A Warrior is pretty balanced out, defence=offence. The barbarian is offence > defence. It doesnt use heavy metal pieces as armour,
instead they use different types of skin/hide. There weapons are big, 2 handed swords and axes, with no shields. Like warriors,
they use adrenaline.
Armour
Snake Hide - 70AL, Armour +10 vs physical
Rhino Skin - 75AL, Armour +10 while not moving, Character moves 5% slower.
Dragon Hide - 70AL, Armour +20 vs elemental, Energy +3/2/1
Stone - 80AL. Armour +5 vs physical. Character deal 25% less damage.
Weapons
Two Handed Swords - Max Damage= 17-28
Two Handed Axes - Max Damage= 15-33
Attributes
Brute Force {P} - For every point in Brute Force, you have an extra 5% to knock down enemy. Many
skills, especially those related to knocking foes down and upgrading your offence, become more effective with higher brute force.
Dual Handed Axe Mastery - Dual Handed Axe Mastery increases the damage you do with Dual Handed Axes and you have a better chance
to hit with your axe. Many skills, especially dual handed axe skills, become more effective with higher Dual Handed Axe Mastery.
Dual Handed Swordsmanship - Dual Handed Swordsmanship increases the damage you do with Dual Handed Swords and you have a better chance
to hit with your sword. Many skills, especially dual handed sword skills, become more effective with higher Dual Handed Swordsmanship.
Survival - No inherit effect. Many skills, especially those that aid you, become more effective with higher Survival.
NOTE: At 4 brute force, you have a 5% chance to knockdown your foe. at 9 brute force, you have a 10% chance to knockdown your foe.
At 16 brute force, you have a 15% chance to knockdown your foe. At 0-5 Dual Handed Weaponry, you have a 10% chance to miss with attacks.
at 5-12, you have a 5% chance. At 13-15, you have a 2% chance to miss. At 16, you have a 0% chance to miss.
Skills
Brute Force
Knockdown {E} 6Adren - Elite melee attack. This attack deals +15..35 damage. If hits, foe suffers weakness for 5..15 seconds and is knocked down for 1..3 seconds.
Rhino's Stance 5E/30RC - Stance. For 5..13 seconds, you deal 30% more damage, but move 50% slower.
Head Smash 5E/30RC - Melee attack, If this attack hits, you deal no damage but target foe is dazed for 7..15 seconds.
Fury 5E/25RC - Stance. For 5..10 seconds, all your attacks cause weakness for 5..13 seconds. When this stance ends, you suffer from weakness for 10..5 seconds.
Stone Skin {E} 7Adren - Elite stance. For 5..13 seconds, you gain +15..25 Armour vs physical attacks, and you attack 30% faster. When this stance ends, you cannot attack for 7..3 seconds.
Dual handed Axe Mastery
Crushing Axe 5Adren - Axe attack. If this attack hits, you deal +5..15 damage target foe is knocked down.
Crippling Attack 4Adren - Axe attack. If this attack hits, target foe is crippled for 7..15 seconds.
Disrupting Hit 7Adren - Axe attack. If this attack hits, target foe is interupted. If target foe was casting a spell, he is knocked down.
Fast Axe {E} 6Adren/15RC - Elite axe attack. Swing your axe twice at target foe. This attack cannot be "blocked".
Dual Handed Swordsmanship
Barbed Sword {E} 10E/45RC - Elite stance. For 5..12 seconds, all your sword attacks cause bleeding for 6..13 seconds. Barbed Sword ends if you miss.
Balthazars Slash 8Adren - Sword attack. If this attack hits, you deal +10-35 damage.
Swordsmans promise 10Adren - Sword attack. If this attack hits, target foe is knocked down and is dazed for 5..7 seconds.
Survival
War Cry {E} 6Adren - Elite stance. for 10..15 seconds, you gain +4..9 health regen. When war cry ends, you lose 30% of your health
Offence Sacrifice 5E - Stance. For 5..13 seconds, you deal no damage, but gain +10..30 armour. This stance ends if you attack.
Healing Signet/?? 4RC - Signet. You gain 40..130 health. You cannot attack for 3 seconds after using healing signet.
Well, thats my barbarian. Might update if this thread gets some feedback.
