2-handed weapons?

Human1

Ascalonian Squire

Join Date: Oct 2005

Salt Lake City

What about adding two-handed axes and greatswords to the game for warriors? They would lose their off-hand (always a shield) to pick up a bit more offensive power. Not too much, keep it balanced, like max two-handed axe could be 8-30dmg or something.
On the same idea you could add dual weilding. This shouldn't double your attack rate, but maybe you have 1.5x or so. This could add some cool capabilities, too.
Could also lend itself to some new skills...

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

It's called a hammer...

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

I think anet is making different dual classies. The first of th e dual clasies is the asassin. there will be more in the future.

Human1

Ascalonian Squire

Join Date: Oct 2005

Salt Lake City

You guys rock so hard, it's hard to describe. I mean, I've posted five or six topics here and every single time I get one or two responses, the majority of which are from people who obviously don't understand what I was saying.

A hammer. Why didn't I think of that? Well, I guess 'cause I'm not retarded. Thanks, you idiot. I know what a damn hammer is. I've played the game. My suggestion was to allow warriors to do extra damage by not using an off-hand. I can't make it simpler for you.

Assassins aren't dual weild, either. You can only have a pair of daggers. Why can't you have a dagger in each hand? Why can't I say that I want to use one oni dagger and a stilleto in the other, both with their separate mods and stats?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Human1
You guys rock so hard, it's hard to describe. I mean, I've posted five or six topics here and every single time I get one or two responses, the majority of which are from people who obviously don't understand what I was saying.

A hammer. Why didn't I think of that? Well, I guess 'cause I'm not retarded. Thanks, you idiot. I know what a damn hammer is. I've played the game. My suggestion was to allow warriors to do extra damage by not using an off-hand. I can't make it simpler for you.

Assassins aren't dual weild, either. You can only have a pair of daggers. Why can't you have a dagger in each hand? Why can't I say that I want to use one oni dagger and a stilleto in the other, both with their separate mods and stats?
USE THE SEARCH BEFORE CREATING A NEW THREAD

On the front page of this forum itself is my thread on this topic from OCTOBER OF LAST YEAR:
http://www.guildwarsguru.com/forum/s...ad.php?t=69007

curtman somehow found it and bumped it.

This topic has been posted many many many many many times over.

frickett

frickett

Krytan Explorer

Join Date: Jan 2006

Shinigami Keys [SHIN]

R/Mo

Quote:
Originally Posted by LifeInfusion
It's called a hammer...

Oh I get it. Two handed axes, and great swords are called "hammers" in this game.

I myself dont see a problem with having 2 handed axes, or greatswords. I do think however that as someone else posted earlier that these might be on hold for another class in the future. The two handed axe might be for some sort of barbarian class. The two handed swords, or greatswords might be reserved for a Viking/valkyri of some sort.

This is speculation mind you.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

plenty of threads about this subject if you took 5 minutes to read the stickies...

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

As Lyra said, there have been threads about this before. Please check the stickied Index of Ideas and use the search function next time.

Index: http://www.guildwarsguru.com/forum/s...ad.php?t=84455

A previous thread: http://www.guildwarsguru.com/forum/s...ad.php?t=69007

Closed.

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

I expect you will see a separate class where weilding large 2 handed axes or swords comes to be. Maybe as early as Chapter 3!