Quote:
Originally Posted by remmeh
OH DEAR GOD... him, the gardner, and 2 dredge assassins completely wiped my monk + 7 hench party i don't know how many times. I ended up killing him with a bar full of diversion, backfire, WW, shatter enchant... on my Mo/Me 
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Yea he's tough. My Assassain CAN'T kill him (or hasn't learned how to) and damn if he was gonna beat Carinae....rigged as a MM.. no way.
The real difficulty is all the patrols. Twice I got nailed even when I was sure I had taken them all out. The nice thing about minions is that they cover your retreats nicely.
Fortunately he never killed me. Cynn and the Assassain hench died, but only once.
Finally, I hit his Gardner with 10 minions, and no patroll came to help them. After about 12 hours of beating, the Gardner went down then I took out the bodyguard assassains, and focused what was left on Mungri. Once isolated he dies without too much trouble.
It's his stupid elite that heals the Gardner and gives Mungri more energy. Without someone to cast it on, he (eventually) chokes.