So, my wife and I started playing recently, and we are level 10 (W/N amd Mo/Me)... but we are a little confused with the armor system. I've already searched alot on guildwiki, on this site, a few other sites, and google to no avail. I have a feeling lots of people think this is obvious, but I'm uncertain as to how this plays out. So, on to my question:
How do the bonuses on armor pieces stack?
For example... there is warrior armor (lets say legs) that say "+10 vs. physical" and it says non-stackable. Does this mean:
A1) That buying two pieces of that armor (say legs and chest) are worthless because the legs give the +10 to physical EVERYWHERE... or
B1) The legs ONLY give +10 AL vs. physical attacks that hit the legs... but other bonuses versus physical don't stack. So, if a warrior had those +10 phys legs and a +8 phys shield... they only get the +10?
And then... the monk armor says +10 vs. elemental damage, but there is no "not-stackable" note by it. Does this mean:
A2) That if you wear the whole set you actually get +40 vs elemental for everywhere on your body? OR
B2) That you get +10 on each body part, but other effects from shields, spells, whatever will stack with it?
If anyone could clear this up my wife and I would greatly appreciate it. At the moment we aren't sure if we should be bying full sets of armor we like, or mixing and matching because of our questions above.
Thanks in advance!
k

