PC a few axes

Buddah

Buddah

Lion's Arch Merchant

Join Date: Jan 2006

Will Work For Beer

W/Mo

I've got behind in my pricing and selling and got a glut of things to figure out. I have rough ideas, but I'll let a few people take a stab at them.

1. Barbed Runic Axe of Fortitude
6-28dmg (req 13) +14% -5 Energy
Health +29
--One step from the merchant, but I felt it might still have some value

2. Zealous Gothic Axe of Fortitude
6-28dmg (req 12) +15%^50%
Health +29
--I can see this one going as an alternative to the req 8 and 9 versions

3. Furious Gothic Duel Axe
6-28dmg (req 12) +20 (while hexed)
Furious 9% chance
--This is a nitch item as far as I can tell, those who try to collect all mods of a single type of a weapon. Junk normally, but has value to the right buyer.

4. Archaic Axe of Fortitude
6-28dmg (req 11) +15% enchanted
Health +29
--The ol' farmer special innate mod. Have no clue why I hit so many +29 health mods either.

5. Heavy Runic Axe of Fortitude
6-28dmg (req 8) +15% stance
Health +29 (yet again)
--This is probably the second best Runic axe I've personally got (req 9 15^50 being the best). I have a feeling this one might go fast when I sell it.

Buddah

Buddah

Lion's Arch Merchant

Join Date: Jan 2006

Will Work For Beer

W/Mo

*crickets chirping*
Anyone here?