"Slaying" Damage mods .. do they stack with 15^50?
Living Stone
I am wondering for example .. say u have a "Sundering Great Axe of Dwarf Slyaing" and it's also got a 15^50 mod or say you take a 15^50 axe and add a "Dwarf Slaying" mod to the axe ... will the Dwarf slaying mod stack with the 15^50 the same as having a weapon customized does?
Samuel Dravis
Quote:
Originally Posted by Living Stone
I am wondering for example .. say u have a "Sundering Great Axe of Dwarf Slyaing" and it's also got a 15^50 mod or say you take a 15^50 axe and add a "Dwarf Slaying" mod to the axe ... will the Dwarf slaying mod stack with the 15^50 the same as having a weapon customized does?
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OMFGimCUTE
i dont think so, cuz if you put a 15%^50 mod on a 15% vs dwarf it would replace the 15% vs dwarfs.
KamikazeChicken
Yes, they stack, but I'm fairly certain no the way Samuel describes.
derrtyboy69
Quote:
Originally Posted by OMFGimCUTE
i dont think so, cuz if you put a 15%^50 mod on a 15% vs dwarf it would replace the 15% vs dwarfs.
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Seren!ty
Quote:
Originally Posted by OMFGimCUTE
i dont think so, cuz if you put a 15%^50 mod on a 15% vs dwarf it would replace the 15% vs dwarfs.
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The 15% vs XXX (20% being max) is a weapon mod. And yes damage modifiers do stack, but not the way samuel said.
Someone did the maths before I believe, all I can tell is that they do stack.
Snograt
Quote:
Originally Posted by Samuel Dravis
I think so. Customize it and you'd have 100% + 20% + 20% + 15% = 155% vs Dwarves. Pretty nifty.
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I think.
Maybe.
My brain hurts
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Samuel Dravis
Ick. Sorry for the misinfo then, but they DO STACK! I got one thing right.
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oHcHeese
stinky stacks