Is there any leeway for getting a grandmaster explorer title?

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Slainster
Slainster
Wilds Pathfinder
#1
Can anyone confirm or deny whether you have to absolutley get 100% of the map, or is there a small percentage leeway.. if so, can anyone confirm how much?
C
CartmanPT
Academy Page
#2
You dont need absolutley 100%, i think the whole map must be like 101%
Slainster
Slainster
Wilds Pathfinder
#3
Ive sort of gathered this from the thread dealing with the Tyrian map.. its just that im at 97.7%, I know im going to need at least 99.1%, but how much more??
shardfenix
shardfenix
Banned
#4
Though the actual amount is not known, it is true that there is error when you have 100% explored, but the error is so little, it hardly makes a difference. It only counts for the very edges of the maps
Slainster
Slainster
Wilds Pathfinder
#6
Quote:
Originally Posted by Eve The Sorceress
ummm you might have a better chance of achieving this if you actually compare maps with someone who has 100%
try this forum
http://www.guildwarsguru.com/forum/s...32#post1546732
Yeah.. this is the thread Im following.. I have quite a good map already which im using for comparison purposes.. it was more just a question of how close i need to get.. 99.4 ... 99.7... if anyone noticed while they were mapping, that would be great
Mournblade
Mournblade
Furnace Stoker
#7
Perhaps I misunderstand, but you NEED to get 100%. It's just that even after you get 100% there will be as much as .9% of the map still uncovered.
Slainster
Slainster
Wilds Pathfinder
#8
Quote:
Originally Posted by Mournblade
Perhaps I misunderstand, but you NEED to get 100%. It's just that even after you get 100% there will be as much as .9% of the map still uncovered.
*sigh* oh well, guess ill keep plodding along then.. thanks for the input guys n girls
H
Hephaestus Ram
Lion's Arch Merchant
#9
I sure hope so because I'm at 99.1% and the only areas I can see that are
left are.... the Aurora Glade areas behind the Demagogue, Dunes area that
you have to Nec. Transverse to, and THK area outside the fort. Since I can't
find anyone that will hold those missions open while I map I'm in a bit of a
bind.
Mournblade
Mournblade
Furnace Stoker
#10
You can do Dunes and THK with henchies. Heck, I did THK with henchies - cleared to the fort so Jalis ran to his spot, then I just ran out of the fort with Sprint and got the whole back area mapped before he got attacked and killed. :P

For Dunes, fight your way into the main fort, but don't kill the enemy ghost. Go around him and try to aggro one of the forgotten or a scarab outside the fort. Kill it and then use necrotic traversal to hop over for some neato mapping. (I've also been lucky enough on this mission to kill the enemy ghost and then just rush out of the open gates with sprint. For some reason nobody ever attacked my ghost and I ran around between the forts until I got killed.)
Toffin
Toffin
Lion's Arch Merchant
#11
For THK try gettting a group to go chest hunting there, they do the mission then they chest hunt outside the fort afterwards without talking to the king. We do it everytime we do the mission.

Alot of times the chests outside the fort and down the hill drop Gold Mursaat Hammers, bows and runes.
Haggard
Haggard
Desert Nomad
#12
Quote:
Originally Posted by Mournblade
For Dunes, fight your way into the main fort, but don't kill the enemy ghost. Go around him and try to aggro one of the forgotten or a scarab outside the fort. Kill it and then use necrotic traversal to hop over for some neato mapping. (I've also been lucky enough on this mission to kill the enemy ghost and then just rush out of the open gates with sprint. For some reason nobody ever attacked my ghost and I ran around between the forts until I got killed.)
This has worked for me twice before but after trying 3 times a few days ago with a) nothing spawning, b) it being enchanted armours, c) nothing spawning, we simply fought the attackers very fast then did the exploring.
I soloed the north and east gates (warriors ftw), while my friends covered the south gate. In 3 mins we were done and went running round outside
Runner Of Fate
Runner Of Fate
Ascalonian Squire
#13
I did some of this stuff posted here..

I was wundering (i know its wondering, its the way I talk STFU!)
if anyone can help me get some of the stuff, I got MOST of ascalonish area, and im only at 63.5 or sumtin....I did droknar's run, and other runs
Slainster
Slainster
Wilds Pathfinder
#14
Quote:
Originally Posted by Mournblade
You can do Dunes and THK with henchies. Heck, I did THK with henchies - cleared to the fort so Jalis ran to his spot, then I just ran out of the fort with Sprint and got the whole back area mapped before he got attacked and killed. :P

For Dunes, fight your way into the main fort, but don't kill the enemy ghost. Go around him and try to aggro one of the forgotten or a scarab outside the fort. Kill it and then use necrotic traversal to hop over for some neato mapping. (I've also been lucky enough on this mission to kill the enemy ghost and then just rush out of the open gates with sprint. For some reason nobody ever attacked my ghost and I ran around between the forts until I got killed.)
the same thing happened to me for the Dunes.. the enemies just sat around looking at my ghost, probably having a fat chat, and I was able to map the whole back area within the 10 minutes

I tell you a funny story about THK though, i went in with henchies, got to the point where you kill the first boss before the waves of musaat hit.. all henchies were dead, so it was just me and the king axing away, unfortunately I died, but as the message popped up to say your party was defeated, the king killed the boss, and ressed the whole team with the cutscene! I left the "return to outpost" message up, and went running about outside.. ol' kingy got killed in the end, and I was still able to finish up mapping without worrying about times, or deaths or anything! It was awesome!! BTW, im now at 98.1% need to have a good scan of my maps tonight again
Mournblade
Mournblade
Furnace Stoker
#15
Game anomalies FTW! =D Thats pretty cool - did you get a screenshot?

I'm at 97.7% for now. I manage to earn .1 or .2 in the hour I get to play each night, but it's getting harder and harder to reach some of my missing places. :\
K
Kook~NBK~
Grotto Attendant
#16
Quote:
Originally Posted by Runner Of Fate
I did some of this stuff posted here..

I was wundering (i know its wondering, its the way I talk STFU!)
if anyone can help me get some of the stuff, I got MOST of ascalonish area, and im only at 63.5 or sumtin....I did droknar's run, and other runs
The best advice I can give you is to keep track of where you go (I made a list of everywhere and crossed them off as I went) and hug the perimiter walls everywhere you go and work your way inward. Once you get up to around 96 - 97%, use the map comparison thing to find all those little .1% areas that aren't so easy to see by just looking at your map.
H
Hephaestus Ram
Lion's Arch Merchant
#17
Quote:
Originally Posted by Mournblade
You can do Dunes and THK with henchies. Heck, I did THK with henchies - cleared to the fort so Jalis ran to his spot, then I just ran out of the fort with Sprint and got the whole back area mapped before he got attacked and killed. :P

For Dunes, fight your way into the main fort, but don't kill the enemy ghost. Go around him and try to aggro one of the forgotten or a scarab outside the fort. Kill it and then use necrotic traversal to hop over for some neato mapping. (I've also been lucky enough on this mission to kill the enemy ghost and then just rush out of the open gates with sprint. For some reason nobody ever attacked my ghost and I ran around between the forts until I got killed.)
Thanks Mournblade.... tried THK and Dunes with henches and got 100% today.
THK went smooth, had no problem using both Sprint and Charge to get it done.
Dunes was a little tricky as a W/N I didn't have much ranged fire power to
get a body to use, but managed. No one mentioned the other 18 animated
armor bows I'd run into. But it's cool, 3/4 of the way throught the bonus area
I got 100%.
So yeah Slainster I can confirm that there is some leeway, I still had some of
Dunes and Aurora Glade to do at least when I got 100%.


Thanks again for the advice.
Slainster
Slainster
Wilds Pathfinder
#18
Quote:
Originally Posted by Hephaestus Ram
Thanks Mournblade.... tried THK and Dunes with henches and got 100% today.
THK went smooth, had no problem using both Sprint and Charge to get it done.
Dunes was a little tricky as a W/N I didn't have much ranged fire power to
get a body to use, but managed. No one mentioned the other 18 animated
armor bows I'd run into. But it's cool, 3/4 of the way throught the bonus area
I got 100%.
So yeah Slainster I can confirm that there is some leeway, I still had some of
Dunes and Aurora Glade to do at least when I got 100%.


Thanks again for the advice.
thats good news! Congrats on reaching Grandmaster status!

I reached 98.7% last night, my problem is this last few % seem to be hidden in the walls! Any chance you could post a couple of close ups of your map?
Mournblade
Mournblade
Furnace Stoker
#19
Congrats on the Grandmaster!

Go check out the Tyrian Explorers League - there are tons of maps you can compare yours against in there.
boxterduke
boxterduke
Furnace Stoker
#20
Grats on the grandmaster.
I'm at 99.4 now and I think top part of THK and Hell's Precipice will get to me to a 100 but as people say, its getting harder.