What you think is better GW factions or GW prophecies?
I think GW Factions is a 3 on a scale of 10, because they have over 150 new skills for your character to obtain, but you need over 150K to obtain them, and I'm no way close to that rich. Also the story goes WAY too fast, I got off the newbie island at lvl 13, just with henchmen, I did all the quests and missions too! Then I see lvl 20s raping me while I try and escape. They need to relax on there missions too, its very fustrating playing with newbies who dont listen and then we loose again and again, then when you try with henchmen you get so close, but no cigar (mission where you have to kill 100 mobs just to beat it in 15 minutes + extra time, I swear this is a Thunderhead Keep type mission, because I cannot advance without beating it, and a lot of groups dont know how to beat it, so early in the game too). One thing I do like about it is that when I went to island on my 20 prophecy character and killed a mesmer boss, I got a purple mesmer weapon, same with other bosses, I get whatever type of boss they are and weapon of there type, and normally good. Also another thing I hate is that they make it seem like PvP since the mobs your facing normally have a healer, have 2 warriors, then rest are whatever. And I hate how this game is 80% for lvl 20s, not everyone has GW prophecies, so why make it 80% for lvl 20s, thats insane! There is not much area to farm for normal characters, because 80% for lvl 20s, and lvl 20 cant take on 8 lvl 20s that are PvP style, no one can solo PvP style group with 8 people in it, because they steal your enchantments, or blind you, or hack you, seems like all rangers have throw dust in this game. Also, not a big variety of mobs, all i see is those ugly guys that explode, and a bunch of npcs that are a certain class. This game is some kind of a joke, because ritualists are just like necromancers, and assassins skills are just like warrior skills, and they expect everyone to get 150K gold and spend them on skills so you can use them on your roleplaying character, they should have made more quests to get skills, so you can at least get 50% of the skills, rather than 2%. The alliance battle however is very fun, I like it because its not difficult to get into a group, and to get faction for your guild or balthazar faction, also lots of fun, because you can do several 1-1s, since not many like to regroup after they die. This game is rated 9/10 on the hardcore scale for me, and rated 3/10 for quality.
Now the prophecies, I rate this game 9 of 10, because it gives you enough area to explore for your level. Also is more relaxing, because they dont raise the mob level that much each time you get to new mission area, you could do all missions and you would be in the perfect lvl range. There are places to farm, since there is 60% area not for level 20s. Its better for teaching you how to play the game, because you get skills from quests, and you learn about the difference in skills and what they can do. Missions are not that difficult in this game, except for a few. There are a wide variety of mobs, and for each variety you can tell basically what they do, and there weakness, because they normally dont hang around mobs that cover there weakness. But a few changes made this game kinda more difficult, the NPCs you face in tombs is bunch of PvP characters, and if your going to fight in tombs, and all I wanted to do in the tombs was to face other groups for fame, not a bunch of NPCs to see if we can take them, or if they keep healing themselves so nobody wins. Also in this game, unlike GW Factions you can goto the Underworld to get Chaos Swords, and Eternal Bows, etc. And this game is in many enviroments, kinda like Diablo2, you start in a place with similar environment then move to another place, like desert, mountains, jungle, etc. One thing I hate about this game is if your new, and didnt know there was hidden skills you get from quests in Pre Searing, you cannot go back there and get them, I have missed a lot of good skills in Pre Searing that I wish I could go back and get, I had no clue about hammer and axe trainers in Pre Searing, after I made a new character like 2 months later. This game is rated 4/10 on hardcore scale for me, and rated 10/10 for quality.
So basically I think Guild Wars Prophecies is way better than Guild Wars Factions.
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Teammates and henchmen are needed to help out. It's tough, but not insurmountable.