Using the Same IP
Colinrm
Does anyone know if two people playing at the same time with the same IP (Two computers in the same home using the same IP) can play without any problems. Will you get errors or bad performance or anything like that?
Blackhawk
I'm assuming you mean 2 computers sharing an internet connection via a Router/ICS as you cant have 2 PC's with the same IP Address on the network.
As long as you have 2 seperate GW accounts you can do it, but you cant log into the same account twice if thats what your trying to do.
Performance purely depends on the speed of your connection.
As long as you have 2 seperate GW accounts you can do it, but you cant log into the same account twice if thats what your trying to do.
Performance purely depends on the speed of your connection.
Hengis
I have several computers at home sharing one cable connection via a router. Both my son and I can be playing Guildwars and my daughter can be using MSN or browsing the web etc. with no change whatsoever in performance. I am fortunate enough to have a 10meg cable connection though
Remember too that Guildwars was designed to be playable on a dial-up connection and unless you are downloading new files the actual load it places on your network connection is fairly light, so any broadband connection should be able to cope with two people playing the game.
The only time you may experience any slow down could be when game updates are released. For example, the Factions preview event files ran into several hundred megabytes, but even then the limit is more likely to be how fast Anet's servers can give the files to you rather than how fast you can take them.
Remember too that Guildwars was designed to be playable on a dial-up connection and unless you are downloading new files the actual load it places on your network connection is fairly light, so any broadband connection should be able to cope with two people playing the game.
The only time you may experience any slow down could be when game updates are released. For example, the Factions preview event files ran into several hundred megabytes, but even then the limit is more likely to be how fast Anet's servers can give the files to you rather than how fast you can take them.