P
Monks and healing rits heal to well!!! Alliance battles go on FOR EV ER. Monks are to powerfull of a class! They cant keep alot of members fo there team alive AND they can resurect them from the dead at will! They NEED to be stopped. They are SOOO overpowered! Its not fair that they can heal at long distances! Make there range that of Ranger spirts. Also make there "touch" healing skills unable to target themselves!!! Monks shouldnt be able to touch themselves. Also the Healing Rits can heal better then healing rits and thats just not right or good !!! Its totaly unfair. So I prupouse you make them heal worse then healing monks! Also nerf maintained enchants. Limit them to 5 but have them be able to grow with more death magic you have up to 10! (I ment devine favor not death magic btw) Also Monk smites are to powerful!!!! Shield of Judgment is just toooo insane. You cast that on anything and then Us Wammo's get HURT and KD'ed when we attack them! Thats just TOTALY Uncool. So there! Nerf the Monks and Healing rits. While your at it nerf the mesmers because everyone knows they can own everyone else in 1v1 Guild Scrimages!!! Its TRUES LOOKS ATS THES THREADS!!!! 11111!!!!!1111!
