Alliance Faction Transfer

ElDuddz

Ascalonian Squire

Join Date: Jun 2006

UK Bulldogs

Mo/R

Just a small suggestion:

I do enjoy a good Alliance battle, but since the new update that has doubled the amount of alliance faction you can earn I am having to make my way to the GH more often, and if they are not members of my alliance that means leaving the group.

It would be useful to have an Alliance Faction Transfer agent in the alliance battle staging area.

There is a priest of bath so why not also a alliance faction tranfer agent?

What do you think?

El Duddz

ElDuddz

Ascalonian Squire

Join Date: Jun 2006

UK Bulldogs

Mo/R

sorry to bump this, but I think this idea is useful.

Cracko

Cracko

Wilds Pathfinder

Join Date: Apr 2006

/signed

i have this problem alot XD

ElDuddz

Ascalonian Squire

Join Date: Jun 2006

UK Bulldogs

Mo/R

come on folks, your missing a chance to make history, and the feeling that you made this happen

This is definately a chance of something that anet will consider if more people agree.

quanzong

Krytan Explorer

Join Date: May 2005

Somewhere cold

The Followers of the Messiah

W/Me

Guild Hall is not used for nothing else, its not like you use it if your not going to GvG, so having it in GH makes it become useable.

/notsigned

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

/signed

I find it odd the faction transfer isn't in alliance battles. Fort aspenwood/jade quarry don't need them because you don't have groups.

Andrealinia

Pre-Searing Cadet

Join Date: Dec 2005

[OoM]

E/Me

/signed

There's Priest of Balthazar in the Arenas and the GH so why not have Alliance Transfer in both places too? Saves you having to leave your team just to transfer faction.

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

Quote:
Originally Posted by quanzong
Guild Hall is not used for nothing else, its not like you use it if your not going to GvG, so having it in GH makes it become useable.

/notsigned
Did you take into consideration that inconvenience that causes? Just because it gives it a use doesnt mean it cant be added elsewhere. What kind of reason is that?

Loony

Academy Page

Join Date: Dec 2005

Somewhere on Earth (I think)

OoM

Mo/

/Signed

Useful, saves spltting up a random team to donate!

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by quanzong
Guild Hall is not used for nothing else, its not like you use it if your not going to GvG, so having it in GH makes it become useable.

/notsigned
It would take the guild hall back to the stage it wsa before factions came out. Though I am finding that because of the NPCs in the guild hall, I'm going there a lot for convienence sake.

/signed

desolation0

Ascalonian Squire

Join Date: Aug 2006

Pennsylvania

The Teutonic Warriors [TW]

Me/

Wish they'd add the little things, and wanted to point out another little thing they just havn't added. A 10 man squad could probably put this into the game in a few hours tops. How many others could they get through in a week?

/signed

Hate when a good pug falls apart in the middle of a nice AB run. AB's may not be the quickest faction farming (and numbers show they aren't) but they are the one I have most fun at.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

/signed

Lydz

Lydz

Krytan Explorer

Join Date: Jun 2006

Cape Town, South Africa

The Crazy Dragons [TCD]

E/Mo

/signed

It's very annoying having to part ways with a team just because you need to donate faction. It would be very useful having an NPC in the battle area. It'll save so much time.

kaz101

Ascalonian Squire

Join Date: May 2007

UK

Trinity as one [TAO]

E/Mo

I agree with most of you
they should place them there as well and/or give you more space to hold faction so you dont need 2 go as often

Feyd Vdak

Feyd Vdak

Pre-Searing Cadet

Join Date: May 2007

Georgia

Dragoon Army

W/

i agree, but isn't there already one placed in fort aspenwood?

Puliver

Puliver

Academy Page

Join Date: Jan 2007

Legie Zatracenych

Me/Mo

/signed

It would be very helpful.

Mylon

Frost Gate Guardian

Join Date: Jul 2006

Old thread, but still a good idea.

Of course, I also think that more levels in the allegiance titles ought to increase faction cap. It opens up the potential of abuse with faction bombing, but that just means that outposts will change hands more often. Guilds that can output a quick burst of faction can take the lead from the other guilds that rely on a sustained flow.

jbwarrior

jbwarrior

Wilds Pathfinder

Join Date: Jul 2006

The Netherlands

W/

/Signed

I think you can have it in your GH and also in the area for AB

Yol

Yol

Wilds Pathfinder

Join Date: Feb 2007

GameAmp Guides [AMP]

E/

/signed

Why not have the alliance battles npc and faction transfer npc in every luxon/kurzik outpost?

Lydz

Lydz

Krytan Explorer

Join Date: Jun 2006

Cape Town, South Africa

The Crazy Dragons [TCD]

E/Mo

I also agree with the increased faction-hold per allegiance level. I'll have Steward of the Luxons soon and would like a little reward. Possibly 2000-5000 extra possible points per level. So Friend of the X would give you 15K max (if it increased by 5K), Ally of the X 20K, Steward of the X 25K and so on.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

/signed....
My friend an I AB a lot but unfortunately his computer his total crap so he takes like a good 3 minutes to load each area. And he and I hate waiting on that.