is wayyyyyy in the back of Abbadon's and Shield of Deflection deep in Mineral Springs. Neither will be 'hard' but they will take some time.

If nothing else, just leave FoC for another day when real people can help you.

EDIT: Oh, and Mungri Magicbox is the toughest monk boss for me to kill, by farrrr. I had to withdraw three times before I got him. It's the Gardner with him that makes it so hard.
GOD I hated Mungri! It took me and henchies literally 15 of stalemate fighting to beat him. I basically just ran them all out of energy, and slowly beat them! No deaths, however!
Carinae
Carinae
Forge Runner
#35
Quote:
Originally Posted by Carinae Dragonblood
I still have to cap Restore Condition which is wayyyyyy in the back of Abbadon's and Shield of Deflection deep in Mineral Springs.
Got them both! Full unlocks for necro, monk and ele now.

Stupid Dryder boss didn't spawn at all the first time, so I had to do Abbadon's twice.
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LordMahal
Krytan Explorer
#36
At least 1 boss per class should spawn, always, in a mission. This random spawn in a mission thing gets old. I mean, they can move around, but they should always be there. Like iron mines. I think, there is at least 1 boss for each class there, and yes they move around a bit. But they are always there. I hated capping in those last 3 prophecy missions. Never knew if the boss was coming or not. Mineral is fun, and even more fun with DDF on. I love to watch Avicara bosses take on a wave of titans. And yes, sometimes the avicara do win.
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Drax Daruk
Ascalonian Squire
#37
Slightly off topic...

Whats the Expert Skill Hunter number?

Guru says its 180 to get maxed out skill hunter, but this other site says its... 225? Idk they said you cant get it till the next chapter release. Is this true?
remmeh
remmeh
Wilds Pathfinder
#38
Quote:
Originally Posted by Carinae Dragonblood
EDIT: Oh, and Mungri Magicbox is the toughest monk boss for me to kill, by farrrr. I had to withdraw three times before I got him. It's the Gardner with him that makes it so hard.
OH DEAR GOD... him, the gardner, and 2 dredge assassins completely wiped my monk + 7 hench party i don't know how many times. I ended up killing him with a bar full of diversion, backfire, WW, shatter enchant... on my Mo/Me
Evilsod
Evilsod
Banned
#39
Quote:
Originally Posted by art_
Tell me about it. I still haven't managed to get Restore Condition on my monk =(
Huh, RC is easy to cap Its not as if killing Dark Flame Dyders is a challenge with 8 players... even henchman aren't that useless.

What do you mean capping in Hells or Abaddons was annoying because you didn't know if the boss was coming? Its the easiest sodding place of the lot in terms of missions. All the bosses will appear sooner or later, none of them in particularly hard places (except maybe the odd Dryder who decides not to spawn).
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The Lich Ranger
Lion's Arch Merchant
#40
I always take henchies to skill cap, there loyal and wont leave after they get their cap ;p