***Warrior´s Description***
Armour and Runes:
Sentinel´s Armour
Executioner's Helmet
2 Sup Runes - Sup Strength and Sup Axe Mastery
Sup Absorption(i think everyone can afford it)
Maj/Sup Vigor
Weapons and Shields:
Victo´s Battle Axe is the best,if you are not rich enough take any usable Axe
Victo´s Bulwark is the best,if you are not rich enough take any usable Shield
Bow you can take any bow.Use it to aggro group,but remember not to aggro 2 groups at a time.
Attributes:
W/Mo
Axe Mastery 16 (12+1+4)
Smiting Prayers 10
Strength 13 (10+3)
Skills:
Disrupting Chop
Eviscerate (E)
Executioner's Strike
Penetrating Blow
Dolyak Signet
Tiger Stance
Judge's Insight
Balthazar's Spirit
Tips for using skills:
1.Cast Balthazar's Spirit before first fight wait for regen of mana.
2.Aggro group,then go to any attackable target, cast Dolyak Signet,Tiger Stance and Judge's Insight.
3.Don´t interrupt target´s action(if it is dmg dealing skill or spell),wait a few seconds then interrupt healing spell and when you will interrupt healing spell you must quikly cast Tiger Stance and Judge's Insight ( if they are recharged) and then Eviscerate and Executioner's Strike to deal much dmg.
4.Remember to keep Dolyak Signet and Judge´s Insight(to have 30% armour penetration) all the time you are in fight.
***Monk´s Description***
As you have noticed there is no healing skill in my build,so you will need a Monk.Monk´s mission is to heal you(it´s rather easy beacuse of Dolyak Signet and Sentinel´s Armour)and and to take away hexes.For me finding not noobish monk is not a problem because my brother have Monk

Armour and Runes:
Ascetic´s Armour
Defender's Scalp Design
2 Sup Runes - Sup Divine Favor and Sup Protection Prayers
Weapons:
Any Green/Gold Staff/Rod (doesn´t matter)
Attributes:
Mo/Me
Protection Prayers 16 (12+1+4)
Inspiration Magic 10
Divine Favor 13 (10+3)
Skills:
Blessed Signet
Signet of Devotion
Convert Hexes
Life Barrier
Life Bond
Vital Blessing
Mantra of Inscriptions
Mend Condition
Tips for using skills:
1.Cast all Bonds only on Warrior.First cast Vital Blessing,then others,because it gives health to Warrior (2 Sup Runes).
2.Use Convert Hexes when Warrior will suffer from mega degen.
Advantages of this build:
1.Tiger Stance and Balthazar's Spirit will give increased size of Adrenalin+quick mana recharge when yiu are in fight.
2.Sentinel´s Armour + Dolyak Signet+Life Barrier +Life Bond will make you take 0 dmg from all sources of dmg(except degeneration),so it´s rather helpful.
3.13 Strength and Judge´s Insight will help you to get 30% armour penetration.Try to keep Judge´s Insight all the time you are in fight in order to have 30% armour penetartion.
4.Disrupting Chop is useful against healing skills and spells.You just need to interrupt them once, and then hit dmg dealing skills before that skill/spell will be recharged again.
5.Vital Blessing adds additional health that you need (2 Sup Runes=-145 health)
6.Monk can easily take away any hexes and conditions.
7.You don´t need to share greens with other characters, except Monk.
Disadvantages of this build:
1.Need Monk that will farm with for a long time.
2.Monk must be not noobish in order not pull aggro off mobs on him.
3.It takes long time to kill Bosses.
4.Echantment strippers are real pain.
*Note:If you find any other advanteges or disadvanteges please write them here.Notice that this build is not yet tested, so think about any improvements, please.
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So, now you can post you ideas,suggestions and critics,but the main question is for what you can farm? I am afraid for low dmg for Monk Bosses, but i haven´t tested it yet so maybe it´s not a problem!
P.S. Thx for all who read.