Just wanted to post this here in addition to the sticky above to see if I could get more comments on the build.
Profession: Ritualist/Any
Name: Spirit Battery Spiker
Type: made for PvE, with some tweaking may be applicable to GvG/PvP
Category: Spike Damage
Attributes:
16 Channeling (+1 helm, +3 rune)
7 Restoration (+1 rune)
12 Spawning (+1 rune)
Skills Set:
Destruction- create lvl 11 spirit that dies after 30 sec. 5 damage to all foes in area for every second alive (channeling)
Gaze from Beyond- nearest spirit loses 42 health, 3 damage to target foe per health point lost (channeling)
Essence Strike- 53 damage to target foe, +8 energy if near spirit (channeling)
Spirit Burn- 53 damage to target foe +31 if you are near spirit (channeling)
Lamentation- 106 damage to target foe near spirit/corpse (channeling)
Rupture Soul- destroy target spirit, deal 122 damage and blind for 10 seconds all foes in area (spawning)
Generous was Tsungrai- +184 self heal (restoration)
Flesh of my Flesh- rez (restoration)
Summary: Basic spike build with the exception that you're somewhat tethered to the spirit. First cast destruction and then find a foe to start spamming gaze/essence strike/spirit burn on. Spells were chosen for recharge time and mana cost and the damage to destruction spirit caused by casting gaze is minimal since it has 320 health and enemies tend not to target it. If you get rushed while spamming cast lamentation and rupture soul if you need to for a quick 228 + (5*however long destruction survived, 150 max), should help you clear the immediate area quickly. Quick and powerful self-heal is available if needed. Spirit placement/timing is critical to maximize rupture soul + destruction. I recommend mystic armor for +15 armor while activating a skill. Weapon is whatever you like, I was using NPC channeling staff.
Notes/Concerns: Clearly there's no elite. I welcome suggestions for one but at the time I had just arrived at Kaineng so there wasn't much available. Also it lamentation is difficult to use if you already plan on using rupture soul so I was thinking of trading it for spirit rift for the 122 damage after 3 seconds to target foe and surrounding enemies. Minor drawback to using destruction is that it isn't doing anything during those 30 seconds, no attacking at all. Not too big a worry because you're using it to fuel the other skills, and anyway it's probably not worth it to allot points to communing for an alternate spirit. I created this post so I could get criticism and fine-tune it so suggestions are, again, welcome.
Credits: Invented it myself but have absolutely no idea if something similiar has been posted elsewhere.
R
