Other than the monk healer and monk protection which henchman do you think is the best and worst
Best = Sword Warrior (not sure if thats brawler or fighter)
Worst = Necro Henchy. I find that they dont do anything other than give extra energy regen once in a while
Which Henchman is the best/worst
justinkim
Lost
My order of henchmen use is:
1. Healer
1. Protector
2. Brawler
2. Fighter
3. Elementalist
4. Ranger
5. Necromancer
5. Mesmer
1. Healer
1. Protector
2. Brawler
2. Fighter
3. Elementalist
4. Ranger
5. Necromancer
5. Mesmer
Wa$d
The fighters do what they are suppose to, the Healers are the worst, and the rest are fodder
Yen-lo-wang
Honestly, I think the Ranger, Reyna, is totally useless. She rushes in as often as Alesia and dies even faster, with little or no effect on the enemy.
Lasareth
Cultist henchmen tend to kill themselves. Other than that I'd have to say the PUG henchman is by far the worst
knives
FREAKING ORION.
He dies so easily, and when he casts his AoE's, everythings already dead. He is the most worthless thing unless you are a ranger and your battles usually last forever.
Best: Chubby (Stefan)
He can pretty much self heal when needed and doesn't aggro every single thing like alesia, who would be my second choice at worst. Second at best is reyna: she lives the longest and usually brings a rez signet for alesia.
He dies so easily, and when he casts his AoE's, everythings already dead. He is the most worthless thing unless you are a ranger and your battles usually last forever.
Best: Chubby (Stefan)
He can pretty much self heal when needed and doesn't aggro every single thing like alesia, who would be my second choice at worst. Second at best is reyna: she lives the longest and usually brings a rez signet for alesia.
Neutral Tyrant
Stefan and Little Thorn are the best. They really don't tank but they can take hits, heal themselves. What I especially like about Little Thorn is that he has the "Charge!" skill.
The worst I'd say is Alesia, she's such a wannabe warrior, running into battle. Then she takes for ever to realize she needs to res someone. Orion has horrible armor both because he's an Elementalist and because he has Elementalist robes so he dies quickly. That and he seems to like to celebrate when everyone is dead by casting a fire storm.
The worst I'd say is Alesia, she's such a wannabe warrior, running into battle. Then she takes for ever to realize she needs to res someone. Orion has horrible armor both because he's an Elementalist and because he has Elementalist robes so he dies quickly. That and he seems to like to celebrate when everyone is dead by casting a fire storm.
Kha
Necromancer henchmen is the most useful.
Fighters are very strong, but only as smart as the players attacking the target (they can easily get too much mobs to aggro if someone isn't paying attention.)
Lina is smarter than Alesia and Mhenlo.
Elementalist, ranger and enchanter henchmen are useless.
Fighters are very strong, but only as smart as the players attacking the target (they can easily get too much mobs to aggro if someone isn't paying attention.)
Lina is smarter than Alesia and Mhenlo.
Elementalist, ranger and enchanter henchmen are useless.
psycore
(it's little thom!)
Worst is definitely the healer henchmen, has the most stupid ai I have ever seen. Heals too much little damage and none of the big damage, constantly thinks she is a tank, runs in front to posistion herself constantly agroing more enemies and becoming the object of focus fire, etc etc.
Best is situational I think, claude for recharging mages, lina for aegis/protective spirit.
Worst is definitely the healer henchmen, has the most stupid ai I have ever seen. Heals too much little damage and none of the big damage, constantly thinks she is a tank, runs in front to posistion herself constantly agroing more enemies and becoming the object of focus fire, etc etc.
Best is situational I think, claude for recharging mages, lina for aegis/protective spirit.
Thomasuwoo
Best Alecia.
You all might bag her out but I take her everywhere. I find her better the most of the monks that are trying to get in groups around the desert and without here I'd never get anywhere.
2. Lina
3. Little Thom
3. Stefan.
4. Orion.
5. Reyna.
6. Dunham
Worst Claude
I have never spotted him pulling his wait except for the odd encahntment... Then again now that I think about it he might be the reason alecia Isn't running out of energy...
You all might bag her out but I take her everywhere. I find her better the most of the monks that are trying to get in groups around the desert and without here I'd never get anywhere.
2. Lina
3. Little Thom
3. Stefan.
4. Orion.
5. Reyna.
6. Dunham
Worst Claude
I have never spotted him pulling his wait except for the odd encahntment... Then again now that I think about it he might be the reason alecia Isn't running out of energy...
rotor
This is the order from favorite to least.
Protector
Cultist (energy regen and hexes on foe, have you notice how fast the foe goes down?)
Enchanter (mesmer hexes need I say more?)
Archer (is usually the last standing)
Healer (wished it carry some kind of ailment removal)
Orion (don't you love his casting of spells when mob is death?)
Axe (charges everything even if you pull back)
Sword (charges everything even if you pull back)
Usually when I group with less than 8 I take any hench but the warrior hench 95% of the time. If there are chars then I take 1 warrior. My favorite is when you are killing a mob from a distance, the war henchies will walk all over the map, usully getting killed somewhere, to attack that mob. Wished they would stay to protect rather than charge ahead. I guess they act like some warriors that I have grouped with
I just wished that the henchies worked better like my pet with my ranger. An Example with my ranger when I use apply poison I try to inflict poison on as many foe are around and then go back to the first foe. My pet stays with the same target untill is death The other henchies run or target the same foe I was trageting. Wich is good when you change targets when you are taking damage, but not very effective when poisoning several foes. Another example if you decide to run by a mob that is fighting another mob and will not agro you, they go in and attack them , at least my pet followed me.
Protector
Cultist (energy regen and hexes on foe, have you notice how fast the foe goes down?)
Enchanter (mesmer hexes need I say more?)
Archer (is usually the last standing)
Healer (wished it carry some kind of ailment removal)
Orion (don't you love his casting of spells when mob is death?)
Axe (charges everything even if you pull back)
Sword (charges everything even if you pull back)
Usually when I group with less than 8 I take any hench but the warrior hench 95% of the time. If there are chars then I take 1 warrior. My favorite is when you are killing a mob from a distance, the war henchies will walk all over the map, usully getting killed somewhere, to attack that mob. Wished they would stay to protect rather than charge ahead. I guess they act like some warriors that I have grouped with
I just wished that the henchies worked better like my pet with my ranger. An Example with my ranger when I use apply poison I try to inflict poison on as many foe are around and then go back to the first foe. My pet stays with the same target untill is death The other henchies run or target the same foe I was trageting. Wich is good when you change targets when you are taking damage, but not very effective when poisoning several foes. Another example if you decide to run by a mob that is fighting another mob and will not agro you, they go in and attack them , at least my pet followed me.