I have not tried it out yet...will when I get home tonight . If anyone has looked into this, please advice:
Dagger 13
Restoration 12
Crit: the rest
AoD
GPS
Horns
Falling
Twisting
VENGFULL WEAPON
Dash/running skill
(not in alliance battle) Flesh of My Flesh /
(if in alliance battle or Fort Aspenwood) well...there is so much goodness to choose from:
Mend body and soul gives 70 health and u loose a condition if there are spirits in the area (often are)
If you have those -1regen/+1e on hit mod daggers, then Weapon of Warding is going to be really good with 50% block and +4 health regen for 10 seconds SPAMABLE! (recharge of 5sec)
And Weapon of Shadow causes 3 seconds of blindnes on hit. (I think Weapon of Warding would be better at the start of an attack run, but Weapon of Shadow just has 1 sec cast time)
Or just add another dagger attack.
The key here is Vengfull weapon. Man this looks too good to be true. Steal 60 health on hit, 5 e, and 3 sec cool-down.
If a warrior hits you 10 times in about 13 seconds (with say, an ax or sword with 1.33 attack rate), they would have build up at least 13 strikes. You can cast this about 4 times in 13 seconds. Doing 240 damage and healing your self of that amount. Only trick is to cast it in between warriors attacks and still attack yourself. Easy if warrior uses hammer.
And the spell "the next time target ally takes damage from foe," that means works against spells and arrows, right?
This seems too good to be true. Am I missing something.
o

Serious my build is modded AoD build