Ritualist OK, Assassin still underpowered
d3kst3r
Well it's been a few months since Factions was released and I find that the Rt is quite good and balanced and that lots of teams run it in HA. However the Assassin is still underpowered. It's not that it doesn't do enough damage, it's just that its defense is pitiful and I daresay, it dies easier than even a mesmer despite being a close range melee fighter class. I seldom see Assassins being used in HA and I believe this reflects their underpoweredness.
Erasculio
Quote:
Originally Posted by d3kst3r
I seldom see Assassins being used in HA and I believe this reflects their underpoweredness.
If that meant anything, Warrior/Rangers would be the most overpowered combination in the game (if you're using IWAY and a weak pet, then, you would be even more overpowered than Mending, and everyone knows how hard that is).
Go to the GW website and check the builds used by the guilds in the latest play offs. See those assassins there?
Erasculio
Go to the GW website and check the builds used by the guilds in the latest play offs. See those assassins there?
Erasculio
TheOneAndOnlyX
I think they are just fine, its just too many people think they are underpowered and everyone gangs on them. I always do alliance battles as a monk and once i had 2 w/r and 1 a/me I had to heal the warriors more than I did the assassin and the assassin was in combat more. He was smart and played well with return. I think it depends on the people playing the assassin and the people against them. Making their defense higher would be like giving warriors 2 elites.
Ensign
A class that draws most of its strength from positioning and movement is not very strong in HA? Shocking.
Peace,
-CxE
Peace,
-CxE
wsmcasey
I think a few more defensive skills would be nice, but assasins do some nice damage.
Ss Executioner
Quote:
Originally Posted by Ensign
A class that draws most of its strength from positioning and movement is not very strong in HA? Shocking.
Peace,
-CxE I was about to post that exact same thing.
It would be more of a GvG profession, however I would like to see more people attempting to run it in tombs =P
Peace,
-CxE I was about to post that exact same thing.
It would be more of a GvG profession, however I would like to see more people attempting to run it in tombs =P
Celab
would be fun to run a full assasin build, each picking their own target and killing said target in a matter of seconds.
skills4kills
I agree on the fact that people have No idea how to use them and all the idea that they suck, wich is truly false,
assassins are one of the best Profsions in the game it dosnt matter what armor you have, it matters what skills you use and you know how to use them, the problem is No one knows how to use them, i've seen it in the GW factions preview for random arenas, ive seen it in pve.
assassins were built by useing skill combos, same as W/r Iway build uses combos to kill easyer and faster, the thing is Iway is OUT OF DATE, to many anti-iway builds out there.
I rest my point on that issue.
assassins ment to be played by more andvaced players, AKA non morons...
ps great to be un-banned... learnd my lession.
assassins are one of the best Profsions in the game it dosnt matter what armor you have, it matters what skills you use and you know how to use them, the problem is No one knows how to use them, i've seen it in the GW factions preview for random arenas, ive seen it in pve.
assassins were built by useing skill combos, same as W/r Iway build uses combos to kill easyer and faster, the thing is Iway is OUT OF DATE, to many anti-iway builds out there.
I rest my point on that issue.
assassins ment to be played by more andvaced players, AKA non morons...
ps great to be un-banned... learnd my lession.
Xaero Gouki Kriegor
Quote:
Originally Posted by skills4kills
assassins were built by useing skill combos, same as W/r Iway build uses combos to kill easyer and faster,
lol um . . . o k
lol um . . . o k
antoninus
Having been killed by an Assassin in less than 5 seconds with my Healing Monk in an Alliance Battle i don't think they are underpowered at all. Tho i don't do HA that often so i can't really say much about that. The combo was quick and deadly and not having much interest in the class thus not knowing its skills.. i was PAWNt fast. unfortunately for me i met the same assassin while defending the Res point at Etnaran's and he killed me again.. i think he killed me at least 5 times during that battle I went boon prot from then on :P
Scourgey
Quote:
Originally Posted by antoninus
Having been killed by an Assassin in less than 5 seconds with my Healing Monk in an Alliance Battle i don't think they are underpowered at all. Tho i don't do HA that often so i can't really say much about that. The combo was quick and deadly and not having much interest in the class thus not knowing its skills.. i was PAWNt fast. unfortunately for me i met the same assassin while defending the Res point at Etnaran's and he killed me again.. i think he killed me at least 5 times during that battle I went boon prot from then on :P
If you are jumped on by a good assassin on your own, there isn't anything you can do that'll save your butt, even as boon protect (I guess COP is the only thing that can really save you for a few more seconds). Healers without any evade stand no chance without support.
Arkantos
Assassins arent underpowered, its the community that makes them seem underpowered. Assassin is a hard class to play, for sure. But if you have an assassin on your team that know what there doing, they can be very powerful. Yes, assassins have a low defence, but there not meant to tank. All an assassin has to do is get into the middle of a battle, do their attacks, and get out. AoD and Recall are fine examples of good skills. So basically shadow stepping makes up for their low defence. Anyways, if you get a good assassin on your team and they do there job, you'll notice there good.
shardfenix
Explain to me how a 5-hit, 3 second kill is underpowered. Assassins are amazing (in pvp). Yeah i guess they suck in pve.
LightningHell
Quote:
Originally Posted by shardfenix
Explain to me how a 5-hit, 3 second kill is underpowered. Assassins are amazing (in pvp). Yeah i guess they suck in pve.
They just aren't used well in PvE.
zonic773
Quote:
Originally Posted by Erasculio
If that meant anything, Warrior/Rangers would be the most overpowered combination in the game (if you're using IWAY and a weak pet, then, you would be even more overpowered than Mending, and everyone knows how hard that is).
Erasculio
lol i think r/n tuocher is most overpowered lol they should nerfe it
Erasculio
lol i think r/n tuocher is most overpowered lol they should nerfe it
TeeGee
The assasins arent underpowered - any little buff would make them broken. The only issue they MIGHT have is that they are best suited for gvg (almost perfect for that) and that the rest types of gameplay doesn't support assasin playstyle that well. Battles are just to crowded and chaotic in arenas/pve/HA to make real advantage of assasin strategic abilities.
Sammgus
They're very good in PvE as well, if used correctly.
They are bad in HA, as stated, because their skills don't scale with number of allies or number of enemies.
They are bad in HA, as stated, because their skills don't scale with number of allies or number of enemies.
Karmaniac
If I didn't totally missintepret what I read the OP especially mentioned that the main problem isn't the damage but defense which is subpar compared with other professions. Stand corrected folks.
elektra_lucia
You guys are mostly all talking nonsense. Look at the skills :/.
Evilsod
Quote:
Originally Posted by Scourgey
If you are jumped on by a good assassin on your own, there isn't anything you can do that'll save your butt, even as boon protect (I guess COP is the only thing that can really save you for a few more seconds). Healers without any evade stand no chance without support.
Your kidding right? A healer doesn't stand much of a chance, but Boon Prot... 1 Reversal of Fortune if your quick before Horns hits. 1 when you get back up and a Mend Ailment. Grats you've just healed yourself about 300 and the assassin has either AoD'd off of is getting pounded by your teammates.
Assassins are great fun for Thunderhead Keep. Just wander round the edges of the fort, AoD out, kill the odd Mursaat or White Mantle and come back.
Assassins are great fun for Thunderhead Keep. Just wander round the edges of the fort, AoD out, kill the odd Mursaat or White Mantle and come back.
NoHomework
I think most people just get too frustrated playing assassins. They are a true glass cannon. Massive packets of damage, eeeeety bitty life span -- causing most people to post on forums about how underpowered they are instead of dedicating a couple more slots to shadowstepping/evasion/self heals :P
BigBlue42
I posted a mini-rant [well a series of mini rants] about sin haters earlier tonight, I won't repost it here, here's the link:
http://www.guildwarsguru.com/forum/s...php?t=10013743
Assassin lovers unite! We must fight this perception that we suck!
http://www.guildwarsguru.com/forum/s...php?t=10013743
Assassin lovers unite! We must fight this perception that we suck!
Cold
Quote:
Originally Posted by Evilsod
Your kidding right? A healer doesn't stand much of a chance, but Boon Prot... 1 Reversal of Fortune if your quick before Horns hits. 1 when you get back up and a Mend Ailment. Grats you've just healed yourself about 300 and the assassin has either AoD'd off of is getting pounded by your teammates.
Assassin is the only profession that have a chance to kill boon prot 1 on 1.
GPS->Ox->Spider->Shock->Fangs usually works wonders
But you pay a high price for that - before you do your combo and after that there is a period of time when you have to survive somehow. And the only 2 skills that can help you are AoD and Dark Escape (critical defences vs air ele anyone? ), meaning you run away and you run fast. Where do you run in HA, TA, RA? In GvG there is always a place for running that's why assasins may be used there but otherwise... o-o-o-o-o i suddenly got an idea - it can be used in attrition build, ha, gonna try it
GPS->Ox->Spider->Shock->Fangs usually works wonders
But you pay a high price for that - before you do your combo and after that there is a period of time when you have to survive somehow. And the only 2 skills that can help you are AoD and Dark Escape (critical defences vs air ele anyone? ), meaning you run away and you run fast. Where do you run in HA, TA, RA? In GvG there is always a place for running that's why assasins may be used there but otherwise... o-o-o-o-o i suddenly got an idea - it can be used in attrition build, ha, gonna try it
Evilsod
Obviously you haven't observed any GvG recently. Supernova Japan (SpNv) have been using an A/E with Shock, Falling and Twisted. Why? Its a spike.
GPS, Ox, Spider, Shock, Fangs is fine in an AB i guess if you really do want to pick on boon prots, but in GvG? No, if they're on vent you'd be blinding in an instant as your combo takes that long. Not to mention that the use of Horns of the Ox is extremely obvious. Once you know the opposing team has it, you'll be kiting nearer allies to avoid the knockdown. Seriously after you see the 2nd R/A with the exact same combo you just stand together till he dies.
GPS, Ox, Spider, Shock, Fangs is fine in an AB i guess if you really do want to pick on boon prots, but in GvG? No, if they're on vent you'd be blinding in an instant as your combo takes that long. Not to mention that the use of Horns of the Ox is extremely obvious. Once you know the opposing team has it, you'll be kiting nearer allies to avoid the knockdown. Seriously after you see the 2nd R/A with the exact same combo you just stand together till he dies.
lapsus
There are 3 problems with the assassins. 1. Its easy to get picked on and slaughtered, low armor and health: 2. Alot of the self heals and shadow steps reward you for attacking/playing badly and 3. Repatition, many skills and builds are similair. the shock fall and twister works well but i like iron then spider and lastly twisted same plan differant way of playing it.