Cap monsters for use in a special guild training room
Roupe
Basically, you would cap monsters , to be availble for sparring partners in a special guildhall training room.
In the training room, the monsters wouldnt drop loot (perhaps not even exp), but still be nevertheless challagin opponents. And let guildies test out various strategies against them.
In the training room, the monsters wouldnt drop loot (perhaps not even exp), but still be nevertheless challagin opponents. And let guildies test out various strategies against them.
shadowfell
That would be really cool, actually.
Kind of like the x-men danger room, i think it was called..
/signeeeeeeeeeeeed
Kind of like the x-men danger room, i think it was called..
/signeeeeeeeeeeeed
Malice Black
yea tis cool
wont happen but its a good idea
wont happen but its a good idea
Zui
Or, you could use the scrimmage option and have a player use the same skills as the monster...
Or you could just test it out in PvE...
Edit: /notsigned
Or you could just test it out in PvE...
Edit: /notsigned
shadowfell
Quote:
Originally Posted by Zui
Or, you could use the scrimmage option and have a player use the same skills as the monster...
Or you could just test it out in PvE... Edit: /notsigned |
Tarun
/signed - The Gauntlet you must pass, if joining my guild you must. :P
Opeth11
Quote:
Originally Posted by shadowfell
That would be really cool, actually.
Kind of like the x-men danger room, i think it was called.. /signeeeeeeeeeeeed |
/signed
/<3
Rent
More like the FFX Arena.
Good idea though. Neat!
Good idea though. Neat!
actionjack
hahaha.. sound like a fun idea...
can we cap them and put them in a tiny ball with no air hole?
can we cap them and put them in a tiny ball with no air hole?
Maria The Princess
/SIGNED
it would be cool to teach noobies how to farm/kill/run
and would be nice if the monsters would drop stuff
it would be cool to teach noobies how to farm/kill/run
and would be nice if the monsters would drop stuff
Hockster
Quote:
Originally Posted by Maria The Princess
/SIGNED
it would be cool to teach noobies how to farm/kill/run and would be nice if the monsters would drop stuff |
/not signed.
Arkantos
/notsigned
I dont see how this helps at all. All it would be used for is seeing how to farm something, or for people who really like planning there build for PvE.
I dont see how this helps at all. All it would be used for is seeing how to farm something, or for people who really like planning there build for PvE.
art_
cool idea
but
waste of resources
and
will never happen
but
waste of resources
and
will never happen
Vahn Roi
Even if a "Danger Room" were to be added to the guild hall, I would imagine the monsters would already be built in and be appropriate to the given Arena (ie Summit in the Shiverpeaks arena, Charr in the Ascalon Arena, ect.)
cup-o-noodles
Dude that'd be nice. I know there's plenty of times where I just want a nice challenging sparing partner, but don't really have one. Noone's ever on in my guild, and the doppleganger sucks butt. You could also select the amount of monsters and difrents kinds to throw in the room all at once.
/Signed, ONLY if they DON"T drop loot.
/Signed, ONLY if they DON"T drop loot.
Priest Of Sin
don't drop loot, don't drop exp... sounds alright...
(FYI, most guild-mates suck as sparring partners anyway)
/signed
(FYI, most guild-mates suck as sparring partners anyway)
/signed