The Scribe #3 - June 22nd

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Lion's Arch Merchant
#1
The newest issue of The Scribe.
Quote:
Originally Posted by guildwars.com
Soldiers Celebrate Pay Raise
Quote:
Originally Posted by guildwars.com
Across Cantha, Luxon and Kurzick soldiers are rejoicing. In an attempt to gain more recruits, Cantha's vassal states have increased the amount of faction soldiers receive while serving in their armies. Soldiers on both sides of the war have rushed to take advantage of this pay raise, and the number of new recruits has reached an all-time high.
In addition to rewarding troops for their overall success during battle, the Luxons and Kurzicks now reward faction to soldiers for their individual kills on the battlefield. In fact, the Luxons have put a bounty on the head of any soldier who fights for the Kurzicks, and in response, the Kurzicks have done the same for those who stand with the Luxons. The results have benefited each faction, since it further motivates those fighting for them to show no mercy to their opponents.
Along with the increase to Luxon and Kurzick faction, the Priests of Balthazar have reported that their war-loving god appears to be pleased with the conflict and has begun granting his favor to those who spill enemy blood. Soldiers will gain favor from Balthazar when they slay a rival, making fighting in this conflict more beneficial than ever. Because Balthazar's faction works as currency with the Priests of Balthazar, it has created a whole new reason for adventurers to join in the conflict.
The numbers of combatants on both sides have continued to increase, no doubt due in part to the added rewards for their service to the Luxon or Kurzick cause.
Power in Numbers
Historically, the battles between the Luxons and Kurzicks have been fought through the collaborative efforts of a few small squads of roughly four soldiers each. Despite the fact that the soldiers in a squad are all working toward the same goal, they generally do not group as one large force, but rather allow each squad to work independently on the battlefield.
Now, however, the Kurzicks are beginning to change all that. They have begun merging into one large force rather than splitting into groups, which allows them to focus their strength. The Luxons continue to split up their forces, and thus far it is hard to tell which faction's strategy is more effective. Both have their advantages and disadvantages, but the Kurzicks seem to be sticking with their new plan. Time will tell which strategy is the winner.
There is definitely an up and a down side for this merged forces strategy. Its biggest weakness lies in its limited ability to capture resource points quickly, since a group working as one can capture a single point at a time. Several small units of opposing forces have a simple task following behind the single large group and recapturing the recently claimed points. However, since the Luxons remain separated into small parties, their groups of four cannot withstand the abuse that a mass of twelve Kurzick soldiers can dish out.
The large group strategy has had mixed success on the battlefront, and while many claim it is the certain path to victory, others dismiss that sentiment, saying that only inexperienced commanders would encourage their troops to merge forces. Either way, the outcome is more often determined by the Luxon's reaction to a mass of foes than to how well the Kurzicks actually fight as one. If the Luxons avoid the mass and concentrate on capturing points, striking when they have an advantage, they generally do well. It is only when the Luxons face the Kurzicks directly that they fail.
As a result, Luxons are avoiding direct confrontation and gaining more resource points, causing the strategy of working as a large group to lose effectiveness with every passing day. Perhaps the Kurzicks will improve upon the strategy, or perhaps they will be forced to come up with a new one to avoid certain defeat. Either way, it is apparent that the strategies used in this war will continue to change and evolve as each side adapts to those used by their opponents.
Random Acts of Kindness
Another week has passed, and so the time has come to once again praise a few in our world who selflessly display kindness toward others. No good deed is too small to deserve a "thank you," so here are a few random acts of kindness, recently witnessed.
On my way to the continent of Tyria, I stopped in Kaineng Center. As usual, the town bustled with traders selling their wares, and adventurers seeking to buy them. Amid the typical commerce, I witnessed Faceless Rt give away six Imperial Commendations and some other miscellaneous items to a complete stranger. Such generosity reminds me why it is always so rewarding to return to the fine lands of Cantha.
Upon exiting my rickety vessel in Lion's Arch, I saw a bewildered Tyrian, bags in hand, asking how one obtained passage to Cantha. Before I could step in to help, a young Assassin named Bluish Assassinator provided directions to Firstwatch Sergio. This specifically aided the confused Tyrian, but aided all citizens of Cantha in a more general sense, for easing the passage of willing soldiers will assure that the plague in Cantha will all the more quickly be cleansed.
I ended my trip with a stopover in Ascalon City. In contrast to the cruelty of the ravaged landscape, a young Ranger named Kataigida Xafnikos showed great kindness in handing out wares from the distant lands of Cantha. Asking nothing in return, Kataigida continued to hand out item after item to assist in arming the new recruits of the Ascalon army. Viewing this exceptional act of kindness was a fine way to end my long trek.
Rent
Rent
Lion's Arch Merchant
#2
Alliance battles. Ho-hum.
N
Navaros
Forge Runner
#3
As usual the Scribe is posting misleading information.

Quote:
Across Cantha, Luxon and Kurzick soldiers are rejoicing. In an attempt to gain more recruits, Cantha's vassal states have increased the amount of faction soldiers receive while serving in their armies. Soldiers on both sides of the war have rushed to take advantage of this pay raise, and the number of new recruits has reached an all-time high.
If this was actually a pay raise, then you would get more money as a result of these changes.

Rather, Jade is selling for the horribly-low price of 700g right now which means what has happened is the exact opposite of a pay raise.
Goats17
Goats17
Wilds Pathfinder
#4
Not that interesting...........
T
TheSonofDarwin
Lion's Arch Merchant
#5
Quote:
Originally Posted by Navaros
If this was actually a pay raise, then you would get more money as a result of these changes.

Rather, Jade is selling for the horribly-low price of 700g right now which means what has happened is the exact opposite of a pay raise.
Uhh, faction IS the payment for battling (and therefor pay raise). What you do with the faction is up to you, but you aren't paid in jadeite/amber just because you can transfer your battle payment into it; so it isn't misleading.

Edit (for below): Once again, they NEVER talk about a monetary gain AND they specifically state what the reward is (faction, not money). Faction's main purpose is to donate to guilds, being able to convert it to jadeite/amber is a secondary nice benefit. Considering what the main purpose of it was, and that they state what the raise was. There was a pay raise (since you get paid in faction to up the standing of your alliance). The Scribe is intended to RP-ish, take it for what it is, not what you want it to be.
N
Navaros
Forge Runner
#6
Quote:
Originally Posted by TheSonofDarwin
Uhh, faction IS the payment for battling (and therefor pay raise). What you do with the faction is up to you, but you aren't paid in jadeite/amber just because you can transfer your battle payment into it; so it isn't misleading.
So you get more faction, yet you get paid way less money for that faction. Still not a pay raise. It's a pay cut. The Scribe's wording makes it seems as if soldiers are now making more money even though they are not, and in fact the opposite is true. Players who didn't get Factions yet and read that Scribe article are going to be misled into thinking that AB's now lead you to making more money than ever before, when in actuality they now make you less money than ever before. It's also not "added rewards" as the Scribe also claims, seeing as you actually get less money. Definitely misleading.
unienaule
unienaule
I dunt even get "Retired"
#7
Right... but... not everyone uses faction for the sole purpose of selling amber/jade. Some people actually, you know, use the amber. That's why prices stay up at all, because people buy it to use it. They would see it as a pay raise. Some people use it for faction farming. They would see it as a pay raise too. To semi-quote Obi-Wan: "You will find that many truths depend upon your point of view." It's not misleading since they are DIRECTLY paying you more faction. If you want to talk about how they are paying you INDIRECTLY you can make it say whatever the heck you want to, which is rather pointless.
Count to Potato
Count to Potato
Jungle Guide
#8
Faction aint money... what type of money are u gonna get from lower Amber and Jade sales
K
KvanCetre
Wilds Pathfinder
#9
Faction IS your pay.

Thus... 750 to 1200 is a pay raise.
What you do with the faction is not up to your army.

Are you making less gold? Yes. But the army doesn't pay you in gold.
d
dargon
Furnace Stoker
#10
Faction = how important you are in your alliances culture.

you tell me how it's not a form of payment if a world leader comes to you and says, do this for me and we'll owe you big time. No mention of money and infact you'ld probably get way more if you used the favor correctly rather than saying say, ok, I'll do it for 1 million (etc) dollars. Faction is how important you are, money is just, well, money.
F
Fyre Brand
Krytan Explorer
#11
I like how the Scribe points out a few people who have "done nice deeds and done em dirt cheap". I may be a bit optimistic but hopefully this will encourage people to do the same. I especially how the Scribe saw some guy handing out free Canthan weapons in Ascalon to arm new recruits. I think that's a great perspective.
Branskins
Branskins
Frost Gate Guardian
#12
I like the whole Scribe article each week. I think it is a great feature of the game to get people more involved with eahcother. This does not mean that I am completely interested each week but the overall idea is very cool to me!

Now I would love to see this in game though! I would love to be able to read this "newspaper" or "article" in game! I think it could add to the overall immersion and playing experience!

Quote:
I may be a bit optimistic but hopefully this will encourage people to do the same.
I bet you it will. Where there is a possibility of recognition, people will do just about anything
LifeInfusion
LifeInfusion
Grotto Attendant
#13
The Scribe is about as useless as trying to get info from trade channel
-no new info
Makkert
Makkert
Black Beast of Aarrrrgghh
#14
Quote:
Originally Posted by LifeInfusion
The Scribe is about as useless as trying to get info from trade channel
-no new info
I don't think it is intended as a source of new info.
The 'random acts of kindness' is a nice way to encourage good behaviour in-game. The other stuff feels like something for the RPG crowd.

Personally, after giving it 3 chances, I won't read it anymore. It's not meant for me probably.
lyra_song
lyra_song
Hell's Protector
#15
I like it. Its trying to create some lore behind the updates Like when they added the scarabs to Prophet's Path.

Although...i dont consider handing out weapons to soldiers in a time of war to be an act of kindness o.o;
Skyy High
Skyy High
Furnace Stoker
#16
Quote:
Originally Posted by LifeInfusion
The Scribe is about as useless as trying to get info from trade channel
-no new info
The guy is roleplaying as a traveling scribe, he's giving information from the point of view of a character, not a game developer. Is this really that hard for people to grasp? If you're not into RP, then you won't get anything out of the Scribe. Solution...don't read it. We get plenty of game-based announcements as is; let us have our fun eh?
F
Former Ruling
Grotto Attendant
#17
Factoring in before and now prices on the materials....I dont know. Before, it took you 13 matchs of all winning (at ~750 a match) to get 10,000 faction, that bought you 10 amber/jade. Now, it takes you (again, assuming you win everytime) ~9 matches to get the same capped faction.

Basically, I'm telling you, you are making more profit on average per match even with the lowered prices, simply because you get more faction a match, which buys more materials in shorter amounts of matches.
L
Lets Get to Healing
Banned
#18
Some ppl prefer to transfer it to alliance/guild. These are called FF.

Quote:
Originally Posted by Former Ruling
Factoring in before and now prices on the materials....I dont know. Before, it took you 13 matchs of all winning (at ~750 a match) to get 10,000 faction, that bought you 10 amber/jade. Now, it takes you (again, assuming you win everytime) ~9 matches to get the same capped faction.

Basically, I'm telling you, you are making more profit on average per match even with the lowered prices, simply because you get more faction a match, which buys more materials in shorter amounts of matches.
Actually, 8 times 1250 is exactly 10k faction, excluding that gained from kills.
chessyang
chessyang
Not far from Elite
#19
Quote:
Originally Posted by Skyy High
Is this really that hard for people to grasp?
yes for some strange reason. But I enjoy reading it. I think it be cool to be listed on the scribe!

IMO people who complain about the pvp at the Fort Aspenwood should read it for it gives good ideals on how to play it.

Quote:
...Now, however, the Kurzicks are beginning to change all that. They have begun merging into one large force rather than splitting into groups, which allows them to focus their strength...

...Either way, the outcome is more often determined by the Luxon's reaction to a mass of foes than to how well the Kurzicks actually fight as one...

...Luxons are avoiding direct confrontation and gaining more resource points, causing the strategy of working as a large group to lose effectiveness...

....It is only when the Luxons face the Kurzicks directly that they fail...
Yichi
Yichi
Furnace Stoker
#20
dont rp, dont get the point of view, dont get the purpose. sorry just my opinion