
Warrior/Assassin... would this work?
Shinigami God
I was thinking about potential uses of assassin, and how shadowstepping could be used rly well, then I thought of this: a W/A who uses dagger attacks and shadowstepping. Seems kinda unorthadox, but here's my reasoning. Assassins shadowstepping is great and all, but they don't have the sheer defense to withstand all the enemy forces surrounding them once they've done so. However, a warrior, with his 90 +10 armor, most likely could, at least till the rest of your party and your monk get close enough to support you. The dagger part is because although the daggers have a weaker damage output, the attack skills for them are stronger (I think.) Anyway, is this a good idea?

Francis Demeules
You sounds like someone who think Sins are tank..... Just my 2 cents on that.... which are not.
You want to do a heavy assassin when many players thought that before. Using Strength for dmg and/or reactive the skills and Energy management (Flourish). Tactics (Victory Is Mine) and Condition overdose is another combo. If you want Aura of Displacement as your Elite, you dont need any attribute to use it.
You want to do a heavy assassin when many players thought that before. Using Strength for dmg and/or reactive the skills and Energy management (Flourish). Tactics (Victory Is Mine) and Condition overdose is another combo. If you want Aura of Displacement as your Elite, you dont need any attribute to use it.
xiao1985
warrior with AoD can probably work in drawing aggro with out losing it, but they are definitely not good in using dagger (2pip en regen is just too slow)
a sin should NOT be the focus of fire once AoD'ed, as the warrior should already being holding aggro, whilst a sin does its dirty work by killing softies... that's why AoD is there...
a sin should NOT be the focus of fire once AoD'ed, as the warrior should already being holding aggro, whilst a sin does its dirty work by killing softies... that's why AoD is there...