Basically, you would cap monsters , to be availble for sparring partners in a special guildhall training room.
In the training room, the monsters wouldnt drop loot (perhaps not even exp), but still be nevertheless challagin opponents. And let guildies test out various strategies against them.
Cap monsters for use in a special guild training room
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Tarun
Technician's Corner Moderator
http://www.lunarsoft.net/ http://forums.lunarsoft.net/
Joined Jan 2006
c
Dude that'd be nice. I know there's plenty of times where I just want a nice challenging sparing partner, but don't really have one. Noone's ever on in my guild, and the doppleganger sucks butt. You could also select the amount of monsters and difrents kinds to throw in the room all at once.
/Signed, ONLY if they DON"T drop loot.
/Signed, ONLY if they DON"T drop loot.

