Armor bonuses: universal?

hellboy909

hellboy909

Academy Page

Join Date: Feb 2006

So when you craft a piece of armor that says "+10 AL (while enchanted)" does this apply to the whole body or just the specific piece?

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by hellboy909
So when you craft a piece of armor that says "+10 AL (while enchanted)" does this apply to the whole body or just the specific piece?
To answer your specific question: Just that specific piece.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Depends on the type of bonus. Damage Absorption is whole body, +10 armor while enchanted is just that location, -20% duration to blindness (assassin vangard body armor) is obviously global.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

The only armour bonuses that are global are damage absorption on knights/ascalon, and +15 while casting on mesmer performers. Obviously like dargon said the condition shortening effects are too, since conditions don't hit a certain part of you.

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

Are you sure that +15 AL while suffering from condition is global? I thought it does +15 AL check only if damage hits to part which the bonus has. There would be no point to have all parts if only one is enough.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

He said "casting." Only the absorption and the Mesmers "WHILE CASTING" bonus is global. Which you would have found out had you checked the sticky for commonly asked questions. Closed.