
Weapons:
-Sundering Kamas of Defense
Req. 13
Damage +19% (while hexed)
Sundering 20/20
Armor +5
-Zealous Amber Longbow of Fortitude
Req. 11
Damage +15% (while enchanted)
Zealous
Health +29
-Jade Longbow of Marksmanship
Req. 8
Damage +14% (while in stance)
Marksmanship +1 (19%)
-Spawning Rod
Req. 8 Spawning
Energy +5 (while hexed)
Halves Casting Time of Spells (10%)
-Insightful Conjuring Staff of Warding
Req. 10 Spawning
Halves Skill Recharge of Spells (10%)
Energy +4
Armor +7 (vs. Ele)
-Furious Oni Daggers of Defense
Req. 12
Double Adrenaline on Hit (10%)
Armor +5
-Celestial Sword of Shelter
Req. 12
Energy +5
Armor +7 (vs. Physical)
-Defensive Jade Staff
Req. 8 Earth
Halves Casting Time of Spells (10%)
Armor +5
-Sundering Bludgeoner of Enchanting
Req. 13
Damage +19% (while hexed)
Sundering 20/19
Enchantments last 19% longer
-Barbed Shortbow of Warding
Req. 13
Damage +15% (while in stance)
Lengthens Bleeding Duration on Foes by 33%
Armor +7 (vs. Ele)
-Defensive Wailing Staff
Req. 10 Death
Halves Skill Recharge of Spells (9%)
Halves Casting Time of Spells (10%)
Armor +5
-Zealous Shortbow of Defense
Damage + 15%
Energy - 5
Zealous
Armor +5
Shields:
-Bronze Shield
Req. 8 Tactics
Received Damage -2 (while Enchanted)
Upgrades:
-Staff Wrapping of Restoration (20%)
-Insightful Staff Head (Energy +5)
-Bow Grip of Marksmanship (20%)
Edit(s): Adding Items