I don't normally play assassin, but I think it will be fun to develop an assassin that actually assassinates high value targets and hopefully ejects before death. There are a lot of "meh" builds on this forum when you compare them to high-tier warrior builds, so I hope to arrive at something more effective.
I enjoy Alliance battles, so I'm thinking about those specifically. There is often an important necromancer or monk in the back line that people are having difficulty reaching. Killing them quickly would be a great help, but since death is cheap in alliance battles, you also need to repeat the combo sooner rather than later.
As I go off to try this challenge for myself, I leave it to the reader to also give it a go. My default thought is 16 dagger and warrior secondary for Frenzy and optimally elite room left for AOD, but I shall see where it takes me.
L

its teh lovely