What to do and not to do in a good group

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C
Charqus
Krytan Explorer
#1
Hi everyone,
After being in a group with so many people going afk and letting me and a couple of others do a mission i decided to write a guide on what you should and shouldnt do in a good group.

Gaining a group

When looking for a group you should say what class or build you are and LFP/LFG
A whisper also helps but accepting blind invites is often bad.
Blind inviting usually shows the leader is in a rush to do the mission/quest etc and the people invited blindly could be using a very bad build that is useless to that mission.
Leaders before entering always ask if the other members are ready and members should politely respond with ready or 1 or else you could start the mission with a caster with crap skills or similar.

Outside Outpost

When in the mission/quest do not leave without telling anyone. If you must leave say something along the lines "I am very sorry but i must go cos....."
If someone does leave do not go "oh sh*t we'll never do it now" instead ask the group wether you should leave and regroup.
You must NEVER go afk without telling the group you are, because it is harsh on the rest of the group you going afk and having them do the mission for you. I'd recomend you say "I have to go afk (say why if you want) " and ask if you can stay in group while afk and you should get a nice reply of yes.
If a party player is doing rubish do not go "you f*ckin n00b go back to ascalon"
Try to give them a tip on what there doing wrong. IF they swear at you in response just ignore it and know you did the right thing.

After Completion
After you have completed the mission/quest you could just leave but if you wanted to be nice you could say a friendly thanks and good bye and even go onto do the next mission.


I admit I dont do some of these things but this is how I'd like to be treated and how I and you should treat others,

Charqus
V
Veripare
Krytan Explorer
#2
/congrats

Nice write up.
Stockholm
Stockholm
Desert Nomad
#3
My motto
Treat others like you want to be treated
Goats17
Goats17
Wilds Pathfinder
#4
Now, we just need every player in GW to read this thread.......................
makosi
makosi
Grotto Attendant
#5
Amen to the OP

The thing that baffles me is that the OP's suggestions are basic common sense and manners expected of humans these days.

I don't like when people say: "LFG INVITE ME". People go to the bother of making a party, at least sell yourself a little. Naming your profession and tactics also helps, e.g. 'Ele fire nuker lfp', i mean, the few extra letters don't cause an RSI in your fingers.

I don't mind someone leaving because, after all, its a game but it isn't hard to tell people why you're leaving. Again, that's basic manners but some people are either too lazy, ignorant and/or selfish to do so.
Doomlord_Slayermann
Doomlord_Slayermann
Jungle Guide
#6
I'd like to add that you should let the actual game-related conversation take precedence over the other chatter and pay attention to what people are saying/asking.

Also, your group should always have a basic functional strategy worked out. This is especially important in missions such as Gyala Hatchery, where you should be deciding who is going to be in charge of the crates and where they should be placed. If you have no plan, it makes it ten times harder to accomplish anything requiring coordination.
Zinger314
Zinger314
Debbie Downer
#7
What to do in a group: Don't suck.

What not to do in a group: Suck.

Very simple.
S
Swinging Fists
Wilds Pathfinder
#8
I'd also like to add that you should have decent armor. In Factions, I suggest you should buy armor at Seitung Harbor. It is 15AL from your max and is quite cheap. Then, when you get to the mainland, you should get max armor.

I've seen people in Vizunah Square taking tons of damage and when asked about their armor, they said they still had starter armor because they were saving for 15k... People like this are a detriment to any team.
Dart
Dart
Academy Page
#9
Nice basic write up

One other thing that is good for fyi....don't be mad as soon as you join a group if the leader says "type me your build" -- odds are this person not only knows what the hell they are doing but knows what EVERY build should be doing and is making sure that the mission/quest goes smoothly...take it as fortunate and the opportunity to learn the max build for what you are about to do...so DO bother to type up all your skills, I don't know about the rest of you team leaders out there but if i get a refusal; i iterate my good intentions and then boot the guy after he refuses to not show his noobness a few times...don't care you don't know, hate the player too stuck on his pride to say "my build could use improvement or be way off."

Also don't be afraid to say "this is my first time here and you can tell me whatever I should bring" and hopefully you've already took a quick look on wiki or somewhere so you are not entirely clueless. Mostly emphasize that you intend to listen well....I would be happier telling new people ahead of time what to expect in the Deep than deal with another jerk who won't admit they don't have a clue what to do and cause oni to blast off in all directions on casters >.< If the team kicks you faster than you can say "wtf" - odds are they are not confident in their abilities and you are better off elsewhere in a competent team.
Parson Brown
Parson Brown
Wilds Pathfinder
#10
"hopefully you've already took a quick look on wiki or somewhere so you are not entirely clueless. "

Why can't people just play the game?

I never looked at wiki or any spoilers before completing the game. If I know what's coming around every corner, why even play the game?

When in a group, I always ASSUME it is someone's first time. Therefore, I always discuss what is needed and I'm always the last person to skip cutscenes (unless, of course, we agreed to skip ahead of time).
K
Kylista
Ascalonian Squire
#11
I agree with everything here except when the leader asks me for my build, I leave.....if we're down to all having the same build just to make it into a group, than that's a problem.....

Last thing I want is having to explain why I like Skill A over Skill B. Its my build, my character and as long as I play it as best as I can, that should be enough. I am okay with the leader saying can you bring Skill A,B,C and D because they know the mission or they know other people's build within the group however, asking for all 8 skills is utterly ridiculous and IMHO direspectful.
9th Requiem
9th Requiem
Academy Page
#12
Quote:
Originally Posted by Kylista
I agree with everything here except when the leader asks me for my build, I leave.....if we're down to all having the same build just to make it into a group, than that's a problem.....

Last thing I want is having to explain why I like Skill A over Skill B. Its my build, my character and as long as I play it as best as I can, that should be enough. I am okay with the leader saying can you bring Skill A,B,C and D because they know the mission or they know other people's build within the group however, asking for all 8 skills is utterly ridiculous and IMHO direspectful.
There are a lot of times I wish I'd asked for someone's build before starting. Yes, it could result in discussion over certain skills, but if the leader is too "Do exactly what I say and nothing else", you can always leave. Asking can mean greater synergy (for example, removal of duplicates if they aren't needed), the removal of counter-functional skills (if two party members bring skills that end up backfiring on each other), and the ability for certain skills to be altered ("Could you please swap Frenzy for Flurry?")
C
Charqus
Krytan Explorer
#13
Quote:
Originally Posted by makosi
Amen to the OP

The thing that baffles me is that the OP's suggestions are basic common sense and manners expected of humans these days.
Thanks and yes it is basic common sense
And thanks for the other people who are using common sense and putting forward possitive guide lines for people to use
S
Swinging Fists
Wilds Pathfinder
#14
Quote:
Originally Posted by Parson Brown
Why can't people just play the game?

I never looked at wiki or any spoilers before completing the game. If I know what's coming around every corner, why even play the game?

When in a group, I always ASSUME it is someone's first time. Therefore, I always discuss what is needed
Seems kind of contradictory to me... You wonder why you should play the game if you know about it ahead of time, but once you know, you tell others and take away their enjoyment ?

I don't know... Personally, I think in Prophecies it is ok to do things blind, as the bonuses can be fun to find and figure out what to do. Realistically, however, you will have to specifically choose your group, as nearly every PUG is going to share how the mission works ahead of time. You may find it necessary to do it with henches to avoid this.

But in Factions, this aspect isn't really present. For the most part, it is just slaughtering the mobs as quickly and efficiently as possible. Certain missions require certain strategies, such as Unwaking Waters - you need interrupts and degen ( oops, I'm sorry if this spoils it for anyone ), and to attempt these missions without some knowledge ahead of time is "usually" doomed to failure.

You can pretty much forget about getting a PUG for the elite missions if you don't want to know ahead of time what is in the mission. First, every PUG is looking for specific people to do specific things, but moreover, nobody is going to want to join a group that isn't well organized for the mission at hand, since it is a several-hour time investment.
s
sinican
Krytan Explorer
#15
gotta toot in...

I object to the part about blind invites.... more times than not they are not "blind" invites.. when you get later on in the game and especially for leaders that are wanting to build "masters" groups in factions or "bonus" groups in profecies they are looking for certain builds... more times than not a leader has more controll over his group by NOT advertising and then looking over the available players in that area and inviting the class/lvl players he/she wants to invite...

and let me tell you folks if you do NOT have versatility in your build and are not already willing upon entering a group to modify your build to fit the group then you are being rather ignorant... leaders that invite and ask your build are smart leaders and you want a smart leader... a leader that asks usually know the mission and usually know the party he/she is building... so the leader knows what combination of skills builds will compliment the party for the best victory of the missions...

as a player all of you should experiment with different builds of your prefered profession... as a rituallist i am prepaired always to be a restoration rit or a channeling rit this allows me to fit well into any party and to fill the position of the second healer if i need to... by doing so you provide yourself with being able to join almost any group of players...

if you are not the leader of a group then by all means you really have no say or control of the group remember this... otherwise why didn't you start your own group if you feel you are the leader...

it is better in general to cooperate with the group not contest it... again if you have this problem then perhaps the problem is actually you or you need to form your own group so you can set the rulls an strategy...
Griff Mon
Griff Mon
Wilds Pathfinder
#16
I rarely get into non-guild PUGs except for FoW and UW. Since I am usually running my necro, and I want to join a PuG, I wait for LFG message.

I then get off a whisper to the leader and tell them what I can do "Echo SS here". If I get invited, I tell them what I will be doing and as I am usually the only necro, I tell them I have Blood Ritual and that they need to ping their energy if they want a recharge.

This usually takes care of my needs and seems to make everyone happy.
Doomlord_Slayermann
Doomlord_Slayermann
Jungle Guide
#17
Generally when i am the party leader, I ask for what each player is going to be doing in the mission, i.e. damage, shutdpwn, healing, etc. Then I ask for the skills that they will be using to accomplish that. As long as it will work out, I just let it go.

Sometimes you need everyone's skillbar, but not very often.
Carinae
Carinae
Forge Runner
#18
Quote:
Originally Posted by Kylista
I agree with everything here except when the leader asks me for my build, I leave.....if we're down to all having the same build just to make it into a group, than that's a problem.....

Last thing I want is having to explain why I like Skill A over Skill B. Its my build, my character and as long as I play it as best as I can, that should be enough. I am okay with the leader saying can you bring Skill A,B,C and D because they know the mission or they know other people's build within the group however, asking for all 8 skills is utterly ridiculous and IMHO direspectful.
I'm not trying to start a fight, but remember you're not the Party Leader. Your build, your character, but HIS/HER Party.

A build discussion is a healthy thing before a mission! Certainly there are extremists on BOTH sides. I've seen players /ragequit as soon as you ask what their build is, and I've seen Leaders toss people as soon as people list their build.

But there are times when you absolutely NEED someone to perform a specific task.

Here's a real example from many months ago. This was in a 5 man SF squad, 4/5 assembled. Looking for SS Necro or an interrupter.

Leader: Hi, welcome.
SS Necro: Hi, lets go!
SS Necro: gogogogogo
Leader: I need you to interrupt Mark of Prot, ok?
SS Necro: I don't have any interrupts.
Leader: Would you consider adding Spinal Shivers or Rend?
SS Necro: NO! DAMMIT MY BUILD IS MY BUILD, TAKE IT OR LEAVE IT.
Leader: Um, ok. Well, what is your build then?
SS Necro: (ragequits and bad mouths us on local channel)
Dart
Dart
Academy Page
#19
Quote:
Originally Posted by Parson Brown
"hopefully you've already took a quick look on wiki or somewhere so you are not entirely clueless. "

Why can't people just play the game?
/snip
Ok I never want to spoil my experience with the game either, But I don't know any soldier that enters battle without a clue...that's not fun, that's um...well just look at the name of my Guild ...

I am so happy to see peeps like Sinican, Swinging Fist, 9th Requiem and Carinae Dragonblood get what I really meant.

Agreement points : Well Said Guys

Quote:
Originally Posted by sinican
and let me tell you folks if you do NOT have versatility in your build and are not already willing upon entering a group to modify your build to fit the group then you are being rather ignorant... leaders that invite and ask your build are smart leaders and you want a smart leader... a leader that asks usually know the mission and usually know the party he/she is building... so the leader knows what combination of skills builds will compliment the party for the best victory of the missions...

as a player all of you should experiment with different builds of your prefered profession... as a rituallist i am prepaired always to be a restoration rit or a channeling rit this allows me to fit well into any party and to fill the position of the second healer if i need to... by doing so you provide yourself with being able to join almost any group of players.../snip
I so agree! Modify and be open to learn ...pwning will fall right into place - isn't a smooth running team more fun? I like a challenge but not by behaving like a Master Aspect of Noob.

Quote:
Originally Posted by Swinging Fists
You can pretty much forget about getting a PUG for the elite missions if you don't want to know ahead of time what is in the mission. First, every PUG is looking for specific people to do specific things, but moreover, nobody is going to want to join a group that isn't well organized for the mission at hand, since it is a several-hour time investment./snip
I am all for supporting someone to use a build they like. I just want to know that they know what they are doing lol.

Quote:
Originally Posted by 9th Requiem
There are a lot of times I wish I'd asked for someone's build before starting. Yes, it could result in discussion over certain skills, but if the leader is too "Do exactly what I say and nothing else", you can always leave. Asking can mean greater synergy (for example, removal of duplicates if they aren't needed), the removal of counter-functional skills (if two party members bring skills that end up backfiring on each other), and the ability for certain skills to be altered ("Could you please swap Frenzy for Flurry?") /snip
Ya coordinating FTW right? I really don't think that spoils the game...sheesh if i want a extra unusual or "add something different" challenge then I do something like Abbadon's Mouth without infused armor

Quote:
Originally Posted by Carinae Dragonblood
A build discussion is a healthy thing before a mission! Certainly there are extremists on BOTH sides. I've seen players /ragequit as soon as you ask what their build is, and I've seen Leaders toss people as soon as people list their build.

But there are times when you absolutely NEED someone to perform a specific task.
/snip
Now I usually spam what i am looking for w specifics and in that spam say "please be prepared to rattle off your build and be open to swap for maximizing team benefit" so hopefully I don't deal with hilarious but annoying guys like your example


Anyways, all in all sinican, my comments were not at all in the intent to make people feel you must cheat to win but that you should plan how to win and maybe better enjoy the game. I am not into being a control freak nor shouting noob when someone screws up, but if I myself or another player acts like an idiot - I sure want to know how to fix it and i would rather that be found out sooner than later...

peace.
Stockholm
Stockholm
Desert Nomad
#20
Quote:
Originally Posted by Carinae Dragonblood
I'm not trying to start a fight, but remember you're not the Party Leader. Your build, your character, but HIS/HER Party.
I have been in some Pug's where the leader insisted on my SS Necro bringing a specific skill, and when I asked why, she told me that her "guildie" had told her it was a must. I asked if she knew what said skill did and the anwser was NO, but my "guildie" said............. . Later on in mission leader called for a break to consult guildie on how to do the next part.
Too many ppl are trying to lead groups and change ppl's builds without knowing why or how.
I don't mind changing out 1 skill if given a good reason for it, but "do not tell me that your "guildie" told you, I had allready done mission on another Toon and had my SS Necro set for this specific mission.

Don't lead a group if you don't know the mission and what is needed first hand.