Guild Hopping

!!! aa !!!!

!!! aa !!!!

Banned

Join Date: Jun 2006

Aeser Mages [AM]

W/Mo

So...My friend was making a guild and he had 8 members after the first day...he woke up in the mourning and had 3 members...After that day he recruited 12 more members...woke up and had 2 members left...guild hopping has goto be stopped. You should have to stay in your guild for at least a week (Onless kicked) and leaders should be able to look up Guild Hopping history...


just an idea

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

So you'd be stuck in a guild if you didn't want to stay in it?

If your friend was making a guild from scratch, then the turnover is going to be high. If it's high, there doesn't seem to be any incentive to stay, especially true if it's a new guild.

RotN

RotN

Pre-Searing Cadet

Join Date: Jun 2006

R/Me

What do you expect when you go around spamming "New Guild looking for members"?
A good guild needs to be built up carefully and not just take random people.

!!! aa !!!!

!!! aa !!!!

Banned

Join Date: Jun 2006

Aeser Mages [AM]

W/Mo

Quote:
Originally Posted by Avarre
So you'd be stuck in a guild if you didn't want to stay in it?

If your friend was making a guild from scratch, then the turnover is going to be high. If it's high, there doesn't seem to be any incentive to stay, especially true if it's a new guild.
Yes, that would teach you not to stay in random Guilds...there really is no point. Then a lot more players would learn to stay in Guilds if they chose more carefully...that is what im trying to get at.

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

!! aa !!, frankly i don't know how you come up with such ideas... I don't like the 'hopping' either but you can't possibly control other players! your friend might just be a bit unexperienced.

!!! aa !!!!

!!! aa !!!!

Banned

Join Date: Jun 2006

Aeser Mages [AM]

W/Mo

Quote:
Originally Posted by prism2525
!! aa !!, frankly i don't know how you come up with such ideas... I don't like the 'hopping' either but you can't possibly control other players! your friend might just be a bit unexperienced.
MY FRIEND IS VERY EXPERIENCED! YOU SHULDA SEEN ALL THE CHICKS HE HAD LAST NIGHT!

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

Quote:
Originally Posted by !!! aa !!!!
Yes, that would teach you not to stay in random Guilds....


Do you mean to use the word, "join" not "stay?"

To clarify: Are you saying that it's up to the new recruit to decide whether a guild is for him/her before joining? If so, I propose that it is just as much your responsibility to psychoanalyze your new recruit before inviting them, to make sure they are a good fit.

What are your recruiting methods? Do you invite random people? Random invites = random behavior. Talk to the people first.

I suggest your "friend" get a forum, describe what the guild is about, write a Code of Conduct, etc., to minimize surprises.

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

Also?

Quote:
Originally Posted by !!! aa !!!!
MY FRIEND IS VERY EXPERIENCED! YOU SHULDA SEEN ALL THE CHICKS HE HAD LAST NIGHT!
So apropos to the discussion here, and we all believe it too.

Kariston The Swift

Lion's Arch Merchant

Join Date: Sep 2005

Sand Scorpions[SS]

R/Me

/not signed

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

People will stay if they want to. You should make sure there is something to keep them there, not to be forced.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

the key word here is "pick up" .... PUGs FAIL!..... guilds has to have a group of people that doesn't necessarily have to be friends but should have somewhat the same goal. Whether it be PvE, Tombs, or GvG. Picking up people will not work because as soon as the poeple realize the guild is going no where people will leave. You should accept people with vent/ts those poeple say longer. It is harder to leave a guild that you have spoken too than it is to leave a person you know by a bunch of text. All in all it comes down to keeping the members interest.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

I would love a guild hopping feature with every guild invite you have you can test out each guild without having to lose the rest of the invites you lost.

So say you GVG for guild "A", you get their tag. Unclick the current guild "A" tag, check another guild "B" tag box and repeat. Until you decided which guild you like among the rest.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by fiery
I would love a guild hopping feature with every guild invite you have you can test out each guild without having to lose the rest of the invites you lost.

So say you GVG for guild "A", you get their tag. Unclick the current guild "A" tag, check another guild "B" tag box and repeat. Until you decided which guild you like among the rest.
yes i agree some sort of update to the guest feature.... a tryout tag would be nice...

/signed

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

/notsigned

Theres many reasons for guild hopping. Being stuck in a guild for a week that you dont like isnt fair. The only real reason guild hopping is bad is you lose 100g per person that leaves. If its such a big deal, make them pay 100g to join the guild.

B Ephekt

B Ephekt

Wilds Pathfinder

Join Date: Feb 2006

Team Crystalline [TC]

Mo/

So if I join a crappy guild you want me to be forced into staying in it? How about no? I'm sorry, but your friend needs to screen recruits better or just deal with the fact that people will leave when they notice only 3 people are online.

Malice Black

Site Legend

Join Date: Oct 2005

i guild hop...why? because i can and because i have never found a guild that suits me..some are too quiet some have too many school kiddies some are too inactive some are too poor <nothing worse then ppl complaing they are broke but all they do is sit in grotto or GH>

so on goes the search

!!! aa !!!!

!!! aa !!!!

Banned

Join Date: Jun 2006

Aeser Mages [AM]

W/Mo

humm...if your worried about bieng stuck in a guild all you have to do is join a Guild with 4-5 friends...Then you won't have to worry about it

-sadego

master_of_puppets

master_of_puppets

Krytan Explorer

Join Date: Apr 2006

I dont like guilds...

Mo/E

Very bad suggestion.

/not signed

Though the tryout tag thing would be pretty good
/signed for that

Vahn Roi

Vahn Roi

Forge Runner

Join Date: Apr 2006

[HiDE]

/not signed.

The individual should be allowed to experience different guild types and should not be bound to the first one they join.

If your friend is having trouble keeping people, he needs to run a stricter recruiting filter.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

Quote:
Originally Posted by !!! aa !!!!
humm...if your worried about bieng stuck in a guild all you have to do is join a Guild with 4-5 friends...Then you won't have to worry about it
If everyone behaved that way, then I'm sure your friend would not have many people joining his guild.

Also, I suspect your friend's chicks left him just as easily.

oHcHeese

oHcHeese

Wilds Pathfinder

Join Date: Dec 2005

Hells Percipice ID 1

The Brotherhood Of Sleep [zZz]

I can understand your reaction on the hopping problem, but still, there is nothing you can do about it. and the worste thing you could do is to force ppl to stay for one week, that's would just scare ppl of !

the hopping is a problem every new guild has to face...But I think it's a great problem, realy you should be glad about it ! When I first started my guild, the only thing I did was recruting...let's say that I got 5 ppl / hour...and 4 of them left , and 1 not leaving ! so that 1 person must like you / the guild...otherwise he would leave....if you invite a 50 ppl, and 40 leave, you would have 10 ''die-hards'', and these 10 would form a much more fun group than 50 ppl who hardly don't speak to each other because they don't like the group or something like that.
oh oh oh, and: my guild's 6 months old tomorrow ! and I can asure you, we are a great guild ! We have party's and competitions in the gayhall ( don't know where that came from, but everyone calls it like that in our guild ) every week ! We even had one IRL meeting ( we're all belgian, making a meeting not hard )...

this reply might of been a bit off topic, but I hope it helped

sgtclarity

sgtclarity

Lion's Arch Merchant

Join Date: Jul 2005

I Can Break These C[uffs]

W/

If there's no incentive to stay in a guild why should they stay?
It's not the members fault for leaving, it's the guild leader's for not making the guild an attractive one. Guild leader is not an easy job, you have to cater to everyone as well as make sure you guild does what appeals to the general populace.
And besides that, what do you expect from zerg recruiting?

Bul Kathos

Academy Page

Join Date: Jun 2006

Legion Of Bul Kathos[Myth]

E/Mo

this seems more like a punishment, why should we be punished for joining and not being able to leave.

expample- your rank 7 which isn't that high nowadays, and you wanna join a guild that is rank between 200 and below, and the guild your about to join tells you there gonna get there in a week or so, and once you join there rank like 5,000, most people won't stay and if they had this in people would get mad because they couldnt leave unless they got the guild leader to kick them out by asking or just pissing him off.


/not signed

monk domination

Ascalonian Squire

Join Date: Mar 2006

torrent of fire

Mo/

meh inviting anyone who wants in is a good way to start a guild, i made a guild 1 week in we had 50 members, after u get a good number, start to weed it out, i like the history idea, might be a bit much for anet tho...