Henchman Commnads /suicide

Meiludor The Quick

Meiludor The Quick

Ascalonian Squire

Join Date: May 2006

R/Me

Lets hear what everyone has to say about this-

Sometimes you just cannot get a group, maybe you are in an odd outpost, or u just feel like questing at ood hours. Well Henchmen to the rescue, maybe? I know i've been annoyed at not being able to issue them a simple command like /wait and not have them attack until i ctr + click. Or here's a good one. Let see how many apprecaite this- I'm looking to cap an elite in Mineral Springs, no groups interested, few groups around in general, so i figure it's an easy enough task, i'll just grab some hench, get my skill and be done with it. Well, after clearing most of mineral springs and not finding my boss, i head back to an uncleared area, somewhere along the way, 2 of my hench got caught between a rock, going back and forth. I didn't realize they were not in my party untill I died and my active hench died. I click on them only to realize they are caught in some bizzare loop and will only go back and forth, the healer and little thom i think. Anyway, since they are not under any threat they won't die, and i have no way to kill them, like /suicide or somesuch.

As painful as it was, i hightailed it back to Granite very upset and angry, a good hour or so wasted over something stupid like that! Let see if we can't get anet to add in some useful hench commands, hell even in PUG PvE groups you sometimes need a hench or two, how usefull would commands be eh?

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

This needs to be moved to the suggestions forum. And its been suggested before

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Yeah happened to me once. I took a video of it because I planned to send it to ANet in an angry email, but in the end I couldn't be bothered.

I was in the Maguuma jungle with a hench team, on that really long quest that makes you rezone loads. I was nearing the end of it, when everybody starts dying. I decide we should run, and me and Reyna make it out alive. But I had some poison on me, and no self-heal, so I died.

That was how we all got separated. Now Reyna, who did have a res sig, starts running towards Alesia, in theory to resurrect her, but then she goes too far from my corpse, and runs back. Repeat ad nauseum. There were also no monsters near enough, so she wouldn't die.

I went to the shop and left it running, but she was still running backwards and forwards when I came back, so I had to close it and start that quest all over again.

prodigy ming

prodigy ming

Lion's Arch Merchant

Join Date: May 2005

/signed
had that happen to me numerous times. I don't see how a command like that would affect gameplay besides pleasing alot of angry players.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

it happened to me...the rotscale area, frozen soil (or whatever prevents resses) was constantly being put down, me and 6 henchies were in that area, and the healer was JUST out of the aggro circle. after a few minutes, i just had to restart

Slainster

Slainster

Wilds Pathfinder

Join Date: Feb 2006

/signed.. cant say how many times this happend to me too !

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

/signed, I would suicide the henchies for the fun of it MUAHAHAHA Hecnhies going boom=years of fun

Tark Alkerk

Tark Alkerk

Krytan Explorer

Join Date: Dec 2005

In a Black Hole

less

E/

/signed
the amount of time the henchies have left me standing is to many.

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

some other topics on this. Might be a good idea to merge some:

http://www.guildwarsguru.com/forum/s....php?t=3013561

http://www.guildwarsguru.com/forum/s...ad.php?t=32244

http://www.guildwarsguru.com/forum/s...ad.php?t=19768

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Sorry, Anet doesn't care about the henchmen. Many people here can play this game blindfolded and hands tied on their backs, and think henchmen are way to smart already. You are talking to deaf ears. Forget it. This game has the most stupid henchmen of all internet games. Get used to it.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Silent Kitty
Sorry, Anet doesn't care about the henchmen. Many people here can play this game blindfolded and hands tied on their backs, and think henchmen are way to smart already. You are talking to deaf ears. Forget it. This game has the most stupid henchmen of all internet games. Get used to it.
lol are all your posts always full of so much rage?

I've seen you posts loads of times and your always right to the point aren't you. The henchmen are only as stupid as their programming, so yes A.net may or maynot care about making them better.

But we don't know if they do or not, so lets not jump the gun...

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by RTSFirebat
lol are all your posts always full of so much rage?

I've seen you posts loads of times and your always right to the point aren't you. The henchmen are only as stupid as their programming, so yes A.net may or maynot care about making them better.

But we don't know if they do or not, so lets not jump the gun...
Politics is not my forte. Our henchmen are stupid. The healer still crushes your face (Standing right on top of you)when she has to ressurect you. They still die in about 3 seconds flat, when you encounter a spirit rift spamming boss. Anet can make them smarter, just like the aggro mobs already are, but they force you to stay in empty towns waiting for an occasional player to come along.
I deleted my healer in Hell's precipe, because I didn't have to be there. It was pontless, and I couldn't do it with hench.

schutz

schutz

Banned

Join Date: Jul 2005

wales

W/Me

Happened to me with thom and alesia to before, i was on a run and was outside citadel near the ice golems and they just stood there running back and forth so i said i will leave and hope that they move, luckily they did and it wasnt such a waste of time but it almost was and needs to be resolved.

NJudson

Krytan Explorer

Join Date: Dec 2005

Quote:
Originally Posted by Silent Kitty
Politics is not my forte. Our henchmen are stupid. The healer still crushes your face (Standing right on top of you)when she has to ressurect you. They still die in about 3 seconds flat, when you encounter a spirit rift spamming boss. Anet can make them smarter, just like the aggro mobs already are, but they force you to stay in empty towns waiting for an occasional player to come along.
I deleted my healer in Hell's precipe, because I didn't have to be there. It was pontless, and I couldn't do it with hench.

What would be interesting is if henchman's AI improved or progressed the further along in the game, relatively the same as a typical human player. But as mentioned before that isn't anything anyone would do though.

Shivan-

Lion's Arch Merchant

Join Date: Jul 2005

Australia

W/Mo

Quote:
Originally Posted by Silent Kitty
I deleted my healer in Hell's precipe, because I didn't have to be there. It was pontless, and I couldn't do it with hench.
then you didn't try hard enough, i did it + bonus with henchies, it just takes time and patience.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by Shivan-
then you didn't try hard enough, i did it + bonus with henchies, it just takes time and patience.
It was a spike healer. What is more simple than that? These titans did more damage, to my henchies, than I could heal. But we're getting off-topic. The OP wants henchies to commit suicide on command

/not signed

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Henching Hell's in only a matter of slowly drawing one group at a time from the portal area. Longbows ftw.

??iljo

??iljo

Desert Nomad

Join Date: Jan 2006

N/

lol i got the same bug as u meilodor onetime...and i went mental...
got the sam thing in dreadnoughts drift when i went to cap FoC...3 hours wasted cause of stupid hench...

bpphantom

bpphantom

Lion's Arch Merchant

Join Date: May 2005

Canukistan

The Eyes of Ashtabula [Eyes]

During a zerg rush on the "kidnapped son" mission everyone but the Spirit hench wiped. But he was out of aggro range and so we lay there watching him move to rez our healer, (real person). He'd move close then turn and run away again before he drew aggro. Repeat ad nauseum for around 15 minutes.

We (my buddy and I) were sorely tempted to just map back and do it again but I loathe that mission with such bile that I would not leave. At this point we only had a couple of lvl15 bowmen and a lvl15 cleric left amongst the smattering of lvl7 and 8's so I hated the thought of doing that meat grinder again.

Eventually, after the aforementioned 15 minutes, the mobs moved and aggro'd on the Spirit hench and he sucked dirt so we could all rez and finish the quest

We honestly couldn't believe that there wasn't a command to kill you henches or to force a res of at least yourself.

WasAGuest

Desert Nomad

Join Date: Jan 2006

Doing mission X a certain way isn't the point of the thread though; the point is the poor henchies being as dumb as rocks.
Anet claims they want the henchies to be below player abilities so people will group. Has any Anet rep actually attempted a PuG lately? Besides the jerks that waste your time by leaving 30 seconds into the mission, or the second they get their cap, or run off real fast to unlock a part of a map and pulling five groups of aggro on the rest of the group... I've gotten to the point of hating all things tied to PuGs.
Guildies are burned out on almost the whole franchise and rarely log in. A few guildies enjoyed doing chest runs here and there, but the drops have gotten so bad they can't break even on the cost of keys, they quit. Others found their farming areas nerfed, they quit... that leaves some of us with henchies. And they are too dumb to play the game succesfully unless we go cookie cutter. meh

We need better henchies to make up for the lack of players wanting to play.

Naxohs Seralna

Naxohs Seralna

Frost Gate Guardian

Join Date: Nov 2005

Norway

House of the Silver Phoenix (HSP)

E/R

My best memory with henchies is when I did Dragon's Lair with them. I think I was in the Facet of Elements when Little Thom all of a sudden decided that he wanted to run THROUGH THE WALLS and into oblivion...He just started running in one direction, through walls and whatnot, and before I could say "OMGWTFBBQ????", he was off my radar, never to be seen until the next area. :\

Edit: Kinda got side-tracked there. I really agree with the OP. I think it should be possible to give simple commands to the henchies. So Arenanet: Please include a command called "Don't steal my loot!!!"

Ashantara

Ashantara

Frost Gate Guardian

Join Date: Aug 2005

Europe

The Second Rising [TSR]

R/

Quote:
Originally Posted by Shivan-
then you didn't try hard enough
Or s/he isn't in a guild, which can complicate things, too.

Quote:
Originally Posted by Shivan-
i did it + bonus with henchies
It takes more than just skill to make it with only henchmen... it also takes a bit of luck.

Quote:
Originally Posted by Shivan-
it just takes time and patience.
Dito. Finished GWP with 4 char, one of them a Monk (and played a lot with henchies).