I'd have to say my favorite update was the one where they got rid of the attribute point penalty..I can't imagine how much it would suck if we couldn't change builds whenever we wanted.
My Favorite was the AoE nerf. I know ill prob get hazed for that, but I like that it required some thought to play again.It did ruined some very nice builds but everyone had them and it was a bit lame.
Hmm well SF would have been the easy winner, for all the extra content it added
I guess apart from that would be the Mad King stuff. The rest are mostly fixes/updates/tweaks and sometimes some new items, not a whole lot new content.
- Changed Signet of Capture so that it now targets dead boss monsters. When you use the signet, you are presented with a menu of all of the dead boss monster's skills, and can capture any skill of your choice. This eliminates the need to keep boss monsters alive while trying to capture their skills, and will substantially reduce the difficulty of capturing certain skills that are rarely cast by boss monsters.