R/Me FoW Forest Solo: http://guildwarsguru.com/forum/showthread.php?t=143379
If you're talking about Trapper groups, it's the combination of the spirits Energizing Winds and Quickening Zepher, along with high Expertise and a staff for bonus energy. Otherwise its just high Expertise.
Quote:
Originally Posted by
Bloodied Blade
Along with all this, they likely aren't spamming Dust Trap (25e cost anyone?).
Actually, you spam it everytime it's recharged if you're Trapping. It won't cost 25 Energy if you're doing it right.