The Chains that Bind us.

ivanthefool

Ascalonian Squire

Join Date: Dec 2005

Hello all. Last few days I've been playing around with a communing skill I'd overlooked for a long time.
Binding Chains .. 15 / 2 / 30
Hex Spell. For 5..18 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that player takes damage.

90% snare is hilarious to slap on a warrior that isnt backed up with hex removal.
18 sec of a completely useless ranger is funny too.

Tossed it into a standard displacement/shelter/union/rit lord build and that worked ok, tried with an annoying Rt/Mo binding chains pacifism build which annoyed the hell out of some warriors enough that I got nasty pms after the matches. Tried with and E/Rt Water + binding chains, which did ok.
Was curious if anyone else has messed with this skill, and if its found a home in anyone elses builds.

bleh

bleh

Krytan Explorer

Join Date: Aug 2005

N.Z.

_

P/

iv'e had a little play and it is really funny but my favourtie is still iron mist on a warrior and hes useless and you don't have to worry about aoe or a silly team hitting him and remmoving it.

I like the idea of adding water dmg/hexes though i must try.