The 9 Ring Game. Any patterns??

toon-a-loon

toon-a-loon

Frost Gate Guardian

Join Date: Jun 2005

Belton, Missouri

W/R

My Ideas and Failures.

1. I'm trying to figure out a pattern for this game. At first I was trying to figure out the pattern to land on the bonus ring, but to get that is really random.

2. Then I looked for any triangle patterns or the shapes that are in tetris. That was a little closer but it still failed.

3. Then I went to writing down the pattern for it switch to Grey to Red. I found a lot of success. I could almost guess what color the bonus ring would hit. I guess up to 8 in a row, then the pattern messed up again. I say that the best way to getting a pattern is for my third idea.

You may not be able to get on the bonus ring, but you will be able to get adjacent to it, so you can win more ticket!!

If any of you can help me out. It would be awesome.

Oh don't say anything out loud in the game or people will start laughing at you and calling you a fool and shit like that. So ignorant. Anyways.

thx, bye.

DFrost

DFrost

Krytan Explorer

Join Date: Jul 2005

Ultima Thule

Legacy of Echovald [Echo]

P/

Call me mr. Cynical, but I think the minigame uses a random number generator instead of having some complex patterns programmed into it.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

and read other threads before posting

CyberNigma

Jungle Guide

Join Date: Jan 2006

San Antonio, TX

W/R

Quote:
Originally Posted by DFrost
Call me mr. Cynical, but I think the minigame uses a random number generator instead of having some complex patterns programmed into it.
lol.. on a lighter note (and maybe realistic), if it does use a random generator, and one similar to their drop generator, then there is probably a really, really good chance that someone can indeed find a pattern there because we know how 'random' that one is. It's probably just based on some generic seed though as opposed to characters' seeds.

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

srand ( time(NULL) );
rand()%10;

Good luck trying to find the pattern there

Wyvern X

Ascalonian Squire

Join Date: Apr 2006

E/Mo

i've been looking for patterns, but wasn't able to find a thing.

Big Tony

Big Tony

Frost Gate Guardian

Join Date: Feb 2006

Currently guildless

All I know is I started with 250 tickets....
After 2 hours I had tripled to 750 by standing on the center ring....
Went to sleep and woke up and had 9 tickets left...

Sounds pretty random to me.

CyberNigma

Jungle Guide

Join Date: Jan 2006

San Antonio, TX

W/R

Quote:
Originally Posted by Xenrath
srand ( time(NULL) );
rand()%10;

Good luck trying to find the pattern there
You're assuming they did it that way. If everyone programmed perfectly then we'd have no bugs.

of course it could be
srand(1) - a reset.
srand(15);
or srand(charid);

hell, they could've done srand(time) or srand(NULL) on their way out to lunch.

assume = makes an 'ass' out of 'u' and 'me' ...

only they know how they did it. the most obvious things are usually the most common mistakes.
lol

lol ppl have done worse.