J
I am Kurzick Allied player so i dont know much about the Luxons... But i have noticed that when the Luxons pushed the Kurzicks back behind Saltspray Beach it was so easy to gain faction. I know it is to keep the battles even but i have seen that the Luxons like to have us in the Etnaran Keys... alot, Where it is easyer to gain faction and it is harder to gain if you are Kurzick. My Idea for a new addition to Alliance Battles is to Give the winning side more faction for winning on the other Faction's turf. For Example: The Kurzicks win about 1250 faction for winning a game on Saltspray Beach, If the Kurzicks pushed the Luxons back to Etnaran Keys and won a game, Make the faction that the Kurzicks win like 1400, or the same for Luxons. Keep the homeland advantage but make the winnings more desireable to win while we have pushed the other faction back. And make the winnings increase with each push back by the other Faction.
