Sephis Axe Sexification
tda
I'm not 100% sure if this belongs in this section but it seems like the most appropriate place for it so, here it is!
Just wondering if anyone here plays TES4 - Oblivion? If you do you might know the modding community over on their forums is frenzied with all kinds of mod activity going on, and i just so happen to be one of those frenzied people =P.
This is one of my most recent, a homage to Guild Wars and the SF update which added 2 of my (still) favourite items to the game. Tanzit's Defender and The Razorstone. Cooked up, Modelled and Textured in just under 2 days i'm pretty happy with the results, but i'll let the pics speak for themselves =)
It started out as just the sephis, but then i figured i'd throw a tanzit's together and release em as a package for all the GW fans on their forums. There are quite a few of us about there it seems.
Anyways, just thought you guys might appreciate to see the good ol' Sephis getting some love in other games too! If anyone does have oblivion and is interested in the models, you can grab em here.
Can't say anything else except enjoy the pics, comments and feedback welcome on how i made it look =)
Just wondering if anyone here plays TES4 - Oblivion? If you do you might know the modding community over on their forums is frenzied with all kinds of mod activity going on, and i just so happen to be one of those frenzied people =P.
This is one of my most recent, a homage to Guild Wars and the SF update which added 2 of my (still) favourite items to the game. Tanzit's Defender and The Razorstone. Cooked up, Modelled and Textured in just under 2 days i'm pretty happy with the results, but i'll let the pics speak for themselves =)
It started out as just the sephis, but then i figured i'd throw a tanzit's together and release em as a package for all the GW fans on their forums. There are quite a few of us about there it seems.
Anyways, just thought you guys might appreciate to see the good ol' Sephis getting some love in other games too! If anyone does have oblivion and is interested in the models, you can grab em here.
Can't say anything else except enjoy the pics, comments and feedback welcome on how i made it look =)
DarkZeal
ooooooooooooooooooooooooooooommmfg
ownage/10
ownage/10
junit
beautful. 10000000/10 , words cannot explain the beauty of this ghraphic card.
Nevin
Very cool.
Alathys Tylderaan
Make more!
If you promise you'll make a fellblade, I'll go and buy oblivion.
If you promise you'll make a fellblade, I'll go and buy oblivion.
Gneppe
Im like.. WOW ( NOT WORLD OF WARCRAFT!!!!.(worldofwarcraftsucks.com))
Very nice!! really like this...
**Cough** Do it with the Crystalline Sword!! **Cough**
Very nice!! really like this...
**Cough** Do it with the Crystalline Sword!! **Cough**
ZenRgy
Did you skin/model all of this? If you did, great job. Love the maps.
Poison Ivy
Lookin cook m8...
IllusiveMind
Wow dude, that's awesome, awesome.
Holly Herro
Quote:
Very nice!! really like this...
**Cough** Do it with the Crystalline Sword!! **Cough** Yes,I agree and very nice pictures..
tda
Heh glad you like it guys =D
Quote:
Originally Posted by ZenRgy
Quote:
Quote:
Originally Posted by Alathys Tylderaan
Make more!
If you promise you'll make a fellblade, I'll go and buy oblivion. Now that's actually a cool idea, a fellblade would be great in OB. It's huge, but not OTT huge =) Oh and on that note of "Make More!", i'm sure some of you guys might appreciate this model i'm cooking up as well =D ZenRgy
How many tris was the sephis axe / shield? They look pretty high poly. =]
tda
Quote:
Originally Posted by ZenRgy
How many tris was the sephis axe / shield? They look pretty high poly. =]
They are relatively low actually for what they are actually, i always pride myself with how low i can keep the polycount in my models. Now lets see... where's the file...?
Ah here we go - 524Tris for the sephis, 863Tri on the tanzits. I'd say a good 90% of the detail in those shots (ie- ALL the detail on the axe head) comes from the normalmap. They're a pain in the ass to make but they look hella sexy ingame. Here's a wire of the sephis that you can compare to the textured one to see just how much of a difference they make. <3 Oblivions game engine =) Rain Knight
i seriously must admit...this is so f**king damn cool.....O My GOD!
*was gonna click trade forums but the word "sephis" caught my eye...=P Martian
Quote:
Originally Posted by Gneppe
Im like.. WOW ( NOT WORLD OF WARCRAFT!!!!.(worldofwarcraftsucks.com))
Very nice!! really like this... **Cough** Do it with the Crystalline Sword!! **Cough** Great work, this stuff looks really good. When i saw this post i thought i might as well try typing www.worldofwarcraftsucks.com into my browser and, well just try it ZenRgy
Quote:
Originally Posted by tda
They are relatively low actually for what they are actually, i always pride myself with how low i can keep the polycount in my models. Now lets see... where's the file...?
Ah here we go - 524Tris for the sephis, 863Tri on the tanzits. I'd say a good 90% of the detail in those shots (ie- ALL the detail on the axe head) comes from the normalmap. They're a pain in the ass to make but they look hella sexy ingame. Here's a wire of the sephis that you can compare to the textured one to see just how much of a difference they make. <3 Oblivions game engine =) Yeah dude, that's awesome, great job on keeping a low poly count. And the outcome is amazing, very professional. Bane of Worlds
that's awesome there
b0n3
Very nice and excellent work. one criticism... the texture on the helmet repeats its self over and over as it moves up the front facial part of the helmet. Maybe try fix that Otherwise excellent work, keep it up.
Lili Frog
Man, really impressive !
fb2000
nice thing, the texture of the shield looks a bit blurred, maybe if you can sharpen it in Photoshop a bit. personally id go overboard and model all the tearing and the holes in it, as you will get very sexy highlights with the nice lightning ^^
the forearms look a bit small to me . and the shadow on the first pic is a bit off, maybe itd loan itself to make a render with a raytraced shadow. nice job tho sgtclarity
Excuse me while I cry because Xbox 360 does not support mods.
Beautiful job, so well done. tda
Well i can't do anything about the characters and the game itself, only what i put in it myself =P
And yeah, the tex for the shield blurs really badly at certain angles. I think its something to do with normalmaps being over a certain size and not liking to mipmap properly, or somesuch. I've never read into it but i've seen it mentioned a lot on TES forums. I would have modelled the tears and such but i'm real strict with my polys =) Cool that you guys like it though. |