Um Keystone Signet?
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This is a nice signet to use if you are using a Signet Build.
Such as: Mo/Me or Me/Mo
Bane Signet
Signet Of Rage
Signet of Humility
Leech Signet
Keystone Signet (e)
Phantom Pain
Signet of Disruption
Rebirth
You can sub Signet of Rage for Unnatural Signet.
You can leave Illusion at 0, its just for Signet of Disruption and gives someone else a cover hex, a health degen and deep wounds when it ends.
Such as: Mo/Me or Me/Mo
Bane Signet
Signet Of Rage
Signet of Humility
Leech Signet
Keystone Signet (e)
Phantom Pain
Signet of Disruption
Rebirth
You can sub Signet of Rage for Unnatural Signet.
You can leave Illusion at 0, its just for Signet of Disruption and gives someone else a cover hex, a health degen and deep wounds when it ends.

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Quote:
Originally Posted by samcobra
You do realize that Mantra of Recovery only works on spells? This means that signets do not recharge faster due to its effect.
Mantra of Inscriptions is correctly the one for signets. Quote:
Mantra of Inscriptions is correctly the one for signets. Quote:
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Originally Posted by Eaimirth Etaivella
Its Mantra of Reovery for signets
Yes. Both have flaws that make them in my opinion unusable in high end play. MoR is energy demanding yet has an instant activation time. Mantra of signets takes no energy but leaves the mesmer stationary while recharging skills. They both work on a certain type of skills; MoR spells, key signets. If only mesmers got an oathshot... |
Quote:
Originally Posted by Eaimirth Etaivella
Yes.
Both have flaws that make them in my opinion unusable in high end play. MoR is energy demanding yet has an instant activation time. Mantra of signets takes no energy but leaves the mesmer stationary while recharging skills. They both work on a certain type of skills; MoR spells, key signets.
If only mesmers got an oathshot... Drunk mesmers dont mix...
You mean Keystone signet.
Im going to try MoR in RA, Its not high end, but it'll do.
Both have flaws that make them in my opinion unusable in high end play. MoR is energy demanding yet has an instant activation time. Mantra of signets takes no energy but leaves the mesmer stationary while recharging skills. They both work on a certain type of skills; MoR spells, key signets.
If only mesmers got an oathshot... Drunk mesmers dont mix...
You mean Keystone signet.
Im going to try MoR in RA, Its not high end, but it'll do.
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Well it was like surge (pre nerf) x2...which was cool. With echo you could take 40 energy in about 1.2 seconds. You could drain a warrior with 1 spell, instantly. You could, in all viability, energy deny elementalists.
...and despite all that being said above, I still don't think it should have been nerfed (LOL!)
...and despite all that being said above, I still don't think it should have been nerfed (LOL!)
Well I meant in PvE..
I did play the old edenial with drain, tap, etc and wrack in pvp briefly... it was overpowered to hell. Drain removing lots, tap removing many... feast removing 5 (after the balancing, the net gain increased but the enemy loss dropped, forget actual numbers though).. nerf was needed, having that kind of capability for pressing 1, 2 ,3 really is a little imba
I did play the old edenial with drain, tap, etc and wrack in pvp briefly... it was overpowered to hell. Drain removing lots, tap removing many... feast removing 5 (after the balancing, the net gain increased but the enemy loss dropped, forget actual numbers though).. nerf was needed, having that kind of capability for pressing 1, 2 ,3 really is a little imba

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There are some signet builds out there right now that are strong but not made to do dmg.
This skill will only increase in power over time. They have to be careful when creating new signets just because of this skill.
Personally I think it should be removed from the game to give signets in the future more of a punch. Most are too underpowered to work with and keystone is the reason why.
This skill will only increase in power over time. They have to be careful when creating new signets just because of this skill.
Personally I think it should be removed from the game to give signets in the future more of a punch. Most are too underpowered to work with and keystone is the reason why.


So I can't make a fair comparison to that.