So...My friend was making a guild and he had 8 members after the first day...he woke up in the mourning and had 3 members...After that day he recruited 12 more members...woke up and had 2 members left...guild hopping has goto be stopped. You should have to stay in your guild for at least a week (Onless kicked) and leaders should be able to look up Guild Hopping history...
just an idea
Guild Hopping
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Originally Posted by Avarre
So you'd be stuck in a guild if you didn't want to stay in it?
If your friend was making a guild from scratch, then the turnover is going to be high. If it's high, there doesn't seem to be any incentive to stay, especially true if it's a new guild. |
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Originally Posted by prism2525
!! aa !!, frankly i don't know how you come up with such ideas... I don't like the 'hopping' either but you can't possibly control other players! your friend might just be a bit unexperienced.
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Originally Posted by !!! aa !!!!
Yes, that would teach you not to stay in random Guilds....
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Do you mean to use the word, "join" not "stay?"
To clarify: Are you saying that it's up to the new recruit to decide whether a guild is for him/her before joining? If so, I propose that it is just as much your responsibility to psychoanalyze your new recruit before inviting them, to make sure they are a good fit.
What are your recruiting methods? Do you invite random people? Random invites = random behavior. Talk to the people first.
I suggest your "friend" get a forum, describe what the guild is about, write a Code of Conduct, etc., to minimize surprises.
K
the key word here is "pick up" .... PUGs FAIL!..... guilds has to have a group of people that doesn't necessarily have to be friends but should have somewhat the same goal. Whether it be PvE, Tombs, or GvG. Picking up people will not work because as soon as the poeple realize the guild is going no where people will leave. You should accept people with vent/ts those poeple say longer. It is harder to leave a guild that you have spoken too than it is to leave a person you know by a bunch of text. All in all it comes down to keeping the members interest.
I would love a guild hopping feature with every guild invite you have you can test out each guild without having to lose the rest of the invites you lost.
So say you GVG for guild "A", you get their tag. Unclick the current guild "A" tag, check another guild "B" tag box and repeat. Until you decided which guild you like among the rest.
So say you GVG for guild "A", you get their tag. Unclick the current guild "A" tag, check another guild "B" tag box and repeat. Until you decided which guild you like among the rest.
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Originally Posted by fiery
I would love a guild hopping feature with every guild invite you have you can test out each guild without having to lose the rest of the invites you lost.
So say you GVG for guild "A", you get their tag. Unclick the current guild "A" tag, check another guild "B" tag box and repeat. Until you decided which guild you like among the rest. |
/signed
M
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Originally Posted by !!! aa !!!!
humm...if your worried about bieng stuck in a guild all you have to do is join a Guild with 4-5 friends...Then you won't have to worry about it
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Also, I suspect your friend's chicks left him just as easily.


