I was trying out a new build designed for solo queen farming last night and came upon an interesting game mechanic. My method of damage was almost exclusively degen caused by multiple conditions. I also used a running skill to escape the scarabs that would pursue after an attack. This typically left me well away from my original target when it died of condition degen. With this method I was able to clear out the Kephket mob except for Kephket and one other nest builder scarab (the build needs a little tweaking in order to finish the queen). While this was a good challenge and it's fun tweaking new builds, I was really let down with the lack of drops. Clearing out most of Kephket's mob netted a grand total of two drops of gold (~170g total) and two blue items! While I enjoyed the challenge, spending an hour or so for a reward of about ~300g was a real let down... Was the lack of drops because the deaths were a primary result of degen or because it died while I was half a radar screen away? I tried experimenting a little, but still recieved almost no drops. I was solo, so there were no other people or henchies to share the drops with... Does anyone have any ideas why there were so few drops? If you're interested the build was a R/N centered around poison arrow, rotting flesh, barbed and flame trap. Thanks in advance for any responses.
EDIT #3- After feedback it appears that as a general rule of thumb, without a party member being within a certain distance of a foe when it dies the foe will not give a drop. From player tests, this range seems to be something greater than longbow range resulting in no drop being assigned. Another good theory is that unless a foe is targetting a party member when it dies, it will not give a drop. An example of this can be seen when two groups of monsters are fighting eachother and dying but no drops are assigned (even if you are quite close). The lack of drops as a result of using degen seems to be less and less likely from feedback. Just to clear up any misinformation, I've been assured by numerous people in the know that just being a support player not dealing direct damage will *not* cause their drop rates to be negatively affected.
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