Ok I'm considering a R/Me build. I'm waiting to unlock Psychic Distraction in order to test it. I wanted to get forum members opinion on whether this chain would work or not.
The basic combo is to keep call of haste up constantly.
This should keep my pet attacking once every 1.5 seconds.
Then cast Psychic instability
For 5...17 seconds, any time target foe is interrupted, that foe is knocked down.
Followed by Disrupting Lunge
Your animal companion attempts a Disrupting Lunge that deals +1...10 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds.
This should knock down the opponent and allow me to trigger Bestial Mauling
Your animal companion attempts a Bestial Mauling that deals +5..17 damage. If the attack strikes a knocked-down foe, that foe is interrupted and Dazed for 5..17 seconds.
Now we should have a dazed caster that is constantly being interupted while having a hex on him that will knock him down every time he is.
My only concern is whether or not the 1.5sec pet attack time will be fast enough to pull off the bestial mauling before the caster stands up after the first interrupt knock down.
I've searched and have not found any duration length for knockdown.
I've already made The most succesful caster interrupter I've every seen by using gale and bestial mauling. Because gale gaurantees a 3 second knockdown. However if I could daze the person with this combo then be doing crazy knockdowns I think this build would be better.
Is anyone able to test this skill combination or provide me with a duration for knockdown?
Thanks
Daze knock down Beast Master Idea.
Brother Foon Sped
Brother Foon Sped
Not that anyone responds to my threads... (pouts)
I went with this build last night and found that though I could get the combo off, and when I did it was utterly devastating, it was just too situational and rare that I pulled it off.
I would still recommend trying this build.
http://www.curse-gaming.com/en/guild...uild-1005.html
Best interrupt build ever.
I can spam gale and have my target dazed 24/7.
I went with this build last night and found that though I could get the combo off, and when I did it was utterly devastating, it was just too situational and rare that I pulled it off.
I would still recommend trying this build.
http://www.curse-gaming.com/en/guild...uild-1005.html
Best interrupt build ever.
I can spam gale and have my target dazed 24/7.
Canadian Bacon
That looks pretty solid. I just recently started a Ranger, so my opinion really holds no ground, but I think I'm gonan give both of those a try myself.
odly
This looks interesting.
But with Broad head arrow you'll get your daze in a single hit.
It is an elite though.
I'll try the psychic instability build when I can change my secondary.
But with Broad head arrow you'll get your daze in a single hit.
It is an elite though.
I'll try the psychic instability build when I can change my secondary.
Brother Foon Sped
Quote:
Originally Posted by odly
This looks interesting.
But with Broad head arrow you'll get your daze in a single hit. It is an elite though. I'll try the psychic instability build when I can change my secondary. |
However my other build with glyph of energy and gale is MOST consistant. Broad head arrow can miss. Gale is cheap and spammable. When I cast it they will be down for 3 secs and I WILL get of bestial mauling (daze) off.
Because of the high expertise, glyph of energy, and low skill cost I can spam gale. In random arena I can interrupt res sigs, healing sigs, and troll unguent, any time I want. That is on toop of having their main healer almost constantly dazed with my pet aiding in the interruptions.