Unnatural signet

Renegade ++RIP++

Krytan Explorer

Join Date: Feb 2006

Hey sorry for making a thread in here concerning a skill, but i couldn't seem to get a comment going in the skilldescription of unnatural signet.

Just hoping the devs would be willing to not only make unnatural signet kill spirits faster but also minions, so change the description in this way:

Target foe takes 15-63 damage. If that foe was a Spirit or a minion, this Signet recharges instantly

I don't think it is overpowered then, but still marginally usefull.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Why would you want to do that? >.>

Renegade ++RIP++

Krytan Explorer

Join Date: Feb 2006

not a real need for it, but it just seemed strange that the effect was only on spirits and not on minions seeing that minions are not that natural creatures either.

Besides it would make short work of minions if you can't easilly reach the mm, or if you are defending behind gates . Just to give it a bigger use then the occasional spiritbuster (great to kill those eoes that get dropped near gunther before the eoe bomb goes off).

Lampshade

Lampshade

Wilds Pathfinder

Join Date: Jun 2005

USA

Xen of Onslaught

When are minions ever a problem? Seriously, when in PvP do you face minions where you would actually take time to kill them? (Maybe a MF, b/c they bodyblock, but no one runs them anymore b/c they suck)

Renegade ++RIP++

Krytan Explorer

Join Date: Feb 2006

occasionally in aspenwood.

Point was however that i don't see a reason not to do so and tbh unnatural signet is already so citcumstantial that i was just thinking about giving them another use, even if it is far fetched.

besides, it would be funny to see this change and then see pve mobs with this skill surface in some of the zones where minions make it much much more easier (imagine the skill in tombs, the deep?).

Lafayette

Lafayette

Lion's Arch Merchant

Join Date: Dec 2005

Well, spirits aren't of 'this world'. Minions, being bone and some flesh, are. They're more natural than spirits, I guess.

I think the skill is fine as is. It is not weak: it's an excellent counter against annoying soothing and shadowsong spammers. And it's not that circumstantial - it's not like it can *only* be used against spirits. Plus, a continuous, free and powerful way to take out minions could be a little too strong.