Triple Dual Attack Madness!

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Lambentviper
Lambentviper
Banned
#1
So, i was getting around RA today and just randomly throwing stuff together to see what works best with what, and i cam across this fun idea: Why not put every big assassin combo into 1 build?"

and so i did, and here it is:

Palm Strike {E}
Horns of the Ox
Falling Spider
Death Blossom
Golden Pheonix Strike
Twisting Fangs
Way of Perfection
Ressurection Signet

11+2 Dagger Mastery
10+2+1 Critical Strikes
10+1 Shadow Arts

Just run the build linearly with the above combo, and sometimes you can switch orders of the last 2 dual attacks if it suits your needs.

A +5 energy, 1/1 zealous dagger set is pretty much not an option here, along with full shrouded. With high critical hits, plenty and plenty of dual attacks, Way of Perfection helps keep you healed as you fight.

So, wudda ya think?
twicky_kid
twicky_kid
Furnace Stoker
#2
I think you have no way of catching a player if they kite. The first time you lock on a target they are going to run until you exhaust your combo on a teammate. Then they will turn on you and your dead.

Any form of e-denial and you can forget doing anything substancial.

Way of perfection is an enchant so don't depend on it to keep you alive. It has a very long recharge so if it gets stripped you lose 2 skills on your bar.

It is a nice thought but you can kill a target easily with 2 less attack skills on your bar.
K
Kijik Oni Hanryuu
Desert Nomad
#3
I would reorder it, GPS+HoO+FS+TF+Moebius+Nine Tail Strike. just find a monk.
D
DieInBasra
Lion's Arch Merchant
#4
Add in blades of steel instead of death blossom, switch the palces of twisting fangs and Blades of Steel.

Pretty cool combo,but you're never going to hit anyone with the full force of it outside RA, methinks.
Lambentviper
Lambentviper
Banned
#5
psh, forgot about blades of steel, and kting really isnt a problem.

E-denial shuts down everything, and its for use with other monks, like in TA especially
Ristaron
Ristaron
Desert Nomad
#6
Well aren't we talking about RA?
V
Vermilion Okeanos
Forge Runner
#7
A good PvE build.

As for PvP, better get some decent team mate. (as always)

While it is true that falling spider + twisting fan + 1 more thing, the target generally is dead without heal. If they do get heal, I don't think the extra dual skills going to help much without IAS.
K
Kyle
Krytan Explorer
#8
Im wondering if the target did sit there and try to fight you. Wouldnt it most likely be dead before you are able to finish your combo? That looks like alot more damage then is actually needed. But then again i wouldnt know. This is just what it looks like to me.
K
Kijik Oni Hanryuu
Desert Nomad
#9
it also would allow you to kill one target than move on and dual attack the next. Three targets for one chain= FTW
B
Bloodied Blade
Desert Nomad
#10
It looks like it does a bunch of damage, but I just think it would be rather unnecissary to try and get off 3 dual attacks (I mean, come on, you have 1 that knocks down and after that the other guy is free to ruin your plan, heal, blackout...anything nasty). You also don't have any means to stop a kiter or to teleport to *anything*. I really wouldn't sacrifice the most powerful tool of the assassin just to have a dual attack that might not get used.

EDIT: Most evil thing I ever did to an assassin in pvp was when I was playing an anti-caster mesmer with Blackout and Shatter Enchant. The guy was running an AoD build... Qued Blackout as I saw him come to get in range, blackout went off before he could use Horns, I had high domination and my skills were back sooner. Shatter Enchant and there went his entire combo. After that I just chased him around with Blackout.
K
Kijik Oni Hanryuu
Desert Nomad
#11
lol BB that is why I hate mesmers. BTW that guy wan't named Kirin hanryuu was he? I get raped by mezzes alot X.X
Siren
Siren
Wilds Pathfinder
#12
Quote: Originally Posted by Kijik Oni Hanryuu
it also would allow you to kill one target than move on and dual attack the next. Three targets for one chain= FTW Not sure what you were getting at here, but just in case...it should be noted that skill chains evaporate when you switch targets, i.e., you can't use an Off-hand attack on Target 1, then switch to Target 2 and use a Dual Attack. It doesn't work that way.

If you meant with all of the attack chain combos in the skill bar, then yes. You're right. There are three main independent combos in this build.

Regarding the build itself, it sure as hell looks like overkill, and that's what I kind of like about it. It would take a few Diversions to even make a dent in it. lol. Maybe overkill's not such a bad idea...though I think a good Cripple attack would be useful. And with such a high Shadow Arts...as much as I hate to say it...you might do better using...*shudders* Shadow Refuge rather than Way of Perfection.

Or screw Shadow Arts, go /Mo, transfer Shadow Arts to Healing Prayers and bring Vigorous Spirit. It's fast, cheap, has a nice recharge, which will go a long way in enabling GPS.
K
Kijik Oni Hanryuu
Desert Nomad
#13
Siren I was talking about how it has three combo's I know about the skill chaining canceling, im not a newb ya know I was advocating sins not tanking for a loong time. Also about the overkill thing Sins ARE overkill, they can do the job every other spiking/dd class can but they make it look cooler and it is quicker, the Sin is the "elite" class it takes the player being a true elite in order to use the sin effectively.
Lambentviper
Lambentviper
Banned
#14
Quote: Originally Posted by Kijik Oni Hanryuu
it also would allow you to kill one target than move on and dual attack the next. Three targets for one chain= FTW Kijik Oni is getting the right idea here

You dont have to run it in that order at all. If your teamates target someone, and when you get there he/she is at half health, go with Palm Strike+Death Blossom.

If you see someone kiting from a teamates and heading your way, you can go GPS+Horns or Palm Strike+Horns and then Falling SPider+Twisting Fangs and they are dead.

Obviously stripping WoP would hinder GPS but still leaves you with other combos to rack off until you get it back up again.

Where most assassin builds let you select a target, then kill that target and dance around while waiting for your bar to reset, you can constantly keep the flow of damage going on the other team without worrying about recharge.
Lambentviper
Lambentviper
Banned
#15
Quote: Originally Posted by Siren
Not sure what you were getting at here, but just in case...it should be noted that skill chains evaporate when you switch targets, i.e., you can't use an Off-hand attack on Target 1, then switch to Target 2 and use a Dual Attack. It doesn't work that way. Thats why you are correct about there being 3 different combos to choose from to finish off a single target. As an assassin you shouldnt be the first one into the fight and attacking someone who has full health, unless you AoD to a monk or caster in the backline. And that surprise is not as flexible as its 10 energy everytime you use it, and strips 1 regen, often leaving you with +2nrg regen because you are also using zealous daggers. SO you can run around with it on either, cuz then its also likely to get stripped. Not saying its bad, because i do love it.

But having 3 of the strongest combos in your skillbar is a powerful thing to be packing, and knowing when to use the right combo is all it comes down to.


But i like the /Mo idea, Vig SPirit would be alot more useful here
K
Kijik Oni Hanryuu
Desert Nomad
#16
my enchant is medning, and since it almost is always stacked with AoD I dun have to worry about much enchant stripping, cept for contemptful necros and wells...
Lambentviper
Lambentviper
Banned
#17
so does this mean you bring no rez!?
Siren
Siren
Wilds Pathfinder
#18
I'm going to have to try this entire build out later tonight, because on paper, it looks pretty solid.

Though, one thing I would highly recommend is re-doing the attri spread. Going 15 in Dagger Mastery will be better for Criticals than CS will. Probably...

Dagger: 11+4
CS: 11+2 (major rune)
and leftover points into Healing Prayers for Vig Spirit.

Should work fairly well I think.

Title for the build should definitely be Overkill. ^_^
K
Kijik Oni Hanryuu
Desert Nomad
#19
lol viper I rarely bring rez unless my group needs me too, I always ask tho. AB and aspenwood I never bring rez tho.
Valerius
Valerius
Desert Nomad
#20
Quote: Originally Posted by Kijik Oni Hanryuu my enchant is medning Quote: Originally Posted by Kijik Oni Hanryuu I rarely bring rez
Quote:
Originally Posted by Kijik Oni Hanryuu
im not a newb ya know ugh...