Yeah, i'm sure there are other threads on this but 1) search is broken, and 2) it's unlikely they actually mention HOW to fix the AI.
Alright, so my compressed backstory on this thread comes from yesterday, when i was farming some totem axes for my caster chars. It went well (got 3) albeit slow - i decided to farm on my ranger, using a beastmaster spec. About halfway into farming i thought back a few months to when i tried playing WoW, and remembered how much more fun it is having your pet actually help you out. It's not because WoW has better pet AI, it's because you have control over your pet's actions. Your pet has it's own mini-skillbar, that you control by pressing CTRL+1 through CTRL+8.
I'm not suggesting a blatant ripoff of WoW's pet system, but GW should have something like this. For example, bind these keys to your pet's actions:
F5: Attack my target (this means attack it now, not wait 5 seconds or so - stay on this target until it dies or i tell you to attack something else)
F6: Stay (just sit there - could be an awesome lure for pve trapping)
F7: Come/Follow (gotta break stay or attack commands somehow)
Even just those 3 commands would make using a pet in pve or pvp so much easier and much more useful, not to mention fun. Since it seems like everyone's suggestion of combining comfort/charm animal into 1 skill (which i am still hoping for btw) is being ignored or unnoticed, at least put in some form of control to make it worth losing a skill slot for charm/comfort? I doubt it would make an imbalance in pvp, and maybe you'd see a lot more rangers bring their pets along - maybe even see some beastmasters being used.
H
